On 15 July 2016 at 12:32, Aaryaman Vasishta jem456.vasishta@gmail.com wrote:
diff --git a/dlls/d3drm/viewport.c b/dlls/d3drm/viewport.c index 9fd627d..743fb75 100644 --- a/dlls/d3drm/viewport.c +++ b/dlls/d3drm/viewport.c @@ -270,19 +279,126 @@ static HRESULT WINAPI d3drm_viewport1_GetClassName(IDirect3DRMViewport *iface, D static HRESULT WINAPI d3drm_viewport2_Init(IDirect3DRMViewport2 *iface, IDirect3DRMDevice3 *device, IDirect3DRMFrame3 *camera, DWORD x, DWORD y, DWORD width, DWORD height) {
- FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u stub!\n",
- struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
- D3DVIEWPORT vp;
- D3DVALUE scale;
- IDirect3D *d3d1 = NULL;
- D3DCOLOR color;
- IDirect3DDevice *d3d_device = NULL;
- IDirect3DMaterial *material = NULL;
- D3DMATERIAL mat;
- D3DMATERIALHANDLE hmat;
- HRESULT hr = D3DRM_OK;
...
- color = IDirect3DRMFrame3_GetSceneBackground(camera);
- /* Create material (ambient/diffuse/emissive?), set material */
- if (FAILED(hr = IDirect3D_CreateMaterial(d3d1, &material, NULL)))
goto cleanup;
- memset(&mat, 0, sizeof(mat));
- memcpy(&mat.diffuse, &color, sizeof(color));
That doesn't look right.