On 27 May 2013 13:19, Christian Costa titan.costa@gmail.com wrote:
Original ddraw/d3d used the same format as d3drm until you changed it (as well as methods names).
This is perhaps slightly bad form, but since you're pressing the point: Yes, and those were hardly the only things that were wrong with it.
Since you're working on it that's not a problem but there is no need to change other dlls if you're not working on them.
Clearly I'm working on it now. However, if what you're actually saying is that you're claiming maintainership over d3drm that's ok, but then I'd also like to see some actual maintenance.