On Saturday 10 October 2009 12:08:32 Henri Verbeet wrote:
2009/10/10 Kai Blin kai.blin@gmail.com:
Wine runs on architectures with different byte order? I'm not sure if we need to be too concerned here. DirectPlay basically sets up a couple of structs
We have at least some level of support for PowerPC, SPARC, Alpha and ARM. Probably not something to be overly concerned about, no, but I don't think maintaining the difference between network and host byte order is a bad idea in general.
But I highly doubt DirectPlay works on any of those. It's always in intel byteorder. I don't disagree in general, but for DirectPlay, it's just not an issue whatsoever.
Cheers, Kai