From: Zebediah Figura z.figura12@gmail.com
Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d10core/tests/d3d10core.c | 39 ++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+)
diff --git a/dlls/d3d10core/tests/d3d10core.c b/dlls/d3d10core/tests/d3d10core.c index ecf1f3814726..1403ef5d9abd 100644 --- a/dlls/d3d10core/tests/d3d10core.c +++ b/dlls/d3d10core/tests/d3d10core.c @@ -17981,6 +17981,43 @@ static void test_render_a8(void) release_test_context(&test_context); }
+static void test_desktop_window(void) +{ + ID3D10RenderTargetView *backbuffer_rtv; + ID3D10Texture2D *backbuffer; + IDXGISwapChain *swapchain; + ID3D10Device *device; + ULONG refcount; + HRESULT hr; + + static const float red[] = {1.0f, 0.0f, 0.0f, 1.0f}; + + if (!(device = create_device())) + { + skip("Failed to create device.\n"); + return; + } + + swapchain = create_swapchain(device, GetDesktopWindow(), NULL); + hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_ID3D10Texture2D, (void **)&backbuffer); + ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); + + hr = ID3D10Device_CreateRenderTargetView(device, (ID3D10Resource *)backbuffer, NULL, &backbuffer_rtv); + ok(SUCCEEDED(hr), "Failed to create rendertarget view, hr %#x.\n", hr); + + ID3D10Device_ClearRenderTargetView(device, backbuffer_rtv, red); + check_texture_color(backbuffer, 0xff0000ff, 1); + + hr = IDXGISwapChain_Present(swapchain, 0, 0); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + ID3D10RenderTargetView_Release(backbuffer_rtv); + ID3D10Texture2D_Release(backbuffer); + IDXGISwapChain_Release(swapchain); + refcount = ID3D10Device_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +} + START_TEST(d3d10core) { unsigned int argc, i; @@ -18099,6 +18136,8 @@ START_TEST(d3d10core) queue_test(test_staging_buffers); queue_test(test_render_a8);
+ test_desktop_window(); + run_queued_tests();
/* There should be no reason this test can't be run in parallel with the