On 6 April 2018 at 07:38, Alistair Leslie-Hughes leslie_alistair@hotmail.com wrote:
case D3D11_FEATURE_D3D11_OPTIONS1:{D3D11_FEATURE_DATA_D3D11_OPTIONS1 *options = feature_support_data;if (feature_support_data_size != sizeof(*options)){WARN("Invalid data size.\n");return E_INVALIDARG;}options->TiledResourcesTier = D3D11_TILED_RESOURCES_NOT_SUPPORTED;options->MinMaxFiltering = FALSE;options->ClearViewAlsoSupportsDepthOnlyFormats = FALSE;options->MapOnDefaultBuffers = FALSE;return S_OK;}
I think ideally we'd get this kind of information from wined3d, but if we're going to hardcode something, I think there should at least be a FIXME.