On Mon, 24 Aug 2020 at 20:51, Zebediah Figura zfigura@codeweavers.com wrote:
@@ -889,9 +889,6 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
void vkd3d_shader_free_scan_descriptor_info(struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info) {
- if (!scan_descriptor_info)
return;
- vkd3d_free(scan_descriptor_info->descriptors);
}
This is fine, but then we also need to handle "scan_descriptor_info" being NULL in vkd3d_shader_scan(). (As it is in test_invalid_shaders().)