2017-06-21 22:18 GMT+02:00 Paul Gofman gofmanp@gmail.com:
On 06/21/2017 10:55 PM, Matteo Bruni wrote:
2017-06-19 11:24 GMT+02:00 Paul Gofman gofmanp@gmail.com:
Signed-off-by: Paul Gofman gofmanp@gmail.com
v4: - added assert() for parameter size.
dlls/d3dx9_36/preshader.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/dlls/d3dx9_36/preshader.c b/dlls/d3dx9_36/preshader.c index 2785ca3..76d6de9 100644 --- a/dlls/d3dx9_36/preshader.c +++ b/dlls/d3dx9_36/preshader.c @@ -1178,11 +1178,6 @@ static void set_constants(struct d3dx_regstore *rs, struct d3dx_const_tab *const param_offset = i + j * info.major; else param_offset = i * info.minor + j;
if (param_offset * sizeof(unsigned int) >=
param->bytes)
{
WARN("Parameter data is too short, name %s,
component %u.\n", debugstr_a(param->name), i);
break;
} out[offset] = data[param_offset]; } }
@@ -1303,6 +1298,11 @@ static HRESULT merge_const_set_entries(struct d3dx_const_tab *const_tab, memmove(&const_tab->const_set[index + 1], &const_tab->const_set[i], sizeof(*const_tab->const_set) * (const_tab->const_set_count - i)); const_tab->const_set_count -= i - index - 1;
assert(param->bytes >=
table_info[first_const->table].component_size
* first_const->element_count
* (first_const->direct_copy ?
get_reg_components(first_const->table)
* first_const->register_count
: first_const->param->rows *
first_const->param->columns));
I don't think an assert() is correct here. You are comparing parameter size, which eventually depends on the effect data, with the constant size, which comes from the constant table and thus again the effect data. In general we shouldn't assert on invalid input data.
My point here that I don't see now how 'bytes' can be less than required for matrix / array. 'bytes' is computed during effect parse for such data and not read from the effect data. So the assert condition should never fire here regardless of effect data unless I am misssing something.
I think we are somewhat talking past each other. My point instead is that set_constants() essentially reads data from the effect parameter and writes it into the shader constant. Those are two separate entities and the parameter <-> constant match is done by name only. In general, nothing guarantees that the parameter data is large enough for the constant and one could craft an effect file where the assumption is violated (e.g. by setting some large value in RegisterCount for some constants).
Now, it looks like currently that isn't an issue in practice because of the min() in info->major_count computation i.e. a large value is silently fixed up. I'm arguing that that's suboptimal and a WARN in such cases would be useful. FWIW patch 3/4 removes that kind of "safety" min() so this becomes more of a practical issue after that.
Am I making any sense at all?
Also by putting the assert() in merge_const_set_entries() you're not checking the non-array, non-struct constants.
It is checked more strictly with the recently added assert in init_set_constants_param() which was intended to check value size, that's why I had nothing to add there.
The component size asserts? I don't think those are enough right now.