The inclusion of libgcc_s and libstdc++ is from the Direct3D code I think, I didn't realise there were deps on the c++ libs.
libstdc++ comes from libGLU (which is a C++ library). I have no idea what libgcc_s is though :-)
Otherwise, it's a remarkably short list. I think maybe quite a few of the libs are detected at runtime, I know there was a patch to make OpenGL code detected like this (as opposed to enabled at compile time) -
This OpenGL patch is integrated.. This means that the 'core' Wine DLLs do NOT link directly to GL. Only the DLLs which won't work at all without OpenGL are 'hard-linked' to GL (ie D3D, D3D8 and OpenGL32.DLL).
So basically, GL and GLU are NOT part of the depedancies of Wine, only of some parts of it :-)
Lionel