Hi all,
The planned release date for vkd3d 1.16 is May 20. That means the public API will become frozen a week from now on April 22, and features will be frozen two weeks before the release, on May 6.
This (of course) does not mean that development should slow down or stop; after making sure that we're in good shape to release, this would be the ideal time to make sure any larger features are ready to get merged at the start of the next development cycle.
As usual, if you're an upstream vkd3d developer, please do the following:
- Keep an eye on Bugzilla for any reported regressions. - Review any API changes since the previous release. - Verify that all vkd3d tests pass on your hardware/setup, and please send fixes if they don't. - Review and improve the documentation. - Get any larger features ready to get merged at the start of the next development cycle.
If you're a downstream user of vkd3d, please test your applications for any regressions, and file bug reports if you find any.
The planned release date for vkd3d 1.17 is August 21.
Regards,
Henri