So I tried to submit a patch (to the patch mailing list) a few days ago and got no response (or acceptance), so I'm guessing I need to do something different. It is just a few simple stubs for functions needed to get RO2 (a game) running.
The original email is attached. If anyone could tell me what I did wrong it would be appreciated.
I'm guessing either because (a) I actually changed the Changelog file and included that in the patch instead of putting it in the email body or (b) nobody is interested in just stubs and I should work on coding them up more (even though it isn't necessary to get the game running.)
-- Chris Wulff
Hi Chris,
So I tried to submit a patch (to the patch mailing list) a few days ago and got no response (or acceptance), so I'm guessing I need to do something different. It is just a few simple stubs for functions needed to get RO2 (a game) running.
The original email is attached. If anyone could tell me what I did wrong it would be appreciated.
Two small things: 1. You're right, you don't need to include changes to the ChangeLog, they're generated from git commits anyway. 2. Please include your name in your emails. This one does (thanks) but the patch email should as well.
Aside from that, I'm guessing the hal patch just looks ugly due to the wacky calling convention and assembly, so you might wait for feedback from Alexandre on that. If you don't hear anything, ask again in a couple days ;)
Thanks for contributing, --Juan
Juan,
Thanks for the quick response. The fastcall assembly I actually copied from another DLL (I think it was in ntoskrnl.exe or ntdll.dll.) There should probably be a standard place for the fastcall macros instead, but I didn't see one off hand. If you happen to know a good place to put them I can always clean that up and submit a new patch. It is too bad that the fastcall conventions aren't standardized between the various compilers so we have to force the windows ones though.
-- Chris Wulff
----- Original Message ----- From: Juan Lang juan.lang@gmail.com Date: Monday, October 29, 2007 7:18 pm Subject: Re: Trying to submit my first patch To: "crwulff@rochester.rr.com" crwulff@rochester.rr.com Cc: wine-devel@winehq.org
Hi Chris,
So I tried to submit a patch (to the patch mailing list) a few
days ago
and got no response (or acceptance), so I'm guessing I need to do something different. It is just a few simple stubs for functions
needed> to get RO2 (a game) running.
The original email is attached. If anyone could tell me what I
did wrong
it would be appreciated.
Two small things:
- You're right, you don't need to include changes to the ChangeLog,
they're generated from git commits anyway. 2. Please include your name in your emails. This one does (thanks) but the patch email should as well.
Aside from that, I'm guessing the hal patch just looks ugly due to the wacky calling convention and assembly, so you might wait for feedback from Alexandre on that. If you don't hear anything, ask again in a couple days ;)
Thanks for contributing, --Juan