On Wed Sep 3 00:21:42 2025 +0000, Elizabeth Figura wrote:
We call wined3d_cs_finish() in adapter_gl_init_3d() before setting d3d_initialized to TRUE, though. [It's missing from the Vulkan adapter, which is concerning, but you did mention GL in the initial description]. I don't think that specific race should be possible.
@_@, i think you are right, but then the stack traces we are seeing should not be possible. there must be something i missed, which i'll keep digging.