Rémi Bernon (@rbernon) commented about dlls/win32u/opengl.c:
*/ funcs->p_eglBindAPI( EGL_OPENGL_API ); *context = funcs->p_eglCreateContext( egl->display, EGL_NO_CONFIG_KHR, share, attribs ? egl_attribs : NULL );
- if ((err = funcs->p_eglGetError()) != EGL_SUCCESS || !*context)
- {
WARN("Context creation failed (error %#x).\n", err);
```suggestion:-0+0 WARN( "Context creation failed (error %#x).\n", err ); ```