Nikolay Sivov (@nsivov) commented about dlls/d2d1/factory.c:
return sqrtf(x * x + y * y + z * z);
}
+float WINAPI D2D1ComputeMaximumScaleFactor(const D2D1_MATRIX_3X2_F *mat) +{
- const float (*m)[2] = mat->m;
- float a1, a2, c, e;
- TRACE("mat %p stub.\n", mat);
Not a stub.