http://bugs.winehq.org/show_bug.cgi?id=3464
------- Additional Comments From titan.costa(a)wanadoo.fr 2005-02-10 10:07 -------
It's seems there are several versions of Myst. The readme file says it's Myst 1.0.3.
Anyway, this is obvious than DosDefineDevice does not do the right thing and it
is not specific to this game.
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http://bugs.winehq.org/show_bug.cgi?id=2627
jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From jonathan(a)ernstfamily.ch 2005-02-10 10:07 -------
This bug has been abandoned because there are not enough informations to
investigate.
If you still encountering this bug, please reopen it and give us more
informations (don't forget to test the bug using a recent Wine version).
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http://bugs.winehq.org/show_bug.cgi?id=2058
jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From jonathan(a)ernstfamily.ch 2005-02-10 10:01 -------
People at the AppDB have this version working AFTER the bug was filled
(http://appdb.winehq.org/appview.php?versionId=1785) and reporter didn't show up
since one year and a half, so closing as abandoned.
If this bug still occurs in current Wine version, please reopen.
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http://bugs.winehq.org/show_bug.cgi?id=3464
Summary: DosDefineDevice breaking mapping to unix folders
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: titan.costa(a)wanadoo.fr
It seems there is something wrong with DosDefineDevice.
If we consider a drive declared as F: -> /mnt/win_e
Remapping the drive F: to G: with this function leads to F: -> G: with G: non
defined.
This makes, in my case, my app to break all my drives assignement.
It's seems the code lacks a level of inderection as shown below:
Logical drive -> Real drive -> unix dir
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http://bugs.winehq.org/show_bug.cgi?id=761
------- Additional Comments From us(a)edmeades.me.uk 2005-02-10 09:58 -------
Lionel - Are you sure? :-)
I tried the installer and the panel for the main game, and its exceedingly
slow, but does come up eventually (about 1 min for me).
I dont know why there's such a slow performance (but i havent tried it under
windows either...) but I'm not sure its the same problem as originally
reported.
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http://bugs.winehq.org/show_bug.cgi?id=717
jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From jonathan(a)ernstfamily.ch 2005-02-10 09:42 -------
Molle Bestefich wrote:
Bug seems fixed in CVS HEAD, the StarCraft installer now creates icons
just fine.
In addition, the game can now switch correctly to fullscreen mode,
which leads to the mouse cursor not "running invisibly out of the game
area", so to speak. Kudos!
Music and sound effects work less-than perfect (scratching, premature
end of sample playback). I haven't tested multiplayer modes.
Bug closed.
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http://bugs.winehq.org/show_bug.cgi?id=1434
Bug 1434 depends on bug 717, which changed state.
Bug 717 Summary: StarCraft Icons not created by wineshelllink
http://bugs.winehq.org/show_bug.cgi?id=717
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=709
------- Additional Comments From wdev(a)foltman.com 2005-02-10 09:41 -------
Now a surprise. While I've fixed the bug that prevents the first screen from
being displayed, the installer breaks with the same type of error on third (or
so) screen - *regardless* if I'm using native or builtin version of
riched32/riched20.
The bug was in EM_LINELENGTH handler, and is fixed by replacing the
corresponding if statement in editor.c by:
if (item_end)
nNextLineOfs = ME_CharOfsFromRunOfs(editor, ME_FindItemFwd(item_end,
diRun), 0);
else
nNextLineOfs = ME_FindItemFwd(item,
diParagraphOrEnd)->member.para.nCharOfs-(editor->bEmulateVersion10?2:1);
I'll send a patch once the previous one gets accepted.
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