http://bugs.winehq.org/show_bug.cgi?id=5276
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=5276
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-05-10 08:52 -------
Created an attachment (id=3790)
--> (http://bugs.winehq.org/attachment.cgi?id=3790&action=view)
sample program works with current git
Hi reporter of this bug, Mike Mccormack sent in a patch for this today. I
copied mfc80.dll and msvcr80.dll into /mfc80test/release, and then started the
app. Your sample application comes up fine now, see screenshot. Resolving
fixed.
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http://bugs.winehq.org/show_bug.cgi?id=6383
agustin(a)nucleosys.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|Other |PC-x86-64
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agustin(a)nucleosys.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |conformance
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Summary: Dual-core not being correctly supported
Product: Wine
Version: 0.9.22.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: agustin(a)nucleosys.com
I'm running Wine on Ubuntu Dapper with an AMD X2 Dual Core. The Linux kernel is
2.6.15-27-amd64-generic SMP, so both cores are correctly detected and made use
of (I can confirm this with System Monitor).
While Wine itself does seem to make use of the second processor, the emulated
application does not. I can be certain of this because the program I'm trying to
run is a rendering application (Cinema 4D) and I can only see one rendering
thread, whereas two were seen on Windows with the same hardware. I have been
told that perhaps Wine is not correctly informing the emulated application of
the existing hadware.
I have submitted this bug as "major" because this is seriously impacting on the
performace of the application. This probably extends to other similar
multi-threaded applications as well.
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http://bugs.winehq.org/show_bug.cgi?id=3737
------- Additional Comments From agustin(a)nucleosys.com 2006-05-10 08:02 -------
This is specifically related to the Thinking Particles module. If you remove
this module, Cinema 4D will successfully load. I think the bug should be
downgraded to "major".
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http://bugs.winehq.org/show_bug.cgi?id=1605
------- Additional Comments From agustin(a)nucleosys.com 2006-05-10 07:56 -------
This doesn't seem to happen with R9 and the latest Wine releases. The screen is
redrawn if you turn on numlock, but nothing else seems to get "broken". Most
specifically, I tried this with the R9.6 release.
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