http://bugs.winehq.org/show_bug.cgi?id=5028
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
------- Additional Comments From tony.lambregts(a)gmail.com 2006-17-05 13:05 -------
*** Bug 5249 has been marked as a duplicate of this bug. ***
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From tony.lambregts(a)gmail.com 2006-17-05 13:05 -------
This is a duplicate of bug 5028
*** This bug has been marked as a duplicate of 5028 ***
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http://bugs.winehq.org/show_bug.cgi?id=5254
------- Additional Comments From olger901(a)gmail.com 2006-17-05 13:04 -------
Yeah Jedi Academy is indeed an OpenGL game but it's very odd as the game works
without a problem for me.
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------- Additional Comments From killertux(a)suomi24.fi 2006-17-05 13:02 -------
Jedi Academy is OpenGL game based on Quake III engine.
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------- Additional Comments From killertux(a)suomi24.fi 2006-17-05 12:57 -------
Do not seem to fail here on Gentoo with Wine 0.9.13
with version 1.13f of StarCraft or StarCraft: Broodwar
also Demo 1.01 of StarCraft works
I do not know is this issue Wine issue or can it be reproduced at all so you
could check that you system is OK and if it is make regression testing to see
what will cause this crash.
I am sure some Wine version should run StarCraft on battle.net since it's been
working here for years.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |https://www.notabene.com/dow
| |nload/demos/nbdemo80.exe
Severity|blocker |normal
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords| |download
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-17-05 12:00 -------
Confirming. Weird error
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Summary: Nota Bene word processor refuses to start - reports
needs Windows NT 3.51 or higher
Product: Wine
Version: 0.9.13.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: don_pederson(a)ntm.org
When attempting to start Nota Bene 8.0, the following error message is displayed:
Wrong version of operating system; requires Windows NT 3.51 (build 1057 or above)
The program aborts.
I understood that wine reports Windows 2000, so not sure why this is happening. Am
running Suse 10.0 with Wine 0.9.13
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http://bugs.winehq.org/show_bug.cgi?id=4869
------- Additional Comments From tehstealth(a)yahoo.com 2006-17-05 11:06 -------
Ok, with the lastest 0.9.13 I think I get a little more info on those D3D problems:
stealth@UBUTOP:~/.wine/drive_c/Soldat$ wine Soldat
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x7fd73818) : stub,
emulating 64Mib for now, returning 64Mib
fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MIN not
supported on this opengl
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_MULTISAMPLEMASK,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_PATCHEDGESTYLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_PATCHSEGMENTS,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_DEBUGMONITORTOKEN,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MAX not
supported on this opengl
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_POSITIONDEGREE,3) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_NORMALDEGREE,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_MINTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_MAXTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_ADAPTIVETESS_X,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_ADAPTIVETESS_Y,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_ADAPTIVETESS_Z,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_ADAPTIVETESS_W,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_ENABLEADAPTIVETESSELLATION,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_COLORWRITEENABLE1,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_COLORWRITEENABLE2,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_COLORWRITEENABLE3,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_BLENDFACTOR,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_SRGBWRITEENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_SEPARATEALPHABLENDENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_SRCBLENDALPHA,2) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_DESTBLENDALPHA,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7fd73818)->(WINED3DRS_BLENDOPALPHA,1) not handled yet
fixme:winsock:convert_sockopt Unknown SOL_SOCKET optname 0xff7f
err:winsock:WS_setsockopt Invalid level (1) or optname (65407)
I still haven't had the change to do a regression test, as it looks really
complicated.
But I did try compiling Wine 0.9 to see if it still worked there but I couldn't
get it installed right or somethin, does anyone know where I can find an
archived official deb of it?
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------- Additional Comments From philcostin(a)hotmail.com 2006-17-05 10:49 -------
Are you running games with "WINEDEBUG=-all wine <prog.exe>"?
This should suppress errors and speed up your game.
Regards,
Phil C
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