http://bugs.winehq.org/show_bug.cgi?id=9150
Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> changed:
What |Removed |Added
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CC| |alex(a)thehandofagony.com
--- Comment #7 from Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> 2007-11-30 14:31:12 ---
Any reason why this patch was not accepted?
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http://bugs.winehq.org/show_bug.cgi?id=5655
Rob Shearman <rob(a)codeweavers.com> changed:
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CC| |rob(a)codeweavers.com
--- Comment #10 from Rob Shearman <rob(a)codeweavers.com> 2007-11-30 13:32:51 ---
Can you try again with wine 0.9.50? CoGetObjectContext is now implemented.
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http://bugs.winehq.org/show_bug.cgi?id=5322
Hans Leidekker <hans(a)it.vu.nl> changed:
What |Removed |Added
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Attachment #8334 is|0 |1
obsolete| |
--- Comment #24 from Hans Leidekker <hans(a)it.vu.nl> 2007-11-30 13:08:01 ---
Created an attachment (id=9418)
--> (http://bugs.winehq.org/attachment.cgi?id=9418)
perlflib registry snippet
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http://bugs.winehq.org/show_bug.cgi?id=8429
--- Comment #6 from Matthew Smith <smigifer+wine(a)gmail.com> 2007-11-30 10:17:52 ---
I can't, as I no longer have the hardware I reported the bug on. I suggest you
close as WFM.
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http://bugs.winehq.org/show_bug.cgi?id=8429
Stefan Dösinger <stefandoesinger(a)gmx.at> changed:
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CC| |stefandoesinger(a)gmx.at
--- Comment #5 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2007-11-30 10:09:42 ---
Can you retest this bug? CIV4 is working pretty nice since quite some time
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http://bugs.winehq.org/show_bug.cgi?id=10412
Summary: Squares in light effects (regression)
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
With Wine 0.9.49, light effects in many games are composed of squares instead
of being smooth. There were no such problems with 0.9.48. Games with this
problem include Guild Wars, Flatout 2 and CNC3.
Gentoo 64bit, GeForce 8800 GTX, driver 100.14.19.
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http://bugs.winehq.org/show_bug.cgi?id=7065
--- Comment #56 from Anastasius Focht <focht(a)gmx.net> 2007-11-30 07:07:25 ---
Hello,
Louis won't get any patch with empty or fake "MountedDevices" registry data
into wine source tree.
This data has to be generated and managed by wine, which requires some work.
For an overview, how "MountedDevices" data is derived you might read this:
http://www.goodells.net/multiboot/partsigs.htm ("How does Windows XP remember
drive letters?" part)
Although it touches only the surface it should give the general idea.
This data is managed by mount manager which is a windows kernel module,
communicating with user mode API thru IOCTL_MOUNTDEV_* ioctls.
If an application/API needs the relation between symbolic link name, unique ID
for the volume and the nonpersistent device name it asks the mount manager
(IOCTL_MOUNTMGR_QUERY_POINTS).
With that data, a mapping between driver letters and device name through unique
id can be established.
For preliminary implementation, wine just needs to generate unique IDs and
manage corresponding drive letters [in it's own way].
This stuff should of course take any dynamic configuration changes into
account, e.g. make sure all private data that keeps track of the assigned drive
letters is in sync with MountedDevices registry data.
For the time being, just create an empty "MountedDevices" key [as outlined
several times] and be happy ;-)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=2844
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
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Status|RESOLVED |CLOSED
--- Comment #7 from Detlef Riekenberg <wine.dev(a)web.de> 2007-11-30 06:38:24 ---
Closing
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http://bugs.winehq.org/show_bug.cgi?id=2844
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
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Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #6 from Detlef Riekenberg <wine.dev(a)web.de> 2007-11-30 06:37:56 ---
Wine is no longer fixed to english names for directories / startmenu
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