http://bugs.winehq.org/show_bug.cgi?id=9451
Summary: Mouse movements causes crash
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_hurst(a)microwavesoft.com
Created an attachment (id=7781)
--> (http://bugs.winehq.org/attachment.cgi?id=7781)
console output
Dungeon Siege @
http://appdb.winehq.org/appview.php?iVersionId=3776&iTestingId=2591
now breaks under newer version 0.9.43, and is reproducible by simply moving the
mouse to over SECOND item for highlighting (first item highlight works). I
tried on/off option for 'Allow DirectX apps to stop mouse leaving their
window', with no improvement. I declared GOLD for this app using 0.9.39, but
it has been breaking since. Multi-threading issues? Attaching console output.
FYI, game loads to continue adventuring regressed to poor performance (30x +
longer, i.e., 6-seconds to minutes) from the previous version 0.9.42. Not
critical, but disappointing.
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http://bugs.winehq.org/show_bug.cgi?id=9445
Summary: La Mulana crashes with unhandled page fault
Product: Wine
Version: 0.9.43.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Created an attachment (id=7778)
--> (http://bugs.winehq.org/attachment.cgi?id=7778)
Console output of La Mulana on crash
I attempted to install and run the freeware game La Mulana, and after it
changed my screen resolution to the 512x384 it utilizes, I was dumped to
console with the attached output taunting me.
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http://bugs.winehq.org/show_bug.cgi?id=9440
Summary: Disabled toolbar icons at screen depth 16bit are
invisible
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcinzw(a)gmail.com
Created an attachment (id=7770)
--> (http://bugs.winehq.org/attachment.cgi?id=7770)
Screenshot at depth 16bit
It seems there is something wrong with function either
comctl32/toolbar.c:TOOLBAR_DrawMasked or
comctl32/imagelist.c:ImageList_DrawIndirect at screen depth 16 bits per pixel,
because
disable icons on toolbar are invisible. Everything looks fine at depth 24bit,
though. (I attached screenshots). It is worth to mention that with native
comctl32.dll icons also are OK.
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http://bugs.winehq.org/show_bug.cgi?id=9389
Summary: Joost installs, but does not run
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: izamryan(a)gmail.com
Created an attachment (id=7679)
--> (http://bugs.winehq.org/attachment.cgi?id=7679)
Screenshot of error
Joost installs perfectly fine, after changing winecfg to default to emulate
Windows XP.
When I try to run Joost using the command line:
wine xulrunner/tvprunner application.ini
wine reports back:
Microsoft Visual C++ runtime library
Runtime Error!
R6031
- Attempt the initialize the CRT more than once.
This indicates a bug in your application.
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http://bugs.winehq.org/show_bug.cgi?id=10615
Summary: Civilization 4's custom mouse cursors do not display
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hein(a)kde.org
Firaxis' turn-based strategy game Civilization 4 includes a set of custom mouse
cursors, such as a rotating planet animation serving as busy cursor and a fancy
metal standard cursor. These custom cursors are displayed in the game on
Windows XP, but not in Wine. Instead, the standard white arrow Windows cursor
is shown at all times (regardless of cursor state, i.e. even when a busy cursor
should be shown).
Tested wine versions include v0.9.49 and today's git
(77ee756c91dfbacc4d42ae4f58f6b145bdc97876). The problem exists in both. The
Wine configuration is fairly untouched. The Windows version is set to
Windows 2000. Pixel and vertex shader support is enabled. Microsoft's MSXML 3
was installed and related DLL overrides added, which is necessary to run the
game.
The tested version of the game is the very latest, namely "Civilization 4:
Beyond the Sword" at patch level 3.13. "Beyond the Sword" is the second
commercial expansion/upgrade pack to the original title, and the preferred
version to play the game.
Testing was undertaken using nVidia's proprietary graphics driver in version
100.14.19 on a GeForce 8800 GTX, with X.org v7.3 (xorg-server v1.4) and Linux
v2.6.23.9. The distribution is Gentoo Linux.
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http://bugs.winehq.org/show_bug.cgi?id=10486
Summary: Rayman 3 Demo doesn't shows 'loading' screens
(regression?)
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.gamershell.com/download_1164.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Pawel.Rozanski(a)gmail.com
Rayman 3 Demo shows white screen (totally - excluding top black frame
(unrelated bug)) which blank to gray and then again white..
Looks like back buffer/front buffer flipping.
After several flips there is a main menu of the game (in 3d, working correctly)
It broke at 8b42238b5b420d4ae13f863b3a8db70ccf143cca
user32: Cache the window class name on the client side.
(I have found that commit via git bisect)
Before that it showed (after one bad white 'flip') a picture and a progress bar
at top of the screen (so we can see clearly a game is loading)
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http://bugs.winehq.org/show_bug.cgi?id=10093
Summary: GTA San Andreas crashes on load save file
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bas(a)dotbas.net
CC: bas(a)dotbas.net
Created an attachment (id=8656)
--> (http://bugs.winehq.org/attachment.cgi?id=8656)
Output of wine gta_sa.exe
GTA San Andreas (version 1.00 and 1.01), crashes when I load an save file after
placing it in the save file directory (~/GTA San Andreas User Files). The load
screen works correctly, and after it's done, and fades to black, I get the
attached backtrace. Starting a new game works correctly, and I see the cutscene
and the game correctly.
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http://bugs.winehq.org/show_bug.cgi?id=10069
Summary: Incompatibility between Teamspeak and wine 0.9.47
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-help
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wijckhuijses(a)gmail.com
Hi,
In my pc, I have wine 0.9.46 and Teamspeak2RC2. With TS, I can speak and listen
my friends. But with wine 0.9.47, I saw, I can have the voice chat under WoW,
but after the installation of this version of wine, my TS recognize my sound
card but I couldn't speak or listen.
I don't know if it is explicit. But if some traces or log, you can say me how
do it, and I report you the log.
I forget to say I use a sound blaster 5.1 live.
Thank you for this program and good luck for the future.
PS: Sorry if I don't put in the right component
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http://bugs.winehq.org/show_bug.cgi?id=10060
Summary: Finereader 8 crashes while trying save results or
project
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: good_man(a)list.ru
Created an attachment (id=8619)
--> (http://bugs.winehq.org/attachment.cgi?id=8619)
Error message
Do not work saving project or result of a recognition in any format
Also this error occures if i try to send result to clipper by "save" button
(look screenshot, btn #4)
Also this years occurs randomly in working procees with more than one picture
(for example if i load 2 pictures and then try to flip first clockwise by 90
degrees)
not possible to work at all with app
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http://bugs.winehq.org/show_bug.cgi?id=9928
Summary: Heap corruption present when running LOKI installer
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Tsukasa1105(a)gmail.com
Created an attachment (id=8424)
--> (http://bugs.winehq.org/attachment.cgi?id=8424)
warn+all loki crash log
Here is the summary of the bug from the user's perspective:
Launch loki installer in wine, get prompted if you want to install it, click
yes, get presented with a splash screen, wine quits out. On a normal Wine log,
it looks like this (the entire log):
fixme:reg:GetNativeSystemInfo (0x34fea0) using GetSystemInfo()
fixme:process:IsWow64Process (0xffffffff 0x34fe9c) stub!
fixme:advapi:CheckTokenMembership ((nil) 0x138708 0x34fe1c) stub!
fixme:advapi:CheckTokenMembership ((nil) 0x138888 0x34fce4) stub!
fixme:advapi:DecryptFileA "C:\\windows\\temp\\IXP000.TMP\\" 00000000
err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure
that ntlm_auth >= 3.0.25 is in your path.
err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of
your distribution.
fixme:advapi:LsaOpenPolicy ((null),0x34f3c0,0x00000001,0x34f3e8) stub
fixme:advapi:LsaClose (0xcafe) stub
I have attached a warn+all log as well.
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