http://bugs.winehq.org/show_bug.cgi?id=7617
ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
------- Additional Comments From ben(a)atomnet.co.uk 2007-03-03 17:35 -------
Not a blocker.
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http://bugs.winehq.org/show_bug.cgi?id=7618
Summary: Flanker 2 load error
Product: Wine
Version: 0.9.32.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plamen_h_x(a)yahoo.com
For several versions of wine game menu loads, in another it report this message
and quit after that.
"Flanker 2.0 is now stopping execution because of internal error.Send file
EXCEPT.LOG and ERROR.LOG from Flanker dir to flanker2(a)eagle.ru."
Bugs also appear for wine 0.9.31 - 0.9.32 so I finally dicide to report :) .
Unfortunatley I don't remember last version wich work properly. I'll check later.
------part of console output----------------
fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x17d910): Only one Direct3D device per
DirectDraw object supported
fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x17d910): Only one Direct3D device per
DirectDraw object supported
fixme:d3d:state_rop2 Render state WINED3DRS_ROP2 not implemented yet
fixme:d3d:state_subpixel Render state WINED3DRS_SUBPIXEL not implemented yet
fixme:d3d:state_pointsprite >>>>>>>>>>>>>>>>> 0x502 from glActiveTextureARB @
state.c / 1164
fixme:d3d:state_pointsprite >>>>>>>>>>>>>>>>> 0x502 from glActiveTextureARB @
state.c / 1164
------------------------------------
----------ERROR.LOG-----------------
Demo version: 111991700
Create Primary Display Driver.
DirectDraw report:
Exist Mipmapping.
Exist Triangle Gourau alpha.
Exist Triangle Gourau fog.
Exist Line Gourau alpha.
Exist Line Gourau fog.
Exist Texture Video Memory.
Textures memory: Total 67108864 : Free 65925120
Initialize Raster
Create Primary Display Driver.
Select 16-ZBuffer depth
BackBuffer DDSCAPS_VIDEOMEMORY
Create 3DHAL Device
Select 16-ZBuffer depth
BackBuffer DDSCAPS_VIDEOMEMORY
Create D3D device failed: One or more of the parameters passed to the function
are incorrect.
Enable MMX
CPU: EAX = 0xF0A
---------------------------------
Game menu
http://appdb.winehq.org/appimage.php?iId=3992 .
Demo link
http://public.www.planetmirror.com/pub/gameworld/demos/Flanker2Demo.exe
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http://bugs.winehq.org/show_bug.cgi?id=7617
Summary: dsound buffer underruns on campaign/mission start videos
in C&C Generals
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jasmin.1023(a)yahoo.com
problems with direct-sound, regardless of whether alsa or oss is used and with
any hardware acceleration/driver emulation options. After I put my Config.ini in
"~/Command & Conquer Generals Data", i can start the game. Solo Play -> Skirmish
always works, but..
Most of the mission start videos.. trying Solo Play -> GLA always crashes as
soon as first mission video starts. also, if you clicked China, first mission
video works, but after the initial video of 2nd mission, it crashes at or after
the "destroy the convention part".. The errors in both scenarios are related to
DSOUND and problems with buffer underrun detection. I have it running up to
1600x1200.. i run it at "low" in video quality settings. it runs fine when set
to "high" even at that resolution, but it gets slower almost as cedega at "low"
also i've noticed when playing a big skirmish game (I + 7 armies on a 8 player
map), things start getting slower 15 minutes into the game or so, and then the
buffer underrun errors start scrolling again in the terminal in the back, though
the game continues to run for hours even.
while playing skirmish:
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7084f28
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=18812 <
primary_done=18816)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=18176 <
primary_done=18180)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=16008 <
primary_done=16012)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=12396 <
primary_done=12400)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=12380 <
primary_done=12384)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=28536 <
primary_done=28540)
the above errors always show while playing around in the game (in skirmish for
example)
But these are the errors that show when the campaign videos lockup the game,
scrolls really fast in the terminal using up 99.9% cpu:
err:dsound:DSOUND_MixOne underrun on sound buffer 0x98e5e20
err:dsound:DSOUND_MixOne underrun on sound buffer 0x98e5e20
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1ddf60
err:dsound:DSOUND_MixOne underrun on sound buffer 0x98e5e20
err:dsound:DSOUND_MixOne underrun on sound buffer 0x98e5e20
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1ddf60
err:dsound:DSOUND_MixOne underrun on sound buffer 0x98e5e20
err:dsound:DSOUND_MixOne underrun on sound buffer 0x98e5e20
err:dsound:DSOUND_MixOne underrun on sound buffer 0x98e5e20
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1ddf60
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http://bugs.winehq.org/show_bug.cgi?id=7614
ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From ben(a)atomnet.co.uk 2007-03-03 16:39 -------
One bug per report (bugs are also useless without details), also please use an
actual name for your ident.
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http://bugs.winehq.org/show_bug.cgi?id=7616
gojulgarbmail(a)yahoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
------- Additional Comments From gojulgarbmail(a)yahoo.fr 2007-03-03 16:16 -------
The problem is likely to happen because of the spash screen of the application,
but not completely sure.
What we see on startup is the splash screen window, that then becomes blank and
then the application crashes instead of being launched properly.
On an X.org 6.8.2 server, the splash screen also becomes blank, but the app is
launched properly.
Note that if you launch the application using a SSH on which the server uses a
X.org 6.8.2 server and the client uses a X.org 7.x server, the application is
displayed fine on the client.
The contrary leads to a crash.
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http://bugs.winehq.org/show_bug.cgi?id=7616
Summary: X11driver : regression due to incorrect support of X.org
7.x servers
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gojulgarbmail(a)yahoo.fr
Under Ubuntu Breezy Badger, with Wine 0.9.x, the application "Le Petit Robert"
worked fine. Breezy Badger uses X.org 6.8.2.
When upgrading to Ubuntu Dapper Drake, and now on Edgy, which both use an X.org
7.x server, the application does not work properly, and crashes at startup.
The problem does not come from the Wine version, since the first times I got the
error the versions of Wine I had on Breezy and on Dapper/Edgy were the same.
(0.9.20 or something like that.)
The first lines of the error log are the following :
julien@pcathlon:/media/cdrom$ wine pr1.exe
ALSA lib pcm_mmap.c:369:(snd_pcm_mmap) mmap failed: Argument invalide
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
ALSA lib pcm_mmap.c:369:(snd_pcm_mmap) mmap failed: Argument invalide
err:x11drv:X11DRV_CreateWindow invalid window height -21
err:x11drv:X11DRV_CreateWindow invalid window width -40
err:x11drv:X11DRV_CreateWindow invalid window height -21
wine: Unhandled page fault on read access to 0x00000000 at address 0x4888b4
(thread 0009), starting debugger...
Under a 6.8.x X.org server, such errors do not occur.
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