http://bugs.winehq.org/show_bug.cgi?id=9017
Summary: Low performance in Fallout 1 & 2
Product: Wine
Version: 0.9.41.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
Cursor is slower than in Windows and choppy a bit. Characters move slowly, game jumpy in
some locations.
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Maybe that both bugs are based on the same rootcause.
I almost forgot the bug - it's a few years ago that I reported it.
Meanwhile my email-address changed to u.herbst(a)alice-dsl.net
Best Regards
Am 14.07.2007 um 00:50 schrieb Wine Bugs:
> http://bugs.winehq.org/show_bug.cgi?id=1567
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> ------- Additional Comments From austinenglish(a)gmail.com
> 2007-13-07 17:50 -------
> Dupe of bug 3997?
>
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http://bugs.winehq.org/show_bug.cgi?id=7897
oponek(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |critical
Version|0.9.33. |0.9.41.
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http://bugs.winehq.org/show_bug.cgi?id=7897
------- Additional Comments From oponek(a)gmail.com 2007-20-07 12:43 -------
I i get this error:
aeyakovenko@snow ~/Wine/Sshock2 $ wine SHOCK2.EXE
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x161558) : stub, simulating 64MB
for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x160b48)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x160b48)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x160b48)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x17dea0)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x17dea0)->(0x10024,00000051)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x17dea0)->(0x10024,00000008)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x17dea0)->(0x10024,00000008)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x17dea0)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:msg:pack_message WM_NCPAINT hdc packing not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
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http://bugs.winehq.org/show_bug.cgi?id=9012
------- Additional Comments From julliard(a)winehq.com 2007-20-07 12:40 -------
The brand new support isn't finished yet, loading msvcr80 is not expected to
work in the current git. You'll have to wait another day or two...
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http://bugs.winehq.org/show_bug.cgi?id=1798
------- Additional Comments From oponek(a)gmail.com 2007-20-07 12:39 -------
In SCRATCHES game wine 0.9.41 reports:
fixme:keyboard:RegisterHotKey (0x20024,0,0x00000000,121): stub
fixme:keyboard:RegisterHotKey (0x20024,-2,0x00000000,44): stub
fixme:keyboard:RegisterHotKey (0x20024,-1,0x00000001,44): stub
could it be responsible for the lack of keyboard support in full-screen mode?
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http://bugs.winehq.org/show_bug.cgi?id=9016
Summary: In-game videos are delayed
Product: Wine
Version: 0.9.41.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=6646
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
[Scratches game] In-game videos (intro, cut-scenes) are delayed (sound isn't synchronised with
screen). In full-screen mode delay is bigger and whole performance is poor.
WIne reports:
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found(0x0x32)! (desktop)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found(0x0x24)! (desktop)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found(0x0x16)! (desktop)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found(0x0x16)! (desktop)
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http://bugs.winehq.org/show_bug.cgi?id=9015
Summary: Choppy sound [ err:wave:DSDB_MapBuffer ]
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
Music is jumping while changing the location in the "Scratches" game.
err:wave:DSDB_MapBuffer Could not map sound device for direct access (Input/output error)
err:wave:DSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
err:wave:DSDB_MapBuffer Could not map sound device for direct access (Input/output error)
err:wave:DSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
Turning the emulation on does not change anything.
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