http://bugs.winehq.org/show_bug.cgi?id=5809
nathan.n <saturn_systems(a)yahoo.com> changed:
What |Removed |Added
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CC| |saturn_systems(a)yahoo.com
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http://bugs.winehq.org/show_bug.cgi?id=709
--- Comment #24 from Ronak <goonstk(a)yahoo.com> 2008-11-28 19:36:38 ---
Great job Alex! This program seems to run very well. It installs and runs fine
for me. Should this be bug be closed now?
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http://bugs.winehq.org/show_bug.cgi?id=16256
Summary: AOM Gold does not show marker when setting tasks for
citizens
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
AOM Gold does not show marker when setting tasks for citizens
It will only show a marker when moving a unit or when a Town Center attacks an
undeveloped wall.
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http://bugs.winehq.org/show_bug.cgi?id=1990
Adys <adys.wh+winehqdotorg(a)gmail.com> changed:
What |Removed |Added
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CC| |adys.wh+winehqdotorg(a)gmail.c
| |om
--- Comment #11 from Adys <adys.wh+winehqdotorg(a)gmail.com> 2008-11-28 18:29:06 ---
I can't reproduce it either. Is this fixed then?
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http://bugs.winehq.org/show_bug.cgi?id=4692
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
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Status|RESOLVED |CLOSED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-11-28 16:16:18 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=4692
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-11-28 16:16:12 ---
I can't reproduce, and no response from reporter.
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http://bugs.winehq.org/show_bug.cgi?id=7007
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-11-28 16:05:46 ---
Still present in 1.1.9.
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http://bugs.winehq.org/show_bug.cgi?id=6833
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-11-28 16:02:40 ---
Crashes pretty much right off the bat (after gecko is installed):
wine: Unhandled page fault on read access to 0x00000000 at address 0x40256b
(thread 0030), starting debugger...
Backtrace:
=>1 0x0040256b in apsetup (+0x256b) (0x0033f8b4)
2 0x7e51f3e6 DispCallFunc+0x256(pvInstance=0x33f978, oVft=0x0, cc=0x4,
vtReturn=0x0, cActuals=0x2, prgvt=0x33f968, prgpvarg=0x33f94c,
pvargResult=0x33f990) [/home/austin/wine-git/dlls/oleaut32/typelib.c:5707] in
oleaut32 (0x0033f924)
3 0x00405d34 in apsetup (+0x5d34) (0x0033f9a8)
4 0x7da5ab32 call_sink+0x72(This=<register EDI not in topmost frame>,
dispid=0x103, dispparams=0x33fa40)
[/home/austin/wine-git/dlls/shdocvw/events.c:266] in shdocvw (0x0033f9e8)
5 0x7da5a706 object_available+0x136(This=<register EDI not in topmost frame>)
[/home/austin/wine-git/dlls/shdocvw/dochost.c:78] in shdocvw (0x0033fa68)
6 0x7da6103d object_available_proc+0x1d(This=0x1407cc, task=0x156e78)
[/home/austin/wine-git/dlls/shdocvw/navigate.c:277] in shdocvw (0x0033fa78)
7 0x7da5a856 process_dochost_task+0x16(This=0x1407cc, lparam=0x156e78)
[/home/austin/wine-git/dlls/shdocvw/dochost.c:43] in shdocvw (0x0033fa98)
8 0x7da651c8 shell_embedding_proc+0xf8(hwnd=<register EDI not in topmost
frame>, msg=<register ESI not in topmost frame>, wParam=0x0, lParam=0x156e78)
[/home/austin/wine-git/dlls/shdocvw/oleobject.c:65] in shdocvw (0x0033fac8)
9 0x7ea3e7ca WINPROC_wrapper+0x1a() in user32 (0x0033faf8)
10 0x7ea3eebe call_window_proc+0x6e(hwnd=<register EDI not in topmost frame>,
msg=0x700, wp=0x0, lp=0x156e78, result=0x33fba8, arg=0x7da650d0)
[/home/austin/wine-git/dlls/user32/winproc.c:457] in user32 (0x0033fb38)
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http://bugs.winehq.org/show_bug.cgi?id=7552
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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http://bugs.winehq.org/show_bug.cgi?id=7552
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2008-11-28 15:48:02 ---
Created an attachment (id=17514)
--> (http://bugs.winehq.org/attachment.cgi?id=17514)
screenshot
Game seems to have changed, as it works fine here, but obviously different. Is
there another way to reproduce it?
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