http://bugs.winehq.org/show_bug.cgi?id=8555
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2008-08-28 00:19:10 ---
(In reply to comment #8)
> Can anyone at least explain what's wrong whit this bug and why it can be fixed
> soon?? I will really appreciate that. Thanks.
>
Considering that no one has yet to even attach terminal output, there is very
little to go on to even attempt to fix the bug.
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http://bugs.winehq.org/show_bug.cgi?id=8555
--- Comment #8 from Jaime Rave <jaimerave(a)gmail.com> 2008-08-27 21:21:33 ---
Can anyone at least explain what's wrong whit this bug and why it can be fixed
soon?? I will really appreciate that. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=15040
Summary: MSVC 6: Wishlist: Setting initial geometry of an
application
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: claus.fischer(a)clausfischer.com
It would be nice to somehow set the initial geometry of the
MSVC developer studio window. As it is, it always starts
"maximized" (with my fvwm that's maximized only in height),
even after I unmaximize and resize before exiting.
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http://bugs.winehq.org/show_bug.cgi?id=9141
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
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http://bugs.winehq.org/show_bug.cgi?id=836
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
--- Comment #10 from Dan Kegel <dank(a)kegel.com> 2008-08-27 15:02:32 ---
I have some data. I'm trying to debug a large non-public
executable, and as you can see from the output of top,
winedbg is pretty busy:
8801 dank 20 0 2580m 63m 2288 R 99 3.2 115:49.50 winedbg
oprofile shows
$ sudo opreport -l image /home/dank/wine-git/dlls/dbghelp/dbghelp.dll.so | head
CPU: Core Solo / Duo, speed 1667 MHz (estimated)
Counted CPU_CLK_UNHALTED events (Unhalted clock cycles) with a unit mask of
0x00
(Unhalted core cycles) count 100000
samples % symbol name
120674 74.2111 module_get_container
35063 21.5628 module_find_by_addr
1805 1.1100 symt_get_info
1692 1.0405 SymGetTypeInfo
Winedbg is unusably slow on this app, so anybody who wants to
speed this up, please give it a shot.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Turerkan <turerkan(a)gmail.com> changed:
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CC| |turerkan(a)gmail.com
--- Comment #166 from Turerkan <turerkan(a)gmail.com> 2008-08-27 14:50:57 ---
the problem is solved in here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5444
it works flawlessly, without affecting the game play or menus..
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http://bugs.winehq.org/show_bug.cgi?id=1411
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-08-27 12:37:48 ---
Reported fixed.
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http://bugs.winehq.org/show_bug.cgi?id=8357
--- Comment #32 from Charity <AngeliqeR(a)gmail.com> 2008-08-27 10:00:46 ---
(In reply to comment #30)
> (In reply to comment #29)
> > yeah I have been using the dll fix for a while, and yes i was successfully
> > using the dll under wine version 1.0, i compiled 1.1.1 in an attempted to fix
> > models. i have not tried modifiying the wine source yet, frankly im a little
> > chicken. but going to give it a shot.
> >
>
> ok just an update i tried the source fix, didn't work, i tried the dll fix from
> comment #14, didn't work. tried turning off newer models and going with old
> ones, didn't work. one thing i did notice is that drakkin models work, no idea
> why. Maybe the drakkin working can lead to something.
>
Don't use the DLL fix from comment #14 It is incorrect.
patch the file d3dx9_30.dll at offsets:
4c6f9, where there is a '83' replace it for '6a'
4c6fa, where there is a 'fe' replace it for '04'
4c6fb, where there is a '02' replace it for '5e'
save it and it's done.
As a reference the offset list from 4c6f0 before the change should read:
00 00 00 f6 45 f8 50 74 0f 83 fe 02 73 56 b8 57
And the offset list from 4c6f0 after the change should read:
00 00 00 f6 45 f8 50 74 0f 6a 04 5e 73 56 b8 57
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