http://bugs.winehq.org/show_bug.cgi?id=14890
Summary: City of Heroes does not catch mouse on camera-look
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: das.shaggy(a)gmail.com
When activating camera look in dual-monitor mode (usually by holding the
right-button down to free-look around the screen), City of Heroes does not
catch the mouse in its place.
Instead, it will move to the secondary monitor, causing the camera to swing
wildly around and get stuck facing straight up.
Note that the border does not prevent mouse from moving monitors otherwise,
however the game should not allow the mouse to leave the border when a button
is activated (at least, it doesn't in Windows or Cedega).
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
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CC| |das.shaggy(a)gmail.com
--- Comment #126 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-08-17 10:28:45 ---
*** Bug 14890 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=3689
--- Comment #31 from dimesio(a)earthlink.net 2008-08-17 09:49:00 ---
Created an attachment (id=15462)
--> (http://bugs.winehq.org/attachment.cgi?id=15462)
+ole log of "Typical" install, current git
Tested with the current git, clean wineprefix, default winecfg settings,
"Typical" install.
The message about accwiz.dll is still there at the end. Trying to start the
installed programs, Word and Excel show an error message (mostly hidden by the
splash screen) the first time they are started, but start up normally
thereafter. Powerpoint starts up fine without any error messages. Access still
gives the message about not having a valid license.
I also tried with oleaut32 set to builtin only, and it made no difference.
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--- Comment #14 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-08-17 07:51:33 ---
Could you check if this app is still buggy on the latest Wine? The child window
bug should be over though not all display drivers support it well yet. It
should work fine on Nvidia.
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Rob Shearman <robertshearman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|ole |ole32
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Rob Shearman <robertshearman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|ole |oleaut32
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Rob Shearman <robertshearman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|ole |ole32
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http://bugs.winehq.org/show_bug.cgi?id=4048
Rob Shearman <robertshearman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|ole |oleaut32
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Rob Shearman <robertshearman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|ole |ole32
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