http://bugs.winehq.org/show_bug.cgi?id=16930
Summary: Tomb Raider Anniversary cannot be installed
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kyle1.schrecknet(a)gmail.com
Running TRA setup shows a message "Please insert the original Tomb Raider:
Anniversary disk 1 and press OK to continue". After tring to setup TRA several
times I got a message window saying something like "Securom thinks you are
using not original disk".
I had no problem installing the game in some previous version of wine a year
ago. Also running setup under WinXP in VirtualBox gives no error.
P.S. I'm running Ubuntu 8.10 x86-64
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http://bugs.winehq.org/show_bug.cgi?id=14967
Summary: audiovis.dll does not always load
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajlmv(a)cheerful.com
Created an attachment (id=15574)
--> (http://bugs.winehq.org/attachment.cgi?id=15574)
output of starting video deluxe 2006 in wine.
Video Deluxe 2006 for windows 98SE has been installed.
Installation went fine.
wine is configured to behave as windows 98SE.
Startup shows a popup saying error loading audiovis.dll.
The dll has been registered and investigation shows that the wine registry
entries are conforming to the windows 98SE registry entries.
The following dll's found in windows are all present in de wine installation:
C:\WinProgs\Music_Manager\AudioVis.dll
C:\WinProgs\Photo_Manager\AudioVis.dll
C:\WinProgs\VideoDeLuxe\mxcdr\CDR_MediaManager\AudioVis.dll
C:\WinProgs\VideoDeLuxe\RegModule\AudioVis.dll
The log attached shows that audiovis.dll IS loaded 3 times before the popup
indicating failure to do so.
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http://bugs.winehq.org/show_bug.cgi?id=15559
Summary: winealsa vs. kotor regression: scratchiness/stutter
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
CC: m.b.lankhorst(a)gmail.com
717df5b2972b3cb998ca5a43279ae2283b117eaa
winealsa.drv: Don't hang on last few bytes not played.
... in current git causes a regression for me in Knights of the Old Republic.
Music is stuttery, sounds like it plays old/uninitialized data for small
fractions of a second.
Reverting it makes sound return to normal.
Doesn't happen in Medieval Total War 2, so seems to be a winmm/waveout-specific
regression, dsound unaffected.
Nothing triggers in a warn+wave trace.
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http://bugs.winehq.org/show_bug.cgi?id=17050
Summary: eMule: Ends up eating all the memory (swap included)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxell1985(a)tiscali.it
Emule version: 0.49b
OS: Debian Lenny
Pc: Pentium III 800 Mhz 512 MB RAM, 2 GB swap
When i launch it, the memory usage is around 80 MB, few hours later it is about
300 MB and after 2 day 1.8 GB when my upload is at 10 KB/s. Emule then ends up
eating all the memory (2GB swap included).
I've reported the bug on Emule website and the developers told me that is a
Wine problem (maybe winsock problem).
Report the discussion url:
http://forum.emule-project.net/index.php?showtopic=141678
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http://bugs.winehq.org/show_bug.cgi?id=16990
Summary: Call of Duty 2 demo install fails
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadnaam(a)gmail.com
Created an attachment (id=18783)
--> (http://bugs.winehq.org/attachment.cgi?id=18783)
a screenshot and some error messages
The Call of Duty 2 prerelease demo fails to install. See the attachment for the
errors.
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http://bugs.winehq.org/show_bug.cgi?id=16917
Summary: file dialog to select attchments slows down for many
files
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
I use wine + Lotus Notes 6.5.5 at a stable Gentoo system.
If I try to attach *many* files to a document (few dozends) then it takes a
*loong* time (1 minute and longer) and the system cpu goes up to 100% before
all selected files are marked and the file dialog comes back and the files are
attached.
OTOH selecting only few files within the file dialog isn't the problem, but if
I have to scroll to the left/right within the file dialog to mark to last/last
file to be attached it needs time until this is done.
Furthermore the time seems to be an O(n) funktion, meaning that if the file
count is doubled, it seems to need 4x times longer and so on.
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http://bugs.winehq.org/show_bug.cgi?id=16908
Summary: memory leak in function SetWindowRgn (?)
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psedov(a)gmail.com
Wine's implementation of WinAPI function SetWindowRgn
(http://source.winehq.org/git/wine.git/?a=blob;f=dlls/user32/winpos.c;h=d680…):
----------------
if (hrgn)
{
RGNDATA *data;
DWORD size;
if (!(size = GetRegionData( hrgn, 0, NULL ))) return FALSE;
if (!(data = HeapAlloc( GetProcessHeap(), 0, size ))) return FALSE;
if (!GetRegionData( hrgn, size, data ))
{
HeapFree( GetProcessHeap(), 0, data );
return FALSE;
}
SERVER_START_REQ( set_window_region )
{
req->window = wine_server_user_handle( hwnd );
req->redraw = (bRedraw != 0);
if (data->rdh.nCount)
wine_server_add_data( req, data->Buffer, data->rdh.nCount *
sizeof(RECT) );
else
wine_server_add_data( req, &empty_rect, sizeof(empty_rect) );
ret = !wine_server_call_err( req );
}
SERVER_END_REQ;
}
----------------
Variable 'data' points to memory block allocated via WinAPI function HeapAlloc.
But I don't see where that memory block is freed via WinAPI function HeapFree.
Is this a bug (memory leak) or am I just misunderstanding the code?
I posted this question to Google group comp.emulators.ms-windows.wine
(http://groups.google.ru/group/comp.emulators.ms-windows.wine/browse_thread/…),
but nobody responded, so I'm re-asking it here.
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http://bugs.winehq.org/show_bug.cgi?id=16556
Summary: Dragon NaturallySpeaking 10 New User Box displays
training text incorrectly
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
wine-1.1.10-497-gcda8e44
Regression in today's git. New User training box displays text incorrectly.
Regression test will be done tomorrow. (18-Dec)
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http://bugs.winehq.org/show_bug.cgi?id=16199
Summary: Miranda IM options page crash
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Created an attachment (id=17431)
--> (http://bugs.winehq.org/attachment.cgi?id=17431)
Options page loading until 32%
To reproduce:
1 - Download last Miranda IM version:
http://files.miranda-im.org/builds/miranda-v080a24w.zip
2 - Extract on a folder
3 - Open Miranda IM
4 - Go to menu and open options page.
5 - The options page will load until 32% and stop to work
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