http://bugs.winehq.org/show_bug.cgi?id=17153
Summary: X server crash upon start of a game that makes use of
Direct3D
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: online(a)patrick-brueckner.de
Created an attachment (id=19022)
--> (http://bugs.winehq.org/attachment.cgi?id=19022)
TrackMania Launch Log
I tried running Trackmania Nations Forever and installed it according to this
german how-to:
http://wiki.spielen-unter-linux.de/index.php/Trackmania_Nations_Forever
Unfortunately my X dies as soon as I start the Game.
See attached "standard" log (without WINEDEBUG options)
If the +seh,+relay log is neccessary, please reply to this post and I will
produce it.
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http://bugs.winehq.org/show_bug.cgi?id=17178
Summary: weblinks in windows-programs does not open.
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andre.kjellstrup(a)gmail.com
Default browser in Linux is set to FireFox.
All links in linux-programs work.
no links in windows programs work.
This is how to reproduce:
andre@Loke:~$ wine start http://vg.no
fixme:exec:SHELL_execute flags ignored: 0x00000500
err:winebrowser:get_url_from_dde Unabled to retrieve URL from string L"\""
andre@LokeU:~$ err:winebrowser:wmain Usage: winebrowser URL
That command should open browser.
I have the same problem on two Ubuntu 8.10 +Wine installations.
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http://bugs.winehq.org/show_bug.cgi?id=6953
Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
--- Comment #13 from Saulius K. <saulius2(a)gmail.com> 2009-01-28 15:12:36 ---
Could anyone please retest the games and if they still fail, then to test demos
of appropriate games?
Magic The Gathering: Battlegrounds
Tribes Vengeance
Game Mafia
SpellForce: The order of Dawn
Does any demo also exhibits the same copyprotection problems as the full
version of the game?
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Igor Tarasov <tarasov.igor(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tarasov.igor(a)gmail.com
--- Comment #10 from Igor Tarasov <tarasov.igor(a)gmail.com> 2009-01-28 11:29:41 ---
Checked it on yesterday's git. The bug is still present. Currently compiling
wine with today's git updates, but there were no changes regarding this bug
today.
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http://bugs.winehq.org/show_bug.cgi?id=9152
--- Comment #44 from ricardo filipe <ricardo_barbano(a)hotmail.com> 2009-01-28 08:28:00 ---
all stubs are now commited. now you only get LOTS of access violations using
poison ivy, but doesn't crash :P
i'll start implementing some of it in the near future.
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Khaled Hosny <khaledhosny(a)eglug.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |khaledhosny(a)eglug.org
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http://bugs.winehq.org/show_bug.cgi?id=609
Khaled Hosny <khaledhosny(a)eglug.org> changed:
What |Removed |Added
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CC| |khaledhosny(a)eglug.org
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Khaled Hosny <khaledhosny(a)eglug.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |17166
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http://bugs.winehq.org/show_bug.cgi?id=8802
Marcus Meissner <marcus(a)jet.franken.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matthaeus123(a)gmail.com
--- Comment #15 from Marcus Meissner <marcus(a)jet.franken.de> 2009-01-28 02:33:41 ---
*** Bug 12253 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=8357
--- Comment #46 from Paul "TBBle" Hampson <Paul.Hampson(a)Pobox.com> 2009-01-28 00:34:35 ---
(In reply to comment #45)
> I thought I would add to the information available the following
>
> err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
>
> this is consistently causing a crash now. It may be as I was stupid enough to
> select the upgraded textures, not sure as I am not a developer.
Different bug. This bug is about the characters not rendering, as described in
comment 0.
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