http://bugs.winehq.org/show_bug.cgi?id=4666
--- Comment #30 from sevencoloredbox(a)gmail.com 2010-10-21 19:48:37 CDT ---
(In reply to comment #29)
> I don't know how to get another wine version except for using playonlinux and i
> can't run this game through it. Can anyone tell me how?
It doesn't work on any version at the moment, so no.
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http://bugs.winehq.org/show_bug.cgi?id=4666
--- Comment #29 from runescapefrompw(a)live.com 2010-10-21 19:42:51 CDT ---
(In reply to comment #28)
> I'm having the same problem most of you are having except with a game called
> Combat Arms http://combatarms.nexon.net/
> I get past the first main window with news and notice then the hackshield with
> update and then after it's done the hackshield pop-up with dissapear then i
> have Error code 108 as well..
I don't know how to get another wine version except for using playonlinux and i
can't run this game through it. Can anyone tell me how?
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http://bugs.winehq.org/show_bug.cgi?id=4666
runescapefrompw(a)live.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |runescapefrompw(a)live.com
--- Comment #28 from runescapefrompw(a)live.com 2010-10-21 19:41:47 CDT ---
I'm having the same problem most of you are having except with a game called
Combat Arms http://combatarms.nexon.net/
I get past the first main window with news and notice then the hackshield with
update and then after it's done the hackshield pop-up with dissapear then i
have Error code 108 as well..
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #423 from Valeriy Malov <jazzvoid(a)gmail.com> 2010-10-21 16:04:43 CDT ---
Tried xi2 patch with latest git on AvP2. Clicks and menu seem to work well, but
any small ingame mouse movement is considered as a movement in bottom-right
direction when mouse is in the screen (mouse movements outside the game screen
works just fine, probably it works fine too inside it, but makes no noticeable
difference because the glitch effect is way stronger)
Feels like this broken behavior is unrelated to the discussed bug, because
without Xi2 support game had some mouse issues with moving in top-left
direction, but probably they were overlapped by cursor warping.
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http://bugs.winehq.org/show_bug.cgi?id=1201
Ole Rasmussen <olerass(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |olerass(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=6856
--- Comment #39 from Xavier Vachon <xvachon(a)gmail.com> 2010-10-21 13:49:17 CDT ---
(In reply to comment #38)
> (In reply to comment #37)
> > (In reply to comment #36)
> > > fixme:msxml:cache_entry_from_xdr_doc XDR schema support not implemented
> > > fixme:msxml:domdoc_putref_schemas (0x1a2dc8): semi-stub
> > > fixme:msxml:domdoc_get_readyState stub! (0x1a2dc8)->(0x33f8b8)
> > > validity error : no DTD found!
> > > fixme:msxml:domdoc_validate partial stub!
> >
> > This is an issue with schemas, which is what I'm working on now.
>
> With wine 1.3.5 release, Civ4 is working. Is there a regression in trunk ?
Make sure you use a clean prefix and no overrides.
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http://bugs.winehq.org/show_bug.cgi?id=6856
--- Comment #38 from Joachim Rousseau <syrion.com(a)gmail.com> 2010-10-21 13:46:37 CDT ---
(In reply to comment #37)
> (In reply to comment #36)
> > fixme:msxml:cache_entry_from_xdr_doc XDR schema support not implemented
> > fixme:msxml:domdoc_putref_schemas (0x1a2dc8): semi-stub
> > fixme:msxml:domdoc_get_readyState stub! (0x1a2dc8)->(0x33f8b8)
> > validity error : no DTD found!
> > fixme:msxml:domdoc_validate partial stub!
>
> This is an issue with schemas, which is what I'm working on now.
With wine 1.3.5 release, Civ4 is working. Is there a regression in trunk ?
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http://bugs.winehq.org/show_bug.cgi?id=6141
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2010-10-21 12:51:31 CDT ---
Bug 7195 is now fixed, please retest.
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http://bugs.winehq.org/show_bug.cgi?id=7195
--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2010-10-21 12:50:32 CDT ---
(In reply to comment #23)
> Should be finally fixed with 88adaa06179703c567427f6bc744a658df60cd29.
Yep, works fine. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=21419
Summary: King's Bounty:Armored Princess crashes/hangs
frequently on loading screens
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The game (KB:Armored Princess, Steam version, patched to 1.2) generally crashes
on loading screens (entering/finishing a battle, entering a castle etc.)
I think the bug is the same as in the prequel: King's Bounty: The Legend
(http://bugs.winehq.org/show_bug.cgi?id=15817)
Installing the native version of msvcrt.dll apparently solved the problem (no
more crashes after several hours of gameplay).
There is a demo version of the game (467 MB):
http://www.bigdownload.com/games/kings-bounty-armored-princess/pc/kings-bou…
The game needs native d3dx9_36.dll to run (at least the steam version).
Wine-1.1.36 compiled from source
OS: Fedora 12 x86
AMD Athlon x2 64 4200+
3 GB Ram
Nvidia proprietary display driver 190.53
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