http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #370 from dufoli <olivier.duff(a)gmail.com> 2010-05-26 07:38:13 ---
Ok, I have take a look at your screen shots.
The 1pixel error must come from center/radius calculation but I simply do :
LONG a = (right - left) / 2.0;
LONG b = (bottom - top) / 2.0;
LONG cx = (right + left) / 2.0;
LONG cy = (bottom + top) / 2.0;
So maybe, I have to use a cast somewhere because right, left, bottom and top
are integer...
About shape, the strange thing is that I found the shape of my ellipse better
than on windows...
I use the breshensam algo.
Maybe they use an other algo:
- Jerry van Aken
- Danny Cohen
- Dilip Da silva
- L. B. Smith
...
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http://bugs.winehq.org/show_bug.cgi?id=20423
Summary: Plants vs Zombies crash while starting
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.reflexive.com/Plantsvs.Zombies.html?&PAGE=D
ownload_Landing
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
It use to work in Wine 1.1.30. The regression test is on the way.
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http://bugs.winehq.org/show_bug.cgi?id=17789
Summary: S and T with comma below accent translated to "?" in
non-Unicode codepages
Product: Wine
Version: unspecified
Platform: All
URL: http://source.winehq.org/git/wine.git/?a=commit;h=8e16e7
871063df35ca3a6de6fb165767c00bd087
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstefani(a)redhat.com
CC: julliard(a)winehq.org
Created an attachment (id=20015)
--> (http://bugs.winehq.org/attachment.cgi?id=20015)
Screenshot after the commit
There is a regression introduced by
8e16e7871063df35ca3a6de6fb165767c00bd087 is first bad commit
commit 8e16e7871063df35ca3a6de6fb165767c00bd087
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jan 19 19:57:59 2009 +0100
libwine: Re-generate the Windows codepage data using the bestfit files.
The șȘțȚ (s,S,t and T with comma below accent) are now translated to "?" in
non-Unicode codepages. Before those were converted to the base ASCII letter.
See attachments.
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http://bugs.winehq.org/show_bug.cgi?id=22833
Summary: Heroes V does not start
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bjdodo(a)hotmail.com
CC: bjdodo(a)hotmail.com
Created an attachment (id=28191)
--> (http://bugs.winehq.org/attachment.cgi?id=28191)
This is the contents of the console during execution and after the crash
Starting Heroes 5 fails. It used to work with the wine packaged by Canonical
for Kubuntu 9.10. In Kubuntu 10.4 the application does not start. I have
updated my apt-get config to get the latest wine, installed it, the same thing
happens. Here is the last reported line:
server_ioctl_file Unsupported ioctl 2d0c04 (device=2d access=0 func=301
method=0)
The dump info is in the attached file.
Here is the version number of my wine:
Wine 1.2-rc1
The crash dump was generated after I called wineserver --debug=10.
If I can give you more info please contact me via email.
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http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #369 from Gustavo <gugamilare(a)gmail.com> 2010-05-25 19:28:24 ---
It is the first time I trace a function in Wine, so I'm not sure if I did it
right. I ran the rest with WINEDEBUG=trace+all and used grep to extract the
lines with StretchDIBits.
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http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #368 from Gustavo <gugamilare(a)gmail.com> 2010-05-25 19:27:19 ---
Created an attachment (id=28288)
--> (http://bugs.winehq.org/attachment.cgi?id=28288)
Traces of StretchDIBits with and without offending patch
The trace with the offending patch is named trace-with-patch.log.
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http://bugs.winehq.org/show_bug.cgi?id=3182
Michael Stefaniuc <mstefani(a)redhat.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |mstefani(a)redhat.com
Resolution| |FIXED
--- Comment #6 from Michael Stefaniuc <mstefani(a)redhat.com> 2010-05-25 17:28:24 ---
Confirming fixed.
Today's git on a QuadCore with four "wine test.exe" and four "yes > /dev/null"
running in parallel. All 4 counters increase pretty fast and dstat shows no
spare CPU at all.
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http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #367 from el <elton(a)schiert.net> 2010-05-25 17:16:16 ---
(In reply to comment #362)
> Created an attachment (id=28265)
--> (http://bugs.winehq.org/attachment.cgi?id=28265) [details]
> dib graphic improove
Still no dice with the unfilled circles. It seems that all filled circles are
one pixel too high and also the shape is not exactly the same. Here are
comparison screenshots:
Windows: http://img517.imageshack.us/img517/2371/1win.png
Patch: http://img295.imageshack.us/img295/6084/improvtor1.png
This leads me to a more general question that I hope someone who understands
GDI/DIB can answer: Consider the case where a GDI function is used to draw a
circle on Windows. It will produce a certain rasterization of the circle. Will
this rasterization be exactly the same on every Windows PC? I would think so,
since it is called device independent bitmap, but I really have no idea. If
this is the case then Wine should probably strive to produce an exact copy of
the algorithms used on Windows. I'm asking this because none of the current
primitive implementations produces the same shapes that I get in Windows.
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