http://bugs.winehq.org/show_bug.cgi?id=22938
Summary: AutoCAD 2008: Crash in View Plot and Publish Details
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28395)
--> (http://bugs.winehq.org/attachment.cgi?id=28395)
Terminal output on Wine-1.2-rc2 after File->View Plot and Publish Details...
Steps to reproduce:
1) winetricks dotnet20
2) install AutoCAD 2008
3) start AutoCAD 2008
4) File->View Plot and Publish Details...
An Window opens but is incorrect and AutoCAD exits silently
Additional Info:
Selfcompiled Wine on Fedora 13 32 bit.
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http://bugs.winehq.org/show_bug.cgi?id=3542
--- Comment #41 from Seth Anderson <seth.anderson32(a)gmail.com> 2010-06-25 16:32:11 ---
Confirmed present in 1.2-rc5 as well (new AppDB results submitted).
(In reply to comment #39)
> I have some doubts about that patch. The surface is supposed to keep a
> reference to the palette, so the situation where the palette is destroyed
> before the surface is released isn't supposed to happen.
You seem to know a bit about how this part of wine works (or is supposed to
work). Do you know of a better solution? It'd be nice to squash this one,
maybe even for final 1.2. *cross fingers*
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http://bugs.winehq.org/show_bug.cgi?id=7574
--- Comment #14 from Nikolay Sivov <bunglehead(a)gmail.com> 2010-06-25 13:58:50 ---
(In reply to comment #13)
> http://bugs.winehq.org/show_bug.cgi?id=13891 resolved fixed today.
> i think this fix can be pushed now (or a modified version of it, in case it
> doesn't work with current git)
Attached fix is not complete at all. It ignores all parameters except target
url for example, a proper way is to go with url-moniker I think.
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http://bugs.winehq.org/show_bug.cgi?id=7574
Lucas <canolucas(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |canolucas(a)gmail.com
--- Comment #13 from Lucas <canolucas(a)gmail.com> 2010-06-25 13:53:10 ---
http://bugs.winehq.org/show_bug.cgi?id=13891 resolved fixed today.
i think this fix can be pushed now (or a modified version of it, in case it
doesn't work with current git)
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http://bugs.winehq.org/show_bug.cgi?id=23314
Summary: cmd treats all command lines with '/?' as builtin
commands
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstefani(a)redhat.com
In "cmd" when a command gets the '/?' it will be treated as a builtin command
for which cmd of course has no help available:
$ wine cmd
CMD Version 1.2-rc4
Z:\home\michi>xcopy /?
No help available for xcopy
xcopy is a standalone program and comes with its own help.
$ wine xcopy '/?'
XCOPY - Copies source files or directory trees to a destination
...
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http://bugs.winehq.org/show_bug.cgi?id=23306
Summary: AOE III: Polish patch v1.13 fails to apply
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
CC: arethusa26(a)gmail.com
Created an attachment (id=29054)
--> (http://bugs.winehq.org/attachment.cgi?id=29054)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks mfc42
3) install Polish AOE III
4) wine aoe3-113-polish.exe
Behaviour:
Error message as shown in attachment
Expected behaviour:
Message that game is updated or the patcher should patch the game
Regression test did give
9f1fb46543fccc9075a2dd6fea9f16423ba60728 is the first bad commit
commit 9f1fb46543fccc9075a2dd6fea9f16423ba60728
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Mon Jun 14 07:54:40 2010 -0500
msxml3: Ignore the encoding attribute when loading a new XML document in
IXMLDOMDocument::loadXML.
:040000 040000 83bd9a2e06984a277246a4262b5d3d679b4bbe36
d4339632e146637bea0e0f00a8a2580024e1d1ee M dlls
I do get nothing in terminal.
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http://bugs.winehq.org/show_bug.cgi?id=23169
Summary: GeForce FX: Extremely low performance with NPOT
textures
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fao.wine(a)gmail.com
The quirk used to prevent the use of OpenGL 2.0's NPOT texture functionality on
GeForce FX-series GPUs is not applied to all cards in that series, leading to
software fallback on them.
Adding a check for CARD_NVIDIA_GEFORCEFX_5200 to
dlls/wined3d/directx.c:match_geforce5() corrects the issue completely.
For reference, my specific card is the FX 5500 with driver version 169.12.
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http://bugs.winehq.org/show_bug.cgi?id=22990
Summary: Lotus Organizer will not print since .42
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)gmail.com
Created an attachment (id=28475)
--> (http://bugs.winehq.org/attachment.cgi?id=28475)
trace of Organizer trying to print
Hi All,
Would you guys fix this for me?
I am using Lotus Organizer N9.8.0208.1200. Under Wine 1.1.42, 1.1.44, and
1.2rc2, Organizer will no longer print. :'(
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=22311
Summary: PlayOnline viewer corrupts terminal console
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
PlayOnline viewer corrupts terminal console - console is flooded by binary
chars. This was already mentioned in bug 22197, but unfortunately patch
attached there does not fix that. The reason is, that does not happen always.
Following steps have highest probability (for me) to reproduce that issue:
1. configure wine to run in windowed mode
2. "wine pol.exe" and _immediatelly_ switch back to console, so wine's window
lose focus
3. wait till music begins to play (music is also accompanied by console line
"err:d3d:context_apply_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glDrawBuffers() @ context.c / 1890" --probably unrelated to the
problem)
4. when you see above err:d3d press Ctrl+C
If there is no binary mess, than repeat.
Sometimes you get 1,5Mbytes of mess into a console and sometimes nothing (it
could still be corrupted but luckily does not display a byte).
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