http://bugs.winehq.org/show_bug.cgi?id=19488
Summary: Civilization 4 Demo fails to start: 'Unhandled
exception: page fault on read access to 0x00000084 in
32-bit code'
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.gamershell.com/download_11624.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstepien(a)users.sourceforge.net
Created an attachment (id=22658)
--> (http://bugs.winehq.org/attachment.cgi?id=22658)
Output on stderr
Civilization 4 Demo fails to start. While displaying the splash screen it
breaks and Wine displays a window informing about the problem.
The problem didn't occur in previous Wine versions. I've done a bisect and it
seems that the commit introducing the bug is 550a3bbf:
commit 550a3bbf96cc2703f894284b354cae9084e86b9b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Jun 18 09:04:03 2009 +0200
wined3d: Reuse the FBO for check_fbo_compat().
I'm attaching the output from stderr.
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http://bugs.winehq.org/show_bug.cgi?id=23611
Summary: Max Payne cause Laptop overheating
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxuser-sky(a)gmx.de
Created an attachment (id=29532)
--> (http://bugs.winehq.org/attachment.cgi?id=29532)
normal output
When i start Max Payne my Laptop (Thinkpad T400) will overheat after a few
minutes of play. I think it is a bug in the directx 3d function. It simply
computes and calculates too much for my GPU (Radeon HD 3400)
I used minimum detail.
Why do i consider this as a bug:
- Max Payne is very old and should run without causing overheating because of
computing in cpu/gpu
- Ravenshield who is the same gamesetting runs fine.
- Modern games like Borderlands who need more GPU features/time run fine
without overheating.
As i dont know how to fix this issue i need help tracking it down to the code
lines who are causing it.
What is the next step ?
As attachment the normal output of wine in a short play phase without
overheating.
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http://bugs.winehq.org/show_bug.cgi?id=20976
Summary: sourceformatX causes wine to segfault after tips of
the day
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.sourceformat.com/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
was trying out sourceformatX (shareware, see url) for some reason. With both
wine 1.1.33 and wine-1.1.34-194-g09db528 from git, the application shows the
main windows, the 'tips of the day' popup box, then wine segfaulted.
I had problem building 1.1.34, but presumably that's transient since
wine-1.1.34-194-g09db528 is newer than 1.1.34.
~/tmp-git/wine/wine SourceFormatX.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime Optimization
Service"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x00000450,(nil),0x0001,0x00000000,0xa5e524,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
Segmentation fault (core dumped)
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cf34
fixme:iphlpapi:NotifyAddrChange (Handle 0xa7de8d8, overlapped 0xa7de8e0): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
fixme:shell:DllCanUnloadNow stub
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http://bugs.winehq.org/show_bug.cgi?id=23612
Summary: Max Payne cause Laptop overheating
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxuser-sky(a)gmx.de
Created an attachment (id=29533)
--> (http://bugs.winehq.org/attachment.cgi?id=29533)
normal output
When i start Max Payne my Laptop (Thinkpad T400) will overheat after a few
minutes of play. I think it is a bug in the directx 3d function. It simply
computes and calculates too much for my GPU (Radeon HD 3400)
I used minimum detail.
Why do i consider this as a bug:
- Max Payne is very old and should run without causing overheating because of
computing in cpu/gpu
- Ravenshield who is the same gamesetting runs fine.
- Modern games like Borderlands who need more GPU features/time run fine
without overheating.
As i dont know how to fix this issue i need help tracking it down to the code
lines who are causing it.
What is the next step ?
As attachment the normal output of wine in a short play phase without
overheating.
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http://bugs.winehq.org/show_bug.cgi?id=23592
Summary: EverQuest II: Crashes when full-screen mode is enabled
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://everquest2.com/freeTrial.vm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cww(a)denterprises.org
If, when playing EverQuest II, the display mode is switched from windowed mode
to full-screen mode, EverQuest II crashes.
If the game starts in full-screen mode, it does not crash, but the screen
remains black until the user alt-tabs. At which point, EverQuest II
window-ifys itself, and the game begins.
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http://bugs.winehq.org/show_bug.cgi?id=23588
Summary: Eve Online: Eve Voice audio reception comes out as
pure static since RC7
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmorris.nv(a)gmail.com
I am using kubuntu 10.04.
I just updated wine using the PPA source to Wine RC7. Prior to this release eve
voice worked correctly for transmitting and receiving (RC5, RC6, etc)
Now with RC7 upon audio reception, I receive nothing but low pitch static.
Everyone can still hear my audio just fine, so transmitting seems to work fine.
All other audio in the game still works perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=23539
Summary: Wolfenstein 2 crash same as with Fly!2
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
Crash at startup same as with Fly!2. both I could start the very first time
with wine 1.2rc6
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http://bugs.winehq.org/show_bug.cgi?id=16615
Summary: klsoft.de Mathematik font metrics wrong, bold missing
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.klsoft.de/download/klasse5.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Continued from bug 14120.)
1. Start the app. Note that the lower right button "Bedienungsanleitung"
is cut off left and right.
2. Start the app, click on lower right button "Bedienungsanleitung".
Note that no text is bold on any of the pages. The entire first two
header lines, and the last line of the screen, should be bold.
Workaround for both problems: "winetricks corefonts"
This affects other text in the app, too.
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http://bugs.winehq.org/show_bug.cgi?id=14120
Summary: Mathematik Verstehen & Üben, www.KLSoft.de
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.KLSoft.de
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mathias(a)KLSoft.de
I am not a Linux expert. I developped Software with Delphi 5 under Linux:
www.KLSoft.de --> Download
Here are some problems with all wine versions under Linux (Ubuntu / Suse):
1. Fonts:
"Times New Roman" is missing or too large (Scrollbars in exercise Windows)
"Symbol" Font is missing
2. Richtext
Richtext isn't shown properly (run one of my demos, use the Linux konsole, so
that getdir finds the path to the rtf-Documents):
Symbol characters are missing, in some cases scrolling a page or clicking on
the text changes the textlayout (chaotic letterorder), clicking on a picture or
formular crashes the emulator
(I use a richview component in Delphi 5 to show the richtext file)
3. richedit
In a richedit Component in Delphi 5 the property wordwrap= false isn't
supported, seltext/selattributes (in order to uses two fonts (Times New Roman
/Symbol) don't behave like under Windows:
"Sqrt"2 :Ö2 ("Sqrt" Ö in Symbol characterset)
4. Windows
The property "showmodal" which shows a Window in front of the screen and the
user must close the window before he can switch to another one doesn't work:
The Window is shown in front (Exercise window (Übung 1)) but can be clicked in
the back by clicking on another Window (on the background) then it is very
difficult to close a hidden window.
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