http://bugs.winehq.org/show_bug.cgi?id=24610
Summary: Touhou games: no text in dialogue boxes
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sgklink(a)gmail.com
Somewhere between 1.1.31 and 1.1.42, bug 22341 seems to have reappeared.
Exact same symptoms - no text in dialogue boxes. Verified with Touhou 6 to 8 on
Ubuntu Lucid, wine 1.1.42, 1.2 and 1.3.4.
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http://bugs.winehq.org/show_bug.cgi?id=15594
Summary: photosynth client won't present login dialog without
native msxml3
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://photosynth.net
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Noticed somebody at
http://alexeysmirnov.name/blog/?p=230
saying Photosynth didn't work with Wine, so I gave it a shot.
The installer went fine. The client app launches ok, too.
Clicking on the log in text gives the error
XPath error : Undefined namespace prefix
xmlXPathEval: evaluation failed
exception LiveID.cpp(65) hr(0x80004005)
and doesn't bring up a login dialog.
You can work around this with
winetricks msxml3
(To try online viewing, you have to do 'winetricks firefox flash'
and go to photosynth.net with windows firefox. Didn't work for me
on my Compaq Presario R3000, it said "Required number of texture blend stages
(4) not supported". This affects a lot of graphics cards, see
http://getsatisfaction.com/livelabs/topics/required_number_of_texture_blend…
so perhaps that's not a wine problem.)
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http://bugs.winehq.org/show_bug.cgi?id=15146
Summary: Touhou 10, 11 dialogue text transparent, difficult to
read
Product: Wine
Version: 1.1.4
Platform: PC
URL: http://www16.big.or.jp/~zun/ht
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyle7(a)hotmail.com
Created an attachment (id=15860)
--> (http://bugs.winehq.org/attachment.cgi?id=15860)
Mountain of Faith run with wine 1.1.4 and on XP, windows XP to the right
When running Touhou 10: Mountain of Faith, or Touhou 11: Subterranean Animism
with wine 1.1.4, the in-game dialogue is transparent, making it nearly
impossible to read. This is also present in the "Music Room" selection.
This is with a standard wine install, except for running with a native
d3dx9_36.dll (necessary to get the games to run, see bug 13297)
Graphics card is NVIDIA Geforce 6200SE, with drivers 169.12
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http://bugs.winehq.org/show_bug.cgi?id=25143
Summary: Do not run EiskaltDC++
Product: Wine
Version: unspecified
Platform: x86
URL: http://code.google.com/p/eiskaltdc
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvat(a)gmail.com
$ wine EiskaltDC++\ Qt.exe
fixme:system:SetProcessDPIAware stub!
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
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http://bugs.winehq.org/show_bug.cgi?id=28541
Bug #: 28541
Summary: Unimplemented function
msvcp90.dll.??0?$basic_string@GU?$char_traits@G@std@@V
?$allocator@G@2@@std@@QAE@PBG@Z
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://ardownload.adobe.com/pub/adobe/reader/win/10.x/
10.0.1/en_US/AdbeRdr1001_en_US.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 25336
Classification: Unclassified
Unimplemented function
msvcp90.dll.??0?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@PBG@Z
Stops Adobe Reader X from loading in wine-1.3.29-121-gfdda702
vcrun2008 works around this.
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http://bugs.winehq.org/show_bug.cgi?id=26588
Summary: A Farewell to Dragons: water has incorrect textures
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33847)
--> (http://bugs.winehq.org/attachment.cgi?id=33847)
terminal output
Water is not rendered correctly in the game (no demo available). See attached
screenshot.
As a side effect, character movement and scrolling the screen with the mouse
become jerky when water is nearby. If I move my character away from the water
(so water disappears from the screen and from the minimap) game speed/mouse
movements suddenly return back to normal speed.
The following line is printed out by Wine continuously when water is in sight:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4620
If I diverge from water, those lines cease to show up in the console.
Changing (lowering) the textures/shadows quality has no effect on the
appearance of water.
Workaround: disable GLSL (it makes water appear correctly but the unusual
slowdowns are still there.)
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=26824
Summary: Anomaly: Warzone Earth Demo crashes on start
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/news_115200.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
fixme:dinput:IDirectInputAImpl_QueryInterface Unsupported interface:
{eb0d7dfa-1990-4f27-b4d6-edf2eec4a44c}
wine: Unhandled page fault on read access to 0x00000000 at address 0x44f6ea
(thread 0025), starting debugger...
couldn't load main module (32)
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x0044f6ea).
...
Backtrace:
=>0 0x0044f6ea (0x00852780)
1 0x00000000 (0x00130f08)
2 0x7eac1a20 in dinput (+0x31a1f) (0x7eac19e0)
3 0x7eaa62f0 in dinput (+0x162ef) (0x7eaa7e60)
4 0xe8830845 (0x8be58955)
winetricks dinput8 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=28539
Bug #: 28539
Summary: Ground Control hangs on exit
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.massive.se/gcdownload/gcdemous.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Classification: Unclassified
Regression SHA1: c7e5e6d2b520312320a18b447472b0b8d32d295e
Created attachment 36634
--> http://bugs.winehq.org/attachment.cgi?id=36634
plain terminal output
The game hangs with a black screen on exit. The process gc.exe is still running
and consuming 100% cpu power after quitting the game, and I have to kill the
process manually.
This bug also affects the following games from the Might and Magic series:
Might and Magic VII: For Blood and Honor
Might and Magic VIII: Day of the Destroyer
Still present in wine-1.3.29-121-gfdda702.
The symptom is similar to the one reported in bug #27730, but this was caused
by another commit:
c7e5e6d2b520312320a18b447472b0b8d32d295e is the first bad commit
commit c7e5e6d2b520312320a18b447472b0b8d32d295e
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Tue Jun 28 01:06:16 2011 +0300
ddraw: Use ddraw_surface_release_iface to destroy leftover surfaces.
:040000 040000 80d1c5ab6727511eeb40e6ee731d751b0fbd8d85
27b55d4bcb40a69e2c21885e2ab0b45ef5461cb0 M dlls
Fedora 15
Gnome 3
X.Org X Server 1.10.4
Nvidia 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=28840
Bug #: 28840
Summary: Dungeon Defenders no sound
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://dungeondefenders.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
Some cutscene sounds play, but most ingame sounds don't.
Demo available on Steam
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http://bugs.winehq.org/show_bug.cgi?id=27956
Summary: Sound no longer working; Sample rates and size no
longer supported
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
My audio no longer works.
Today I got wine-1.3.25 from the PPA.
Before that, I was using wine from Ubuntu's oneiric 64-bit repo, and that
worked fine.
I have pulseaudio disabled and have an asoundrc script that diverts sound to my
USB PureAudio.
The message generated by NaturallySpeaking is:
The audio input device is not responding
The sample rates and/or sample size supported by the system are not compatible
with the Audio Setup Wizard.
The terminal message is this:
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
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