http://bugs.winehq.org/show_bug.cgi?id=34797
Bug #: 34797
Summary: TM2013 can't install
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download from http://dldir1.qq.com/qqfile/tm/TM2013Preview1.exe
$sha1sum TM2013Preview1.exe
9c18ac5a2c214c53ddf3f55a098354e41ba8d66b TM2013Preview1.exe
1. export LC_ALL=zh_CN.utf8 && winetricks cjkfonts
2. wine TM2013Preview1.exe
3. the installer will auto abort, with no backtrace
I've confirmed that it is a regression
d80ca173af68add8ef37a92acaa6eac6f7589546 is the first bad commit
commit d80ca173af68add8ef37a92acaa6eac6f7589546
Author: Alexandre Julliard
Date: Thu Oct 17 18:05:28 2013 +0200
shell32: Delay common controls initialization until needed.
:040000 040000 522d7157e3be8944bb65d8768e2d2883d8f242de
b170e184b98de58795999860e8c923e534fb246b M dlls
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http://bugs.winehq.org/show_bug.cgi?id=34801
Bug #: 34801
Summary: [Regression] Music stopped working in The Witcher
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kmaterka(a)wp.pl
CC: dmitry(a)baikal.ru, kmaterka(a)wp.pl
Classification: Unclassified
Program: The Witcher (Steam version)
Commit causing regression: 4cc482bc0df758bec76ad1466abcba7f85e3cc5c
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Fri Jul 19 14:02:38 2013 +0900
kernel32: GetShortPathName for a non-existent short file name should fail.
Bug can be reproduced in demo:
http://www.fileplanet.com/183167/180000/fileinfo/The-Witcher-Demo
Short description:
Music stopped working in menu and in game. Other sound like ambient, UI clicks,
voices etc are working correctly. I tried both PulseAudio and Alsa backends,
using latest GIT version.
Reproducing the Bug:
Install demo and run. Music is missing in menu and in game (it is working in
movies so skip them).
Environment:
Ubuntu 13.10 64bit
Latest Wine from Ubuntu PPA repository + latest wine compiled from sources
using this instruction:
http://wiki.winehq.org/BuildingBiarchWineOnUbuntu
I don't know why exactly this commit breaks music in game. I've done full
bisect to pin down this commit, then I used latest revision with this commit
reverted - music was working correctly. Probably file path is incorrectly
calculated, sample file path to music file (in 64 bit environment):
/home/konrad/.wine/drive_c/Program Files (x86)/Steam/SteamApps/common/The
Witcher Enhanced Edition/Data/Music/menu.ogg
In case of any problems while testing this I can do test on my computer - just
provide a patch file.
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http://bugs.winehq.org/show_bug.cgi?id=23884
Summary: Bioshock 1.0 crashes at startup
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
The log shows
fixme:d3dx:D3DXCompileShader (0x73ba1c, 1182, (nil), (nil), "VSMain", "vs_3_0",
0, 0x73ba08, (nil), (nil)): stub
wine: Unhandled page fault on read access to 0x20202030 at address 0x10b64ab4
(thread 001c), starting debugger...
winetricks d3dx9_36 makes the problem go away. None of this is surprising,
except that I could have sworn this game was working without this at one
point...
I did notice one funny thing: at the end of the install, it complained
that bioshock.exe couldn't run because it needed msvcp80.dll. Perhaps
that caused it not to run some bundled directx9 installer.
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http://bugs.winehq.org/show_bug.cgi?id=33551
Bug #: 33551
Summary: Dragon age 2 : Graphic bug when saving, loading or
entering new area
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 44408
--> http://bugs.winehq.org/attachment.cgi?id=44408
Screenshot of the bug
Everytime I enter a new area, save or load a game, I have a strange graphic
bug.
It dissapear when moving camera or character.
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http://bugs.winehq.org/show_bug.cgi?id=25340
Summary: Exact Audio Copy (EAC) 1.0beta1 will not run in Wine
1.3.8.
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.exactaudiocopy.de/en/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurt.padilla(a)gmail.com
The program will not run. Soon after attempting to run the software, a window
titled "Unhandled exception" appears saying "at 01537EB0 -> ACCESS_VIOLATION"
with no other option than to click an "OK" button.
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http://bugs.winehq.org/show_bug.cgi?id=21709
Summary: Pikachu Volleyball's window isn't positioned correctly
in a virtual desktop
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://games.hotut.com/post/pikachu-volleyball/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
When starting either version of Pikachu Volleyball in a virtual desktop, the
program window doesn't center itself on-screen like it does outside a virtual
desktop. Instead, it appears to be using the same offset that would be used if
it was running without a virtual desktop. This can result in the window
appearing partially or completely off-screen depending on the resolution of the
virtual desktop and the real screen.
Possibly of interest, clicking window -> default size to re-center the program
window does work correctly.
Terminal output is no different than when running without a virtual desktop and
appears to consist of sound-related fixmes. (See bug 21697 for typical terminal
output from the linked version.)
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http://bugs.winehq.org/show_bug.cgi?id=26581
Summary: Split Second crashes when changing screen resolution
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33846)
--> (http://bugs.winehq.org/attachment.cgi?id=33846)
terminal output
Unfortunately, the demo doesn't allow you to set custom resolutions, so you
can't see the bug there :-(.
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http://bugs.winehq.org/show_bug.cgi?id=31293
Bug #: 31293
Summary: MTGO v3 launcher hangs on AddFontFile
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardo_barbano(a)hotmail.com
Classification: Unclassified
After installing and updating MTGO v3 with .net 3.0 installed, the game
launcher hands with an error message box saying:
Not Implemented. at System.Drawing: Void AddFontFile(System.String)
with a fixme of a stub on the console:
fixme:gdiplus:GdipPrivateAddFontFile stub: 0x4e4b110, L"C:\\Program
Files\\Wizards of the Coast\\Magic Online\\Fonts\\Standard\\tahoma.ttf"
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http://bugs.winehq.org/show_bug.cgi?id=27443
Summary: google chrome outer installer failed to install: error
0xa43071f
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=35095)
--> (http://bugs.winehq.org/attachment.cgi?id=35095)
Log: start ChromeSetup
1. Download Google Chrome
http://www.google.com/chrome/index.html?platform=win&hl=en
$ sha1sum ChromeSetup.exe
f209bdb669bdedfb00f75c5eadc0d6a3381b2e19 ChromeSetup.exe
2. start with wine:
wine ChromeSetup.exe
ChromeSetup popup a error dialog:
Google Update installation failed with error 0xa043071f
$ wine --version
wine-1.3.21-290-gd9fb7b9
full log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=8697
AdeC <adec2010(a)hotmail.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adec2010(a)hotmail.co.uk
--- Comment #17 from AdeC <adec2010(a)hotmail.co.uk> 2013-11-07 17:52:03 CST ---
Bug still exists in 1.7.4
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