http://bugs.winehq.org/show_bug.cgi?id=26122
Summary: mscoree/msocree tests show several uninitialized
values under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Use of uninitialised value of size 4
at mbstowcs_sbcs (mbtowc.c:87)
by wine_cp_mbstowcs (mbtowc.c:269)
by MultiByteToWideChar (locale.c:1920)
by CompareStringA (locale.c:2868)
by StrCmpNIA (string.c:422)
by SHLWAPI_StrStrHelperA (string.c:554)
by StrStrIA (string.c:684)
by test_loadlibraryshim (mscoree.c:167)
by func_mscoree (mscoree.c:253)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at test_loadlibraryshim (mscoree.c:144)
...
That repeats for mbstowcs_sbcs / mbtowc.c, lines 86-92
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http://bugs.winehq.org/show_bug.cgi?id=27526
Summary: Field of view spins uncontrollably after switching
from menu screen in Half Life
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Running Half Life in the Wine "virtual desktop" the game runs fine, but after
switching to the menu screen (by hitting Escape) and resuming the game the
field of view spins uncontrollably. As far as I can tell my viewpoint is point
to the ground.
This has been an issue for a long time now.
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http://bugs.winehq.org/show_bug.cgi?id=17543
Summary: Halo 2 Vista: Installer will not launch
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anomalydetected(a)gmail.com
When attempting to launch the installer the game Halo 2 Vista, nothing much
happens. There is a window that briefly appears entitled "Microsoft Visual C++
Runtime Library", but it immediately closes and then nothing more happens.
Terminal output shows a flurry of FIXME's, a few ERR's, and finally ends with
an Unhandled Exception Error.
I am running Ubuntu 8.10 32-bit.
Compiled the latest git as of today (2/26/2009). Wine --version shows
wine-1.1.15-445-g5e0d4c7. GCC is version 4.3.2.
In winecfg, I set the Windows Version to "Windows Vista". (Note that the game
requires Windows Vista to play, but does not use any Vista-specific functions
such as DirectX10. In fact, there is a 3rd party application that allows this
exact game to run successfully under Windows XP. It is commonly believed that
Microsoft made the requirement of Vista purely to help push the OS.)
The command I am using to launch it is "wine /media/cdrom0/Startup.exe".
Attaching output of terminal with WINEDEBUG=+relay
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https://bugs.winehq.org/show_bug.cgi?id=39273
Bug ID: 39273
Summary: INSTALLSHIELD, QUICKEN 2004 ON SLACKWARE CURRENT
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aysay(a)scn.org
Distribution: ---
Hi all!
I am trying to install Quicken 2004 onto my laptop with Slackware-current.
Very early in the install process, I get this message:
1607: Unable to install InstallShield Scripting Runtime
As noted, this is WINE version 1.6.2. I also need to add that this installed
perfectly with WINE on Slackware 13.37 (this was about 6 years ago), and the
version of WINE from that time.
Thank you for all your assistance!!
Ken
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http://bugs.winehq.org/show_bug.cgi?id=32181
Bug #: 32181
Summary: linux/videodev.h header is deprecated and unavailable
on newer kernels
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Classification: Unclassified
There are places in Wine where linux/videodev.h is included, however this file
is not available on newer systems. I think it's a deprecated library, but I'm
not sure about what the proper transition is supposed to be.
I think the options are:
- port to the newer libv4l2 header, ie linux/videodev2.h
- update includes to build with the older library (ie libv4l-videodev.h)
Some quick googling shows that Wine isn't the only app affected, but that other
projects have made a transition in their source (rather than, say, relying on
distro symlinks).
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https://bugs.winehq.org/show_bug.cgi?id=5771
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #30 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.52.
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https://bugs.winehq.org/show_bug.cgi?id=39021
Bug ID: 39021
Summary: Valkyria Chronicles (Steam) runs without audio (needs
native xaudio2_7.dll)
Product: Wine
Version: 1.7.48
Hardware: x86
URL: http://store.steampowered.com/app/294860/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51976
--> https://bugs.winehq.org/attachment.cgi?id=51976
terminal output
No audio device is selectable in the launcher when starting the game with
built-in xaudio2 libraries. The game does start but it runs silently.
Plain terminal output doesn't show anything obvious but I'm attaching here
anyway.
+loaddll reveals that the game uses xaudio2_7.dll.
Running the game with WINEDEBUG=+xaudio2 adds these lines to the terminal
output:
>trace:xaudio2:DllMain (0x7c0c0000, 1, (nil))
>trace:xaudio2:DllGetClassObject ({5a508685-a254-4fba-9b82-9a24b00306af}, {00000001-0000-0000-c000-000000000046}, 0x33ef9c)
>trace:xaudio2:XAudio2CF_CreateInstance (static)->((nil),{8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb},0x33efec)
>trace:xaudio2:IXAudio2Impl_QueryInterface (0x1cf3c0)->({8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb}, 0x33efec)
>trace:xaudio2:IXAudio2Impl_AddRef (0x1cf3c0)->(): Refcount now 1
>trace:xaudio2:XA27_Initialize (0x1cf3c0)->(0x0, 0xffffffff)
>trace:xaudio2:IXAudio2Impl_Release (0x1cf3c0)->(): Refcount now 0
'winetricks xact_jun2010' works around the problem and the game runs properly,
with audio.
wine-1.7.48-74-gb3fe96a
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https://bugs.winehq.org/show_bug.cgi?id=38915
Bug ID: 38915
Summary: valgrind shows uninitialized memory in
kernel32/tests/time.c
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==9514== Conditional jump or move depends on uninitialised value(s)
==9514== at 0x4877927: test_GetSystemTimes (time.c:864)
==9514== by 0x4877B42: func_time (time.c:888)
==9514== by 0x4895F6F: run_test (test.h:584)
==9514== by 0x48963B7: main (test.h:666)
==9514== Uninitialised value was created by a client request
==9514== at 0x7BC4B34B: mark_block_uninitialized (heap.c:208)
==9514== by 0x7BC4B4A0: initialize_block (heap.c:239)
==9514== by 0x7BC4F802: RtlAllocateHeap (heap.c:1716)
==9514== by 0x48777E4: test_GetSystemTimes (time.c:850)
==9514== by 0x4877B42: func_time (time.c:888)
==9514== by 0x4895F6F: run_test (test.h:584)
==9514== by 0x48963B7: main (test.h:666)
==9514==
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https://bugs.winehq.org/show_bug.cgi?id=38456
Bug ID: 38456
Summary: valgrind shows several uninitialized variables in
programs/reg/tests/reg.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==18266== Conditional jump or move depends on uninitialised value(s)
==18266== at 0x402DC12: bcmp (vg_replace_strmem.c:1005)
==18266== by 0x41FF367: test_add (reg.c:239)
==18266== by 0x4200B08: func_reg (reg.c:427)
==18266== by 0x420184E: run_test (test.h:584)
==18266== by 0x4201C87: main (test.h:666)
==18266== Uninitialised value was created by a stack allocation
==18266== at 0x41FE195: test_add (reg.c:90)
==18266==
==18266== Conditional jump or move depends on uninitialised value(s)
==18266== at 0x41FF36D: test_add (reg.c:239)
==18266== by 0x4200B08: func_reg (reg.c:427)
==18266== by 0x420184E: run_test (test.h:584)
==18266== by 0x4201C87: main (test.h:666)
==18266== Uninitialised value was created by a stack allocation
==18266== at 0x41FE195: test_add (reg.c:90)
==18266==
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https://bugs.winehq.org/show_bug.cgi?id=37814
Bug ID: 37814
Summary: NotePad++ freeze/crash when I copy text
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nicorelay(a)gmail.com
Created attachment 50360
--> https://bugs.winehq.org/attachment.cgi?id=50360
Sample of Wine PROCESS
I use NotePad++ on Mac OS X 10.9 with Wine (WineBottle).
But I have a problem when I copy some text inside notepad++ : Wine process
freeze. I select 2 or 3 lines of text, right click, copy => it freeze and wine
process go to 70%.
This is my config :
MacBook Pro Retina 2014 - SSD with OS X 10.9.5
NotePad++ 6.6.8 onWine 1.6.1 (WineBottler)
I make a « sample » of wine process in OS X Activity Monitor in attachement.
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