http://bugs.winehq.org/show_bug.cgi?id=36367
Bug ID: 36367
Summary: 16 bit dos support with Mac OS X 10.9 (Mavericks) and
Homebrew
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ralbrightii(a)gmail.com
Created attachment 48418
--> http://bugs.winehq.org/attachment.cgi?id=48418
Backtrace file
I am trying to install an application that configures an older matrix mixer for
my church buildings (Ivie 884+), this application was designed for Windows
95/98 and utilizes the 16-bit code architecture. (The application is located
here: http://www.ivie.com/download/w95_answ.exe).
While I was able to modify the home-brew version of WINE to turn off
--disable-win16 which caused the installer program to crash immediately. There
is now a brand-new set of errors that occur that I cannot seem to figure out.
This program cannot run from in a dosbox.
I have attached the backtrace.txt file to help figure this out. Thank you for
your help, I have spent 3 days searching this bug reporting forum and the
internet to make this work and I am ripping my hair out as I cannot seem to
find an answer.
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https://bugs.winehq.org/show_bug.cgi?id=38217
Bug ID: 38217
Summary: wininet/tests/http.c hangs under valgrind-3.11.0-SVN
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 51012
--> https://bugs.winehq.org/attachment.cgi?id=51012
valgrind log
Valgrind from SVN has fixes for several issues, but with it and the recent APC
changs in winsock/wininet, the tests hang.
I've attached the output.
wine-1.7.38 / wine-1.7.38-108-g4c1da45
To get this far, you'll need to work around
https://bugs.kde.org/show_bug.cgi?id=344139, either using the valgrind patch
there, or this wine patch: http://ix.io/gJA
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https://bugs.winehq.org/show_bug.cgi?id=36626
Bug ID: 36626
Summary: dxgi/tests/device.c crashes under valgrind on
i965/mesa
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48674
--> https://bugs.winehq.org/attachment.cgi?id=48674
backtrace
../../../tools/runtest -q -P wine -T ../../.. -M dxgi.dll -p dxgi_test.exe.so
device && touch device.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
Backtrace:
=>0 0x0400ae14 _vgr20180ZZ_libcZdsoZa_memcpy+0x1c4() in
vgpreload_memcheck-x86-linux.so (0x04d0eeb8)
1 0x0681ab84 in i965_dri.so (+0xf2b83) (0x81de1000)
2 0x0682114d in i965_dri.so (+0xf914c) (0x09d5f118)
3 0x06821490 in i965_dri.so (+0xf948f) (0x09d5f118)
4 0x069f589f in i965_dri.so (+0x2cd89e) (0x0bbe6888)
5 0x0680a33a in i965_dri.so (+0xe2339) (0x00000de1)
6 0x0680e9ea in i965_dri.so (+0xe69e9) (0x04d0f2c8)
7 0x063d1c96 glTexSubImage2D+0x65() in libgl.so.1 (0x04d0f2c8)
8 0x04ebac32 match_fbo_tex_update+0x639(gl_info=0x47459f4, gl_renderer="Mesa
DRI Intel(R) Ivybridge Mobile ", gl_vendor=GL_VENDOR_MESA,
card_vendor=HW_VENDOR_INTEL, device=CARD_INTEL_IVBM)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:722] in wined3d (0x04d0f2c8)
9 0x04ebdae9 fixup_extensions+0x57(gl_info=0x47459f4, gl_renderer="Mesa DRI
Intel(R) Ivybridge Mobile ", gl_vendor=GL_VENDOR_MESA,
card_vendor=HW_VENDOR_INTEL, device=CARD_INTEL_IVBM)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:1542] in wined3d
(0x04d0f308)
10 0x04ec3f8b wined3d_adapter_init_gl_caps+0x166d(adapter=0x47459e4)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:3131] in wined3d
(0x04d0f4e8)
11 0x04ec945e wined3d_adapter_init+0x372(adapter=0x47459e4, ordinal=0)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:5180] in wined3d
(0x04d0f8f8)
12 0x04ec99b7 wined3d_init+0xb3(wined3d=0x47459d8, flags=0)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:5272] in wined3d
(0x04d0f928)
...
I'll attach the full backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=33877
Bug #: 33877
Summary: AutoRun.exe for SimCity 4 Deluxe segfaults when trying
to install program
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: belfrancis2001(a)yahoo.ca
Classification: Unclassified
Created attachment 44943
--> http://bugs.winehq.org/attachment.cgi?id=44943
The backtrace saved from the AutoRun.exe's segfault
Downloaded SimCity 4 Deluxe from Gamer's Gate and then wine-executed the
AutoRun.exe to start installation. Clicked the Install and the install program
segfaults.
I am using Fedora 18 linux distribution on a Lenovo Laptop T60p running kernel
version 3.9.6-200. The graphics card is an ATI Mobility FireGL V5250 (graphics
chip set M66 or M56GL) and using the open source video drivers.
It is believed that a deficiency in the video subsystem (ie: possibly
r300_dri.so or WINE's use of the resource) might be causing problems since a
preliminary scan of the backtrace seem to indicate possible termination in the
video portion of the code.
I decided to file this backtrace before I try using the proprietary AMD/ATI
Catalyst video drivers to see if they resolve the problem. In which case, if
they do then it might confirm that there is a deficiency in the open source
video driver.
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http://bugs.winehq.org/show_bug.cgi?id=33376
Bug #: 33376
Summary: Stick soldier 2 crash on startup
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 44166
--> http://bugs.winehq.org/attachment.cgi?id=44166
Stick Soldier 2 Debug
Hello!
Stick Soldier is a freeware game and it doesn't work on Wine (Nvidia / Intel) -
Debug in Start
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http://bugs.winehq.org/show_bug.cgi?id=22067
Summary: paleoreconstruction software c2
Product: Wine
Version: unspecified
Platform: All
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincentberthon(a)gmail.com
I don't know exactly what I have to say there...
I work on mac os 10.5 and I use winebottler and wine. I want to use the windows
xp software "c2"
When I run "c2", all seems ok : the software appears on the screen but when I
just clic on a command a message appear from wine saying that "c2" got a
serious problem... i don't how to translate it from french...
could you help me ?
you can find the software on :
http://www.staff.ncl.ac.uk/staff/stephen.juggins/software.htm
it's the first one.
"c2" is free and very light
many thanks
regards
vincent
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https://bugs.winehq.org/show_bug.cgi?id=39192
Bug ID: 39192
Summary: Warhammer 40k: Dawn of War II – Retribution (Steam)
needs msvcr80.dll._wctime32_s
Product: Wine
Version: 1.7.50
Hardware: x86
URL: http://store.steampowered.com/app/56437/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52245
--> https://bugs.winehq.org/attachment.cgi?id=52245
terminal output
The game loads to the main menu properly, I can change options and enter the
multiplayer menu, but the game crashes when I open the single-player campaign
menu:
>wine: Call from 0x7b839b3c to unimplemented function msvcr80.dll._wctime32_s, aborting
'winetricks vcrun2005' is a workaround.
Mscodescan output:
./Localizer.dll imports following stub symbols:
msvcr80:_wctime32_s
wine-1.7.50-194-g99ecebe
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http://bugs.winehq.org/show_bug.cgi?id=36876
Bug ID: 36876
Summary: Incorrect check for bad points in draw_poly()
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: maksqwe1(a)ukr.net
graphics.c 1751
if((i + 2 >= count)
|| !(types[i + 1] & PathPointTypeBezier)
|| !(types[i + 1] & PathPointTypeBezier)) {
I think should be:
if((i + 2 >= count)
|| !(types[i + 1] & PathPointTypeBezier)
|| !(types[i + 2] & PathPointTypeBezier)) {
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https://bugs.winehq.org/show_bug.cgi?id=36422
Bug ID: 36422
Summary: valgrind shows several possible leaks in
qcap/tests/qcap.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25903== 28 bytes in 1 blocks are possibly lost in loss record 174 of 618
==25903== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==25903== by 0x52FCBB8: apartment_getclassobject (compobj.c:526)
==25903== by 0x52FFFC6: get_inproc_class_object (compobj.c:2894)
==25903== by 0x5302D2F: CoGetClassObject (compobj.c:3032)
==25903== by 0x53034B7: CoCreateInstance (compobj.c:3197)
==25903== by 0x4D577C2: test_smart_tee_filter (qcap.c:108)
==25903== by 0x4D5BF82: func_qcap (qcap.c:2088)
==25903== by 0x4D5D4AC: run_test (test.h:584)
==25903== by 0x4D5D89A: main (test.h:654)
==25903==
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http://bugs.winehq.org/show_bug.cgi?id=34750
Bug #: 34750
Summary: Eleusis Demo some landscape parts are black rendered
Product: Wine
Version: 1.7.4
Platform: x86
URL: http://www.gamershell.com/download_99777.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 46329
--> http://bugs.winehq.org/attachment.cgi?id=46329
screenshot
See attached screenshot.
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