http://bugs.winehq.org/show_bug.cgi?id=30821
Bug #: 30821
Summary: braid: turning AlwaysOffscreen on results in severe
FPS drop
Product: Wine
Version: 1.5.5
Platform: x86
URL: steam://install/26810
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com, stefan(a)codeweavers.com
Classification: Unclassified
Demo version of the game is also affected (may be downloaded free-of-charge on
Steam; it is also available for direct download in a number of places, for
example here: http://news.bigdownload.com/2009/04/10/download-braid-demo/ ).
Reproducing this bug with the demo version is somewhat hard as its built-in
resolution validator fails to start the game up in fullscreen mode using higher
resolutions (1680x1050, 1920x1050, 1920x1200) resulting the game starting up in
1280x1024 mode. FPS drop in low resolutions could be observed as well, but it's
not that noticeable due to games built-in FPS limiter that caps FPS at 60.
Bug summary pretty much describes the problem: on my PC there is a non-minor
performance drop in Braid when I edit registry and set "AlwaysOffscreen" to be
"enabled". My PC is equipped with AMD FX 8120 CPU, 8GB of RAM and GeForce GTX
550 Ti GPU with 1GB VRAM, so it's not hardware that is incapable of handling
the game well, it is a bug in Wine (or in GPU drivers) that causes huge FPS
drop when offscreen FBO's are being used as a main render target.
Game has built-in FPS limiter which is usually set to 60 FPS (can be forced to
always be 60 FPS using command line parameter) thus it is hard to tell what
could the FPS be whith ao=disabled, but as least it stays at stable 60 FPS no
matter the resolution I use (tested up to 1920x1200 for "fullscreen" mode).
With ao=enabled I've got FPS dropped down to around 25-30 for fullscreen
1680x1050 and down to around 20-25 for fullscreen 1920x1200. With "windowed"
mode things are a little bit strange: in case ao=disabled and I start the game
up in 1680x1050 windowed mode - FPS is ~30, but if I switch the game into
fullscreen mode and then back to windowed mode by pressing ALT+ENTER twice -
FPS increases up to 60 (i.e. to the cap level) and stays there no matter how
much times I switch between fullscreen and windowed modes by pressing
ALT+ENTER.
Long things short: higher resolutions like 1680x1050+ plus ao=enabled always
results in too low FPS for game to be playable; ao=disabled plus higher
resolutions plus the game started up in fullscreen mode results in playable FPS
capped to 60 by built-in in-game FPS limiter.
============ Start of "How to reproduce" section ==============
a) Create a new Wine prefix, install native d3dx9_39 or d3dx9_36 into it as
Braid crashes with Wine's implementation of this lib.
b) Configure prefix to use virtual desktop sized 1680x1050. This step is
optional but it is convenient in case you have multi-monitor setup and don't
want Wine to mess up your desktop resolution.
c) Start the game up with the command line like this:
# wine [path to game install folder]\braid.exe -width 1680 -height 1050 -60fps
-no_vsync
d) As soon as game start up and displays staring location - press "0" on your
keyboard. It would activete in-game FPS counter. Notice that the resulting FPS
is capped at around 60 with the default prefix registry settings.
e) Quit the game and edit the registry to set "AlwaysOffscreen" into "enabled".
Start up the game once again with the same command line, activate FPS counter
and notice that this time FPS is around 30. Try moving your character and
notice that it moves way slowly than it should.
f) Quit the game, edit the registry once again to set ao=disabled. Start up the
game again and make sure FPS is back to normal (capped at 60). Quit the game
and re-start it using following command line:
# wine [path to game install folder]\braid.exe -width 1680 -height 1050 -60fps
-no_vsync -windowed
Activate FPS counter and notice that FPS is again way lower than it should be,
around ~30. Press ALT+ENTER to switch the game into fullscreen mode. Notice
that the FPS is back to being capped at around 60. Press ALT+ENTER once again
to switch the game back into using windowed mode. Notice that the FPS remains
what is should capped at around 60.
============ End of "How to reproduce" section ==============
This bug isn't "major" ATM as default prefix settings do not trigger low FPS in
this game, but it would change as soon as AlwaysOffscreen rendering mode would
be switched to be default in Wine - and I've seen discussions on wine-devel
about making it default in near future.
I have no idea if it is an expected for FPS to drop from "more than 60" down to
"around 25-30" for AO render mode but if that's the case it should be
considered not to make it default in near future. On the other hand, if it's
the problem in current wined3d implementation - it should be addressed. If this
one is a GPU dirvers bug - it would be better for up all to isolate it and
report no nVIDIA.
P.S. Had tested for this bug to happen with several nVIDIA GPU drivers
versions, starting from stable 275.09.07 and up to beta 302.11. Bug happen in
all tested versions.
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https://bugs.winehq.org/show_bug.cgi?id=39728
Bug ID: 39728
Summary: Crash Wine Spotify updater
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trave5(a)yahoo.it
Distribution: ---
Created attachment 52983
--> https://bugs.winehq.org/attachment.cgi?id=52983
attachment
This morning Spotify ask me to reboot the application to update it, but when i
click reboot the application Spotify crashes. The error is in the attachment
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https://bugs.winehq.org/show_bug.cgi?id=39687
Bug ID: 39687
Summary: Syndicate (2012): Crash on loading
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Created attachment 52919
--> https://bugs.winehq.org/attachment.cgi?id=52919
Backtrace wine
The game launch. Show title and sound. Interact with main menu and options.
Change setting. Begin new game, play the intro correctly. And finally at 60% of
loading crash without type of error recognizable in wine console.
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http://bugs.winehq.org/show_bug.cgi?id=33541
Bug #: 33541
Summary: Mount&Blade-Warband-Blood in the West mod crashes near
end of battle
Product: Wine
Version: 1.5.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex_ely.2015(a)yahoo.com
Classification: Unclassified
Every time I try to finish a battle, as the last few survivors are run down,
the game freezes and says "this program has encountered a serious problem and
needs to close. We are sorry for the inconvenience." An error report is not
provided and I have found no explanation. This problem started occurring three
days ago and continues to say the same thing over and over. There are some
glitches I have found when running it on mac, as I have been playing on mac for
several weeks, but this is new and sudden.
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https://bugs.winehq.org/show_bug.cgi?id=38998
Bug ID: 38998
Summary: Sound does not work in Aarklash Legacy
Product: Wine
Version: 1.7.47
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
I've tried the workarounds mentioned on the game page, I have installed both
dsound and direct music, and run in windows 7 mode, but no matter what the
sound never works.
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https://bugs.winehq.org/show_bug.cgi?id=39726
Bug ID: 39726
Summary: WarCraft 3 mouse can't move out virtual desktop
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
WarCraft3 works fine both with fullscreen and windowed mode usging wine
1.8.rc1.
If i set virtual screen mode, mouse can not move out virtual screen and enter
alt+tab mouse gone(get back game mouse still working).
I want mouse could move in/out virtual desktop just like StarSraft and other
games. Is there anyway to fix this?
PS. i also traced dinput/device.c IDirectInputDevice2WImpl_SetCooperativeLevel,
but it seems the game do not call this funuction.
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http://bugs.winehq.org/show_bug.cgi?id=33491
Bug #: 33491
Summary: Warframe: Assert in OutOfMemory() crash
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: privat(a)cirk2.de
Classification: Unclassified
Created attachment 44334
--> http://bugs.winehq.org/attachment.cgi?id=44334
Console log output
Warframe crashes after some time.
Console output says
Error [Info]: Assert in OutOfMemory(): (Out of Memory
[ServerFramework.cpp:490] in 00B03768() [????????.???:0]
(its an error output from the game itself)
Currently using winetricks d3dx9 xact (needed for running). Also tried
d3dcompiler_43 which doesn't change the problem.
Full log attached.
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https://bugs.winehq.org/show_bug.cgi?id=39798
Bug ID: 39798
Summary: error install application
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizkyfazriansyah(a)gmail.com
Created attachment 53111
--> https://bugs.winehq.org/attachment.cgi?id=53111
error if i install power iso not readed by wine bottler
error if me install power iso not readed by wine bottler
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https://bugs.winehq.org/show_bug.cgi?id=39791
Bug ID: 39791
Summary: Problem to start wiso-2016 with wine-1.8-rc4: libxml2
support was not present at compile time.
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.backes(a)rhrk.uni-kl.de
Distribution: ---
Created attachment 53087
--> https://bugs.winehq.org/attachment.cgi?id=53087
error messages
Trying to start wiso-steuersparbuch-2016 with wine-1.8-rc4 fails under Fedora23
with the error:
libxml2 support was not present at compile time.
The total error messages: See attachment!
But wine-1.8-rc3 does not show this failure, it runs properly! I installed
libxml2-devel.i686 in Fedora23, but that did not help, so I don't know what to
do.
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http://bugs.winehq.org/show_bug.cgi?id=24345
Summary: Button for uninstalling Tunebite is grayed out
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=30685)
--> (http://bugs.winehq.org/attachment.cgi?id=30685)
Tunebite Setup
I'm using Wine on Ubuntu 10.04 and wanted to uninstall the Tunebite software,
but the "Remove" button as well as the "Modify" button is grayed out.
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