https://bugs.winehq.org/show_bug.cgi?id=5977
--- Comment #24 from Christoph Korn <christoph.korn(a)posteo.de> ---
Created attachment 53075
--> https://bugs.winehq.org/attachment.cgi?id=53075
wine-1.8-rc3 +file log
This is the log. Also I noticed when playing the animations directly with the
Bink player there are graphic issues. Wrong colors and flickering. Don't know
if that is a different issue or related to the missing animations in the game.
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https://bugs.winehq.org/show_bug.cgi?id=5977
--- Comment #23 from Bruno Jesus <00cpxxx(a)gmail.com> ---
(In reply to Christoph Korn from comment #22)
> Just installed the demo in Windows XP using a VirtualBox. There are animated
> menus also in the demo.
Thanks, was it the same file from this bug? Please attach a +file log.
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http://bugs.winehq.org/show_bug.cgi?id=14896
Summary: GTA: San Andreas - Ambient Sounds are too quiet (EAX)
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ch.nolte(a)noltec.org
In GTA San Andreas which uses EAX the ambient sound (e.g. from cars etc.) is
too quiet in respect to other sounds in the game (e.g. dialog in cut-scenes).
GTASA has no option to disable EAX.
This problem can be solved for this game, when the "normal" processing mode
within dsound.dll is disabled. This can only be done via code (patch is going
to be attached). This is only a workaround which disables dsound3d completely.
I suppose that there are problems in the distance calculation algorithm in
dsound/sound3d.c and possibly in combination with apps using EAX.
BTW: Replacing eax.dll with other dlls from the web does not work. Also, please
see the comments in appdb:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3780
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--- Comment #22 from Christoph Korn <christoph.korn(a)posteo.de> ---
Just installed the demo in Windows XP using a VirtualBox. There are animated
menus also in the demo.
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https://bugs.winehq.org/show_bug.cgi?id=39780
Bug ID: 39780
Summary: The ntdll fests failed completely (all) and wine had
to be run by excluding ntdll.
Product: Wine
Version: 20050930
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: aakshar2000(a)gmail.com
The ntdll tests all failed, and so they had to be excluded while running wine.
This was done by means of the command prompt.
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http://bugs.winehq.org/show_bug.cgi?id=36726
Bug ID: 36726
Summary: Regression with DVD Profiler
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcdeslauriers(a)videotron.ca
Created attachment 48775
--> http://bugs.winehq.org/attachment.cgi?id=48775
screenshot showing the problem
I've been using DVD Profiler with Wine for a long time. With wine 1.6.2 in
Ubuntu 14.04, it now comes up with black squares instead of some of the gui
elements. This worked fine in Wine 1.4.x.
Minimizing and restoring the window forces the black squares to redraw.
This is with intel graphics and DVD Profiler 3.8.2.
See downstream bug report:
https://bugs.launchpad.net/ubuntu/+source/wine1.6/+bug/1330009
See the attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=8258
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Hardware|Other |x86
Version|unspecified |0.9.36.
OS|other |Linux
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https://bugs.winehq.org/show_bug.cgi?id=38293
Bug ID: 38293
Summary: Setting PROMPT in a batch file resets on exit of batch
file
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Creating a batch file with either
REM 1.bat
PROMPT someprompt
REM 2.bat
SET PROMPT=someprompt
And running it with:
wine cmd /k 1.bat
wine cmd /k 2.bat
cmd.exe will launch but the prompt will still be the default prompt.
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http://bugs.winehq.org/show_bug.cgi?id=17814
Summary: HLMV from Source SDK crashes while starting
Product: Wine
Version: 1.1.17
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=20058)
--> (http://bugs.winehq.org/attachment.cgi?id=20058)
backtrace
To reproduce, open Steam, click Tools on the View menu, install the Source SDK,
launch the Source SDK, launch the Model Viewer. It appears for a moment but
then crashes.
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https://bugs.winehq.org/show_bug.cgi?id=39758
Bug ID: 39758
Summary: Desktop Holiday Light app crashes
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdoom4(a)gmail.com
Created attachment 53038
--> https://bugs.winehq.org/attachment.cgi?id=53038
Backtrace of program crash
This is an obscure one:
My father recently switched to a Mac, and wanted his old Christmas Lights
program back on his desktop. I thought Wine would run it, however we
experienced a crash. Backtrace attached.
Desktop output is simply "wine: Unhandled page fault on read access to
0x00000000 at address 0x0 (thread 002e), starting debugger..." which doesn't
really help.
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