https://bugs.winehq.org/show_bug.cgi?id=38349
Bug ID: 38349
Summary: Guild Wars 2: rendering issues
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: oneofone(a)gmail.com
Distribution: ---
Basically some buttons in the UI don't show or rendered all gray.
git bisect got:
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Mar 23 09:17:13 2015 +0100
wined3d: Store shader input signatures as a wined3d_shader_signature
structure.
:040000 040000 87b3cd8097f609b4e012327043fb6637ec833581
b947766372c3da47de2d0ee1f7403f16d62c4b1e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=30045
Bug #: 30045
Summary: Arcanum: objects flickering, periodically disappear
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum
:-Of-Steamworks-&-Magick-Obscura-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: f20e07b77bec5863e71141cfe623f1ef8ef28c60
Created attachment 39139
--> http://bugs.winehq.org/attachment.cgi?id=39139
screenshot (comparison)
Certain objects, game characters disappear frequently in Arcanum: Of Steamworks
& Magick Obscura during gameplay.
Sometimes they reappear for a short period only to vanish again. They're either
completely missing or only partially drawn.
This happens only when the game is running with hardware rendering. Using the
software renderer (-no3d command line argument) the problem is non-existent.
A plain terminal output doesn't reveal anything interesting.
This is a regression between 1.4-rc4 and 1.4-rc5, caused by
f20e07b77bec5863e71141cfe623f1ef8ef28c60 is the first bad commit
commit f20e07b77bec5863e71141cfe623f1ef8ef28c60
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Feb 22 09:36:28 2012 +0100
ddraw: Always pin surfaces.
:040000 040000 3a4b5dc1da94b07b08f7ad7d57be18d3e128882f
1ae6afde9ec90129d70c7feac04bd30a2980e82c M dlls
The reverted patch fixed the problem.
Steps to reproduce the problem with the demo:
Install the demo. Start the demo with Arcanum.exe. In the main menu choose
<Single Player>, <New Game>, then <Pick Character>. Skip the intro video. The
game opens with a conversation. You can observe that during the conversation
game characters are missing.
Fedora 16
X.Org X Server 1.11.4
Nvidia 250 / driver 290.10
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https://bugs.winehq.org/show_bug.cgi?id=38408
Bug ID: 38408
Summary: When I press Play on Steam, "Setup.exe" encounters a
serious problem and needs to close.
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: jasonpetteys(a)ymail.com
Created attachment 51260
--> https://bugs.winehq.org/attachment.cgi?id=51260
Program Error Details
When the play button is pressed on one of my Steam games "Setup.exe" encounters
a serious problem and needs to close. My game won't start.
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https://bugs.winehq.org/show_bug.cgi?id=38406
Bug ID: 38406
Summary: Wine crash installing Google Chrome for Windows
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: ribeirws(a)gmail.com
Distribution: ---
Created attachment 51258
--> https://bugs.winehq.org/attachment.cgi?id=51258
Wine crash installing Google Chrome for Windows
Wine crash installing Google Chrome for Windows
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https://bugs.winehq.org/show_bug.cgi?id=36384
Bug ID: 36384
Summary: valgrind shows a leak in ddraw/tests/dsurface.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5763== 24 bytes in 1 blocks are definitely lost in loss record 213 of 832
==5763== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5763== by 0x4AC28A9: ddraw7_CreatePalette (ddraw.c:3385)
==5763== by 0x4AC2CD9: ddraw1_CreatePalette (ddraw.c:3458)
==5763== by 0x515DF42: PaletteTest (dsurface.c:2247)
==5763== by 0x516E484: func_dsurface (dsurface.c:3962)
==5763== by 0x50CC30B: main (test.h:584)
==5763==
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https://bugs.winehq.org/show_bug.cgi?id=38430
Bug ID: 38430
Summary: Lernprogramm Gut 1 lässt sich nicht starten.
Fehlermeldung 'Treiberfehler'
Product: Wine
Version: 1.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: meyer.adrian(a)bluewin.ch
Distribution: ---
Created attachment 51291
--> https://bugs.winehq.org/attachment.cgi?id=51291
Fehlerbericht
Das Lernprogramm Gut 1 liess sich installieren. Bei Programmstart meldet es
'Ein Treiber ist installiert oder repariert worden, das System ist aber noch
nicht neu gestartet worden. Bitte starten Sie das System neu (#10010)
Auch nach Neustart von Linux und Wine erfolgt dieselbe Fehlermeldung.
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https://bugs.winehq.org/show_bug.cgi?id=38369
Bug ID: 38369
Summary: Path of Exile crashes on startup with a page fault
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruscour(a)gmail.com
Distribution: ---
Created attachment 51213
--> https://bugs.winehq.org/attachment.cgi?id=51213
PoE crash log trace
After starting Path of Exile, the game crashes with a page fault just before
the login screen is shown. Game sound plays for half a second.
32-bit WINEPREFIX, successfully run the game in previous versions. Suspecting
a regression in 1.7.40.
Trace attached.
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https://bugs.winehq.org/show_bug.cgi?id=38365
Bug ID: 38365
Summary: Adobe Application Manager - Core Sync Fails Upon
Loading AM
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nbulischeck(a)gmail.com
Distribution: ---
Created attachment 51209
--> https://bugs.winehq.org/attachment.cgi?id=51209
Backtrace of error
Unhandled exception: unimplemented function KERNEL32.dll.CreateThreadpool
called in 32-bit code (0x7bc54a90)
C:\Program Files (x86)\Adobe\Adobe Creative Cloud\CoreSync\CoreSync.exe
System information:
Wine build: wine-1.7.38
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.16.0-33-generic
Try to run the Adobe Application manager in Win7 mode, loads up, spins forever
and spams these error messages and pops up a ton of wine explorers.
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http://bugs.winehq.org/show_bug.cgi?id=31885
Bug #: 31885
Summary: Mohaa demo hang and crash
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41974
--> http://bugs.winehq.org/attachment.cgi?id=41974
Log: mohaa hang and crash
This is a follow up of Bug 31730
1. Download the Mohaa demo from
http://compactiongames.about.com/od/demos/p/mohaa.htm
4a0c431ed52c4c340b9c883ef859f1d3e7e4ab2e mohaaspdemo.exe
2. install the demo
3. Ctrl+Alt+F1, switch to the text console
4. export MESA_EXTENSION_MAX_YEAR=2003 , work around Bug 31730
5. start the demo with winedbg
$ export DISPLAY=:0.0
$ cd ~/.wine/drive_c/Program Files/EA\ GAMES/MOHAADemo$
$ winedbg MOHAADemo.exe
type 'c' to continue
The above steps is the only way I found to get the backtrace without any helper
machine. (I don't have helper machine to ssh to my testing machine right now)
Actual result:
- The app crash once I type 'Ctrl+Alt+F7' to switch back to GUI.
- The desktop hangs, mouse can move but clicking doesn't work, "alt+tab" can
call out the switching dock but switching doesn't work.
- after `wineserver -k`, the desktop get normal again, expect the screen
resolution which still stay at 800X600.
Backtrace:
=>0 0x700a5453 (0x01bdfa9c)
1 0x0047f25f in mohaademo (+0x7f25e) (0x01bdfe40)
2 0x7b862cc0 call_process_entry+0xb() in kernel32 (0x01bdfe58)
3 0x7b862e06 start_process+0x143(peb=0x7ffdf000)
[/home/fracting/wine-git/dlls/kernel32/process.c:1083] in kernel32 (0x01bdfea8)
4 0x7bc81184 call_thread_func_wrapper+0xb() in ntdll (0x01bdfeb8)
5 0x7bc811cd call_thread_func+0x3e(entry=0x7b862cc2, arg=0x7ffdf000,
frame=0x1bdffb8) [/home/fracting/wine-git/dlls/ntdll/signal_i386.c:2522] in
ntdll (0x01bdff98)
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https://bugs.winehq.org/show_bug.cgi?id=38253
Bug ID: 38253
Summary: Passwords in 1Password are not hidden in default view
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugzilla(a)lesath.de
Distribution: ---
Created attachment 51069
--> https://bugs.winehq.org/attachment.cgi?id=51069
Password is shown - should be hidden
Currently the passwords are shown in the view - please see attachment (don't
worry - no real data there).
In the Windows version those passwords are hidden by points from people that
are standing behind you.
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