https://bugs.winehq.org/show_bug.cgi?id=43010
Bug ID: 43010
Summary: Wine does not pass scancodes properly
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: ilmaisin(a)openmailbox.org
Distribution: ---
Wine does not seem to pass the scancodes properly to the Win32 apps.
- On Ubuntu 16.04's Unity desktop, Win32 apps see the situation like the
keyboard was physically rewired to the layout that is currently active.
- On Gnome 3 other hand, it looks like the keyboard was physically rewired to
the uppermost option in the Gnome's keyboard layout configuration (!).
In all cases, the apps that use resulting characters instaed of scancodes work
well, receiving those letters that they are supposed to. Also, xev receives the
proper scancodes.
Please modify Wine so that it will pass the actual, real, physical scancodes to
the apps requiring them. This is absolutely essential for gaming with non-US
and/or non-QWERTY keyboard layouts.
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https://bugs.winehq.org/show_bug.cgi?id=42947
Bug ID: 42947
Summary: ffxiv fixme:d3d11:shdr_handler Unhandled chunk "STAT".
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv unhandeled dx11 feature
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https://bugs.winehq.org/show_bug.cgi?id=42235
Bug ID: 42235
Summary: Nudo: Game randomly crashes after splash screen
Product: Wine
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: snesivan1(a)gmail.com
Distribution: ---
Created attachment 56881
--> https://bugs.winehq.org/attachment.cgi?id=56881
Terminal output + Backtrace of nudo.exe crash
Nudo randomly crashes after the splash screen. I ran the game 5 times and it
crashed 2 of them. Game tested on clean 32-bit wineprefix.
To reproduce, download Nudo at http://herotwin.com/nudo and run nudo.exe.
I am using Wine Staging 2.0-rc5 on Ubuntu 16.04.1 amd64.
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https://bugs.winehq.org/show_bug.cgi?id=40931
Bug ID: 40931
Summary: Battle.net: Shop not working on Win7+
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florian.reisenhofer(a)aon.at
Distribution: ---
Created attachment 55045
--> https://bugs.winehq.org/attachment.cgi?id=55045
Warnings when opening Shop
When setting Wine to use a Windows version higher than Windows Vista, the Shop
doesn't work. This also applies to the News site and all game sites except
Overwatch.
See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=42843
Bug ID: 42843
Summary: Chuckie Egg: The Next Batch v1.2 has multiple issues;
regressions
Product: Wine
Version: 2.6
Hardware: x86-64
URL: http://retrospec.sgn.net/game/chuckie
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
Several issues have occurred since the last couple of Wine releases:
1. Egg icons on title screen are no longer visible, although options can still
be selected.
2. Main game is now flickery and slow.
3. Game does not blank/redraw screen when exiting (by pushing escape).
This is with Nvidia card and binary driver.
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https://bugs.winehq.org/show_bug.cgi?id=40315
Bug ID: 40315
Summary: Galactic Civilizations II crashes on launch
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cdaniels(a)fastmail.com
Distribution: ---
Created attachment 53964
--> https://bugs.winehq.org/attachment.cgi?id=53964
log of the crash
Note: this pertains to the current, digital download version (both from Steam
and the Stardock store) of GalCiv2: Ultimate. I did not test the retail disk
version.
Galactic Civilizations II installs, but crashes on launch, as described here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16336&iTestin…
As noted, I think this may be a regression of some kind, but I'm not
knowledgeable to speculate. See attachment for crash log. This log was obtained
by running the following command:
WINEPREFIX=/opt/wineprefixes/gc2/ wine /opt/wineprefixes/gc2/drive_c/Program\
Files\ \(x86\)/Steam/steamapps/common/Galactic\ Civilizations\ II\ -\ Ultimate\
Edition/Twilight/GC2TwilightOfTheArnor.exe &> crash.log
I am open to gathering and recording additional information, and to trying more
workarounds if anyone has suggestions.
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http://bugs.winehq.org/show_bug.cgi?id=32821
Bug #: 32821
Summary: Some games runs extremally slow with Mesa >= 8.0
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deveee(a)gmail.com
Classification: Unclassified
I wrote about it in bugs.freedesktop.org, you can see there:
https://bugs.freedesktop.org/show_bug.cgi?id=55396https://bugs.freedesktop.org/show_bug.cgi?id=57338
But regression test shows, that it's probably problem in Wine, not in Mesa
drivers.
First bug from freedesktop you can see in Sims 3 intro or Need for Speed Most
Wanted intro. Video below:
http://imageshack.us/clip/my-videos/444/f5f.mp4/
Second bug may be problem in mesa, I'm not sure. You can see it in Star Wars
Jedi Academy in multiplayer mode.
Configuration:
intel 965GM
xserver-xorg-video-intel 2.20.19
mesa 9.0.1
linux-image 3.7.4
wine 1.4.1
Lastest working configuration:
mesa 7.11.2
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https://bugs.winehq.org/show_bug.cgi?id=42005
Bug ID: 42005
Summary: "osu!" cannot connect to the internet
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eldiablodivino(a)gmail.com
Distribution: ---
Created attachment 56439
--> https://bugs.winehq.org/attachment.cgi?id=56439
The logs produced by both Wine 2.0rc1 and Wine Staging 1.9.23-3 when WINEDEBUG
is set to "+wininet".
========
Summary:
========
I have been having a great deal of trouble getting Osu to work on Arch Linux.
The short version is that I have no internet access as far as both Osu itself,
and the Osu installer, are concerned. I have attached my +wininet debug logs to
this report. Please help.
============================================
Longer explanation / background information:
============================================
Originally, I was running Ubuntu 16.10. I had Osu installed via PlayOnLinux4 .
Usually I use PlayOnLinux just as a wine prefix manager, but in this case I
think I *did* install it via their automated installation script. In any case,
it was running with Wine 1.9.1, and it worked perfectly fine, with no issues
whatsoever.
Very recently, I switched to Arch Linux. This means that I am running a
relatively fresh installation. Unfortunately, I can no longer get Osu working.
Here is what I have tried:
1. First, I installed PlayOnLinux 4 via the "playonlinux" package from the
official repository. I then simply copied across my .PlayOnLinux folder from my
old Ubuntu install. This folder contains both the wine prefixes and the actual
wine binaries - in other words, it should contain everything needed to run Osu,
and it should all be set up EXACTLY as it was on Ubuntu. When I launch Osu via
PlayOnLinux, the game runs in offline mode. I can play it just fine, but I'm
limited to single-player and have no online statistics recording. At the bottom
of the screen, it constantly says "Connection failed. Retrying in 30s...". It
seems to repeatedly attempt to connect to the Osu servers, but always fails.
2. I then installed the "wine-gaming-nine" package from the Arch User
Repository, as well as "winetricks" from the official repository. This time, I
decided to try without touching PlayOnLinux, and just use Wine directly.
Following the guidance on the AppDB page for Osu, I set up a clean prefix with
the win32 architecture, and installed dotnet45 via winetricks. I then tried to
run the Osu installer... and the Osu installer fails, saying that it could not
connect to the internet! In other words, it has the same issue as before, just
moved to an earlier stage (since this time I was installing it from scratch).
3. I then replaced "wine-gaming-nine" with "wine-staging" from the official
repository. Again, I set up a clean win32 prefix, installed dotnet45, and tried
to install Osu. Again, it complains about not having internet access.
4. I then replaced "wine-staging" with "wine" from the official repository.
Again, I set up a clean win32 prefix, installed dotnet45, and tried to install
Osu. Again, it complains about not having internet access.
So to sum up, I've tried running Osu with Wine 1.9.1, Wine Staging 1.9.23-3
(with gallium-nine patches), Wine Staging 1.9.23 (vanilla), and with Wine
2.0rc1, all with the same result: no internet access for Osu.
============
Other notes:
============
I should add that I have other programs running in Wine (Skype and Garena), and
they are able to use the internet. They aren't .NET apps, as far as I'm aware,
so perhaps that's why?
My internet works just fine outside of Wine, as far as I can tell. I'm able to
browse the internet, send and receive emails, use Discord, etc. I'm just
running NetworkManager with mostly default settings, albeit with IPv6 disabled.
I don't know much about Wine, so I could be barking up the wrong tree, but one
log message that stands out to me is "fixme:ras:RasEnumConnectionsW RAS support
is not implemented! Configure program to use LAN connection/winsock instead!".
I did some searching online for this message, but unfortunately I wasn't able
to find much. I did see some people saying to "just install libgnutls, as well
as the 32-bit version". But the thing is, I DO have both installed. On Arch,
these are the "gnutls" and "lib32-gnutls" packages, and I have confirmed that I
have both. I even tried reinstalling them, and it made no difference.
I have attached the logs produced by both Wine 2.0rc1 and Wine Staging 1.9.23-3
when WINEDEBUG is set to "+wininet".
===
I'm not sure if this is a Wine bug or just something weird on my system, but
either way I would really appreciate any help you could offer. Please let me
know if I need to provide any more information. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=42346
Bug ID: 42346
Summary: Dark Souls 3 - graphics are flashing
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 57112
--> https://bugs.winehq.org/attachment.cgi?id=57112
partial log
Using W7 prefix and wine-staging.
Seems to be related to DX11, snippet from the logs that keeps getting spammed
over and over attached.
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