https://bugs.winehq.org/show_bug.cgi?id=43772
Bug ID: 43772
Summary: Witcher 3 not starting (anymore)
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
Created attachment 59275
--> https://bugs.winehq.org/attachment.cgi?id=59275
full log
With version 2.14, I was able to start and play "The Witcher 3".
With version 2.17 I cannot anymore.
Looking at the logs, the only message that seems to matter is about GL
implementation not accepting 4 component specular colors.
I'm attaching both the full log and my glxinfo output.
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https://bugs.winehq.org/show_bug.cgi?id=43487
Bug ID: 43487
Summary: Magic Online (Magic The Gathering: Online) Crashes in
dwrite
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 58869
--> https://bugs.winehq.org/attachment.cgi?id=58869
backtrace
Does not always happen so it sounds like a race condition.
THe most reliable way to reproduce is to go straight to "Collection" after
logging in. That tries to create a card preview window and leads to a crash
about 80% of the time. Attaching a trace
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https://bugs.winehq.org/show_bug.cgi?id=42154
Bug ID: 42154
Summary: Tomb Raider 2013 crashes with built-in xinput
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kucia(a)gmail.com
Distribution: ---
Tomb Raider 2013 crashes when starting. Reverting
c0f77b4a4a2a389f54c3572156883eec6d6314d2 or setting xinput9_1_0 to native
allows the game to start.
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http://bugs.winehq.org/show_bug.cgi?id=24281
Summary: Maffia 2 to slow to play
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgitorrr(a)gmail.com
Created an attachment (id=30587)
--> (http://bugs.winehq.org/attachment.cgi?id=30587)
Output using fbo
The game Mafia 2 runs to slow to play even in good hardware and with low
graphic settings. I think problem can be in the OffscreenRenderingMode. When yo
use fbo (wine default option) the game is too slow, and when you change to
backbuffer the game runs in normal velocity but there are a lot of graphics
error.
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https://bugs.winehq.org/show_bug.cgi?id=43699
Bug ID: 43699
Summary: Blackscreen in visual novel Hanahira
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: bunglehead(a)gmail.com
Regression SHA1: 1a7ddf8dd96f9982c42ac7b8ed8cbfbacf07288c
Distribution: ---
Since wine 2.2 the game only shows a blackscreen.
Bisected to:
commit 1a7ddf8dd96f9982c42ac7b8ed8cbfbacf07288c
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Thu Feb 9 07:51:56 2017 +0300
dxgi: Added support for DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Reverting fixes the issue.
Console output is empty, if you need logs I'm happy to provide them.
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https://bugs.winehq.org/show_bug.cgi?id=43326
Bug ID: 43326
Summary: Uplay (July 2017) needs DwmSetIconicLivePreviewBitmap
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: egore(a)gmx.de
Distribution: ---
Created attachment 58669
--> https://bugs.winehq.org/attachment.cgi?id=58669
Uplay error message
Uplay refuses to start with the error message attached.
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https://bugs.winehq.org/show_bug.cgi?id=43701
Bug ID: 43701
Summary: Half-Life 2 (Counter-Strike:Source, Day of
Defeat:Source) crash on start
Product: Wine
Version: 2.16
Hardware: x86
URL: http://store.steampowered.com/app/220/HalfLife_2/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: c50090cb6eeb1abd1d10665d7c9b04fe43f633e5
Distribution: ---
Created attachment 59161
--> https://bugs.winehq.org/attachment.cgi?id=59161
terminal output + minidump in winedbg
Several Source engine games crash after start when about playing the intro
video.
Disabling the intro video by adding the -novid launch parameter makes the crash
go away.
Reproduced the bug with nvidia 384.69 and with mesa 17.2/nouveau too.
Disabling GLSL or enabling CSMT doesn't help.
Reverting the following patch fixes the crash:
commit c50090cb6eeb1abd1d10665d7c9b04fe43f633e5
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Sep 6 01:39:18 2017 +0200
wined3d: Return the up-to-date locations from blitters.
Arch Linux (64-bit)
wine-2.16-144-gc16ef729db (32-bit)
Nvidia 384.69
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https://bugs.winehq.org/show_bug.cgi?id=41380
Bug ID: 41380
Summary: Xenia emulator don't run
Product: Wine-staging
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nosferatu.arucard.1983(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55729
--> https://bugs.winehq.org/attachment.cgi?id=55729
Xenia crash log
The Xenia is so far, the first and the only Xbox 360 emulator, and requires
Windows 8.1 as the minimum supported operating system.
(And also a powerful machine with a Intel Core Haswell or Skylake and a NVidia
Series 900 or 1000 to work, along 8 or 16 GB of RAM)
The emulator was written using the Microsoft C++ 2015 64-bit, and until the
Wine Staging 1.9.17 the program simply crashes until the built-in Wine C++ 2015
64-bit runtime was implemented.
Luckily, the Wine Staging implements a Vulkan wrapper, which are also the
default Graphic API used on this heavy-resourced emulator.
The actual bug was related to the Universal C Runtime, which is a dependency of
Microsoft C++ 2015 related to the Windows 8.1 and 10 SDK, where warns a
particular unimplemented function on api-ms-win-crt-runtime-l1-1-0.dll, as
declared on the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=36359
Bug ID: 36359
Summary: valgrind shows a couple possible leaks in
dsound/tests/dsound.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13912== 28 bytes in 1 blocks are possibly lost in loss record 255 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4A68893: func_dsound (dsound.c:181)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
==13912== 28 bytes in 1 blocks are possibly lost in loss record 256 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4E594B7: CoCreateInstance (compobj.c:3197)
==13912== by 0x6166702: get_mmdevenum (dsound_main.c:178)
==13912== by 0x61673FE: GetDeviceID (dsound_main.c:261)
==13912== by 0x616427A: DirectSoundDevice_Initialize (dsound.c:760)
==13912== by 0x6164F04: IDirectSound8Impl_Initialize (dsound.c:398)
==13912== by 0x4A627B8: IDirectSound_test (dsound.c:95)
==13912== by 0x4A68A43: func_dsound (dsound.c:202)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
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https://bugs.winehq.org/show_bug.cgi?id=42983
Bug ID: 42983
Summary: Abwrite crashes with exception 0x40000015
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeppe(a)bundsgaard.net
Distribution: ---
Have successfully installed Ability Office, but when running the application:
~/.wine/drive_c/Program Files (x86)/Ability Office 6$ wine start abwrite.exe
I get the same error each time:
wine: Unhandled exception 0x40000015 in thread 5b at address
0x330023:0x00953c90 (thread 005b), starting debugger...
sha1sum abwrite.exe
dbdf2813ff6b65e008a649b7fb23f5f0677eadcc abwrite.exe
Download at: http://www.ability.com/download/v6.php?sp=STN&ln=en
I wasn't able to get more than this from a backtrace:
0xf77eec87 __kernel_vsyscall+0x7 in [vdso].so: int $0x80
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