http://bugs.winehq.org/show_bug.cgi?id=13881
Summary: Stack limits error, hardware incompatibility?
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dav666666(a)gmail.com
Hello. I'm trying to play GunZ : The Duel.
Don't delete this bug because you think it's game related. It is not.
Why? Everyone got the game working. Except me.
I tried reinstalling the whole system and it crashed on a fresh install too.
I tried on my brother's computer and it worked without any problem.
All this make me think it's a hardware related problem but I need your help to
determine which of my hardware is causing trouble.
I explained my problem on GunZ page on Winedb:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12057, it is the
comment called "Stack limits"
I hope you will find a fix, GunZ is the last game that makes deleting windows
from my computer impossible...
Sorry for english, I'm belgian, I did my best to write correct sentences...
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http://bugs.winehq.org/show_bug.cgi?id=10530
Summary: Flyff doesn't work with wine
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitzan65(a)gmail.com
Flyff Shows me a white screen.
Please fix it thanks!
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https://bugs.winehq.org/show_bug.cgi?id=47095
Bug ID: 47095
Summary: Cursor not captured in Wayland
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tom(a)r.je
Distribution: ---
When using Wayland fullscreen games do not capture the cursor as expected.
I have two monitors, the primary one and gaming screen is on the right. If I
move the mouse to the left it will appear on my left monitor. This is
frustrating for games that use the mouse to look around.
The MouseWarpOverride setting appears to have no effect in Wayland.
Games tested: Skyrim SE (DXVK), Grand Theft Auto III (Wine d3d)
System:
KDE/KWin
Arch Linux
Mesa 19.0
AMDGPU driver
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https://bugs.winehq.org/show_bug.cgi?id=47008
Bug ID: 47008
Summary: [REGRESSION] Lara Croft the guardian of light do not
work at all in wine 4.6
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
CC: andy86(a)fastwebnet.it, jacek(a)codeweavers.com
Regression SHA1: c1fb240f0ccc92d6ec180bfc2542c0dbcb52296c
Distribution: ArchLinux
In wine 4.6 (compiling my git-tree) Lara Croft GoL do not work at all, just
capture mouse for few seconds and exit without display anything.
I made a regressions test and this is the result:
c1fb240f0ccc92d6ec180bfc2542c0dbcb52296c is the first bad commit
commit c1fb240f0ccc92d6ec180bfc2542c0dbcb52296c
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Thu Apr 11 17:19:03 2019 +0200
ntoskrnl.exe: Use proper device handle in
DevicePropertyPhysicalDeviceObjectName implementation.
Spotted by Huw Davies.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 0bd825d6f4d87ba20455657b385bf2c41aa5f91b
2142360bf2f886cf20cad1c6905fdd9c2528f7e3 M dlls
I try to reverting that commit and game work (with bug 46942).
At the time when game failed to start and exit, this error appear:
0066:err:ntdll:RtlLeaveCriticalSection section 0x2130254 is not acquired
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https://bugs.winehq.org/show_bug.cgi?id=47098
Bug ID: 47098
Summary: The Superlatives: Shattered Worlds Demo (from Steam)
crashes on exit inside UnRegisterDeviceNotification
Product: Wine
Version: 4.7
Hardware: x86
URL: https://store.steampowered.com/app/1050210/The_Superla
tives_Shattered_Worlds/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 64296
--> https://bugs.winehq.org/attachment.cgi?id=64296
crashlog
On exit (closing the game) i get the crash from the attached crashlog. Patch
below is a fix. Demo is free to download.
Note: the games itsself sometimes starts, sometimes hangs with a blank screen.
That might be another bug, but could also be a problem on my side (graphics
driver?). Anyway, just trying it a few times gets me into the game
eventually...
diff --git a/dlls/user32/misc.c b/dlls/user32/misc.c
index bd4795a346..6ff0980ecd 100644
--- a/dlls/user32/misc.c
+++ b/dlls/user32/misc.c
@@ -404,7 +404,7 @@ HDEVNOTIFY WINAPI DECLSPEC_HOTPATCH
RegisterDeviceNotificationW(HANDLE hRecipien
* UnregisterDeviceNotification (USER32.@)
*
*/
-BOOL WINAPI UnregisterDeviceNotification(HDEVNOTIFY hnd)
+BOOL WINAPI DECLSPEC_HOTPATCH UnregisterDeviceNotification(HDEVNOTIFY hnd)
{
FIXME("(handle=%p), STUB!\n", hnd);
return TRUE;
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https://bugs.winehq.org/show_bug.cgi?id=46795
Bug ID: 46795
Summary: Source games crash upon launch
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
Created attachment 63817
--> https://bugs.winehq.org/attachment.cgi?id=63817
Counter-Strike: Source backtrace
I tried Black Mesa and Counter-Strike: Source and each crashed with the same
backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=47077
Bug ID: 47077
Summary: Regression: Brawlhalla crashes with latest wine
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: composizion3(a)hotmail.com
Distribution: ---
Created attachment 64267
--> https://bugs.winehq.org/attachment.cgi?id=64267
Console output.
Starting the game with latest wine-staging results in a crash.
This doesn't happen with older wine versions.
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http://bugs.winehq.org/show_bug.cgi?id=11319
Summary: GameOverlay (Steam friends In-game) crashes on start
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagman.staredsi(a)gmail.com
Created an attachment (id=10425)
--> (http://bugs.winehq.org/attachment.cgi?id=10425)
A GameOverlayRenderer log
The GameOverlayUI.exe and GameOverlayRenderer.dll (Steam in-game friends
interface) crashes on start. I attach a log created by the Steam.exe . The file
refers to GameOverlayRenderer.dll and this log attach that the dlls or exe wich
fails are:
01: hl2.exe
02: ntdll.dll
03: KERNEL32.dll
04: user32.dll
05: gdi32.dll
06: advapi32.dll
07: GameOverlayRenderer.dll
08: winex11.drv
09: imm32.dll
Also attach here a minilog (it's 2 lines) of wine trying to start
"GameOverlayUI.exe"
$ wine GameOverlayUI.exe
fixme:process:SetProcessShutdownParameters (000003ff, 00000000): partial stub.
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http://bugs.winehq.org/show_bug.cgi?id=32945
Bug #: 32945
Summary: Fetion 2013 January reported the OS version is too old
Product: Wine
Version: 1.5.23
Platform: x86
URL: http://download.fetion-portal.com/Fetion2013_January.e
xe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 43507
--> http://bugs.winehq.org/attachment.cgi?id=43507
screenshot
My computer: Fedora 16 32bit
wine-1.5.23-81-g237ed21
1. remove ~/.wine then $wine notepad to have a clean wineprefix
2. download Fetion from
http://download.fetion-portal.com/Fetion2013_January.exe
3. wine Fetion2013_January.exe
Then the program would show a dialog.
Brief Translation:
"The Version of your OS is too old. Please use an OS whose virsion is higher
than Win 2000 SP4 or Win XP SP2. Will you continue anyway?"
I chose yes, and the installation *seemed* to finish successfully.
BTW, It seems that this program has more than one bug.
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https://bugs.winehq.org/show_bug.cgi?id=47092
Bug ID: 47092
Summary: "IOPL not enabled" when trying to execute Office RT
2013
Product: Wine
Version: 4.7
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: salva.liebana(a)gmail.com
Distribution: ---
Created attachment 64289
--> https://bugs.winehq.org/attachment.cgi?id=64289
some warnings didnt appears on 4.0 but they are just warnings
Hi, ive read some topics about this problem on x86_64 and x86, and maybe this
problem with office software its solved on that platforms, not on arm. The same
problem appears on 4.0 and 4.7. the weird thing its than "IOPL" should be an
x86 related thing... and how the hell this its happening on arm software.
weird. maybe someone could explain something about it. Its just a fun project
of run windows RT programs on rpi3, and Office could be the most funnier of
all. but for now, I get that error. The compilation was the normal release
mode.
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