https://bugs.winehq.org/show_bug.cgi?id=43667
Bug ID: 43667
Summary: Crash while opening [死に逝く君、館に芽吹く憎悪]
Product: Wine
Version: 2.16
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Regression SHA1: 8DC4A583BE821761AEE1354BB3AEBE146CF8150D
Created attachment 59113
--> https://bugs.winehq.org/attachment.cgi?id=59113
The bug report
死に逝く君、館に芽吹く憎悪 is a galgame and it won't open with wine 2.16
U can download the game from https://pan.baidu.com/share/init?surl=o8OoDPg
enter A507 to extract the package and after your download enter 忧郁的弟弟 to
decrypt the package click 打开游戏.exe or to start
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https://bugs.winehq.org/show_bug.cgi?id=40527
Bug ID: 40527
Summary: "Findus bei den Mucklas" not starting
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blauerhunger(a)outlook.de
Distribution: Ubuntu
Created attachment 54348
--> https://bugs.winehq.org/attachment.cgi?id=54348
Several logs (see bug description)
I installed "Findus bei den Mucklas" in a 32-bit wineprefix. The install worked
flawlessly, but when trying to launch it it shows an error window "IO error
while installing driver!" or "Cannot open driver!" (see attachment).
I tried it with wine 1.9.8-staging and wine 1.8, both set to emulate Windows XP
and in another try set to emulate Windows NT 4.0, the logs are in the
attachment. I already made the game work on native Windows NT 4.0 and Windows
95, so it must be a wine bug. On first launch on windows it should ask for a CD
Key (Starforce DRM) and then start.
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https://bugs.winehq.org/show_bug.cgi?id=47132
Bug ID: 47132
Summary: Starcraft Remastered not starting
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: diego.lazcanoarcos(a)gmail.com
Distribution: ---
hello I'm new to wine, and I wanted to play starcraft remastered, install
everything necessary but, when I press play in battlenet, it stays stuck and
the game does not start.
002e:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for -04, bias 240, std (d/m/y): 7/04/2019, dlt (d/m/y): 8/09/2019
002e:fixme:thread:NtCreateThreadEx 0x33d748, 1fffff, (nil), 0xffffffff,
0x10863430, (nil), 6, 0, 0, 0, (nil) semi-stub!
002e:fixme:thread:NtCreateThreadEx 0x33d754, 1fffff, (nil), 0xffffffff,
0x10863410, 0xfffffffe, 6, 0, 0, 0, (nil) semi-stub!
0032:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for -04, bias 240, std (d/m/y): 7/04/2019, dlt (d/m/y): 8/09/2019
0036:fixme:kernelbase:AppPolicyGetThreadInitializationType 0xfffffffa,
0x1c2fea0
002e:fixme:thread:NtCreateThreadEx 0x33e510, 1f03ff, (nil), 0xffffffff,
0xa7e940, (nil), 6, 0, 0, 0, (nil) semi-stub!
002e:fixme:thread:NtCreateThreadEx 0x33e524, 1f03ff, (nil), 0xffffffff,
0xa7e920, 0xfffffffe, 6, 0, 0, 0, (nil) semi-stub!
002e:fixme:mpr:WNetGetUniversalNameW (L"C:\\Program Files
(x86)\\StarCraft\\Data\\data", 0x00000001, 0x33d46c, 0x33d470): stub
003c:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
003c:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not
supported
002e:fixme:process:GetProcessWorkingSetSizeEx
(0xffffffff,0x33f708,0x33f704,(nil)): stub
002e:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
002e:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
002e:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
0043:fixme:ver:GetCurrentPackageId (0x2fbfe9c (nil)): stub
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https://bugs.winehq.org/show_bug.cgi?id=47302
Bug ID: 47302
Summary: Not recognized float point in Saturn Design Toolkit
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
After install the Saturn PCB ToolKit
http://www.saturnpcb.com/download-our-pcb-toolkit/
and tried to start. I get the message:
'4,6' is not a valid float point value.
My installed system is a Ubuntu 16 with wine 4.9 English but with a latin input
method (keyboard), using "," as decimal separator. Just comment this if is
related to the issue.
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http://bugs.winehq.org/show_bug.cgi?id=31518
Bug #: 31518
Summary: Tomb Raider 4 (GOG version) software rendering crashes
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonas.th(a)web.de
Classification: Unclassified
Created attachment 41453
--> http://bugs.winehq.org/attachment.cgi?id=41453
Terminal output
Due to bug #31260 I tried the software mode of Tomb raider 4, hoping it would
yield a usable game. Sadly, it crashes.
The last two terminal lines leading up to the final crash line are possibly
related I guess. Terminal output & backtrace from the wine crash dialog is
attached
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https://bugs.winehq.org/show_bug.cgi?id=44675
Bug ID: 44675
Summary: Stories Untold: DX11 Shader is so strong that text
becomes illegible
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: rca(a)psy-q.ch
Distribution: ---
Created attachment 60683
--> https://bugs.winehq.org/attachment.cgi?id=60683
Log while playing Stories Untold
In the Windows version, the text on screen in the first chatper of this game
should be yellow and easily legible. In WINE 3.3, it's orange-red and almost
unreadable.
The attached message repeats endlessly in the log. Perhaps this issue is also
related to blur shaders in some DX11 games (e.g. Dirt 3) being too strong.
There seems to be a trend of "too much".
The following is on WINE 3.3:
https://i.imgur.com/9S6bXvv.png?1
This is how it looks on Windows:
https://i.redd.it/c3rramoeahaz.png
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https://bugs.winehq.org/show_bug.cgi?id=45071
Bug ID: 45071
Summary: Holdfast Nations at War: Player models invisible
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: cschop1(a)gmail.com
Distribution: Mint
Created attachment 61209
--> https://bugs.winehq.org/attachment.cgi?id=61209
terminal output of running the game
Player models in the game are mostly invisible. My character is always a
floating musket, and other players are floating heads with floating weapons. If
I get very close to them (within about 2 meters), their heads disappear.
Here is a link to the game in case you're not familiar with it.
http://www.holdfastgame.com/
If you need anymore stuff, go ahead and ask. Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=47303
Bug ID: 47303
Summary: Resharper CLI tools do not do anything
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: justinrun(a)gmail.com
Distribution: ---
When running the ReSharper CLI tools
(https://www.jetbrains.com/help/resharper/ReSharper_Command_Line_Tools.html),
there they do not do anything under Wine. They do not print anything to the
console. They do not throw any errors. They appear to do nothing for a couple
seconds before exiting.
In Windows, they run static analysis on C# code and output the results to the
console. For instance, `cleanupcode.exe` and `inspectcode.exe` modify code and
inspect code respectively in windows with a verbose output to stdio.
I tried both the x64 and x86 binary versions. I tried them on Devel v4.9 and
Stable v4.0. In all cases, they did nothing.
I am running Linux Mint 19.1.
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https://bugs.winehq.org/show_bug.cgi?id=39080
Bug ID: 39080
Summary: The Settlers: Rise of an Empire: world geometry broken
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52067
--> https://bugs.winehq.org/attachment.cgi?id=52067
terminal output
I believe this is different from bug #39079, because the problem isn't present
in the demo version. It was one of the updates to the game (patch 1.6 or 1.7)
which "introduced" the problem under Wine.
World geometry (terrain rendering) is severely broken in many areas, most
noticeable in the vicinity of water and hills.
It's as if part of the terrain would be rendered higher or lower than the rest
of the world, but you should see the attached screenshot.
Disabling GLSL or reducing graphical details to the minimum doesn't help.
The problem is present with nouveau and nvidia blob 340.76 too.
Wine 1.4/1.6 also have the problem.
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https://bugs.winehq.org/show_bug.cgi?id=47300
Bug ID: 47300
Summary: Flight Commander 2 Installer crashes
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 64603
--> https://bugs.winehq.org/attachment.cgi?id=64603
Crashlog
This is an old 16Bit game.
The installer (FCOM2_1/INSTALL.EXE) crashes on start with the attached error.
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