https://bugs.winehq.org/show_bug.cgi?id=47097
Bug ID: 47097
Summary: The Superlatives: Shattered Worlds Demo (from Steam)
crashes inside RegisterDeviceNotificationW
Product: Wine
Version: 4.7
Hardware: x86
URL: https://store.steampowered.com/app/1050210/The_Superla
tives_Shattered_Worlds/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 64295
--> https://bugs.winehq.org/attachment.cgi?id=64295
crash log
As the title says, demo is free to download.
Yet another one, adding DECLSPEC_HOTPATCH (see below) works around the bug.
I`ll send a patch.
diff --git a/dlls/user32/misc.c b/dlls/user32/misc.c
index d28cd9fd05..bd4795a346 100644
--- a/dlls/user32/misc.c
+++ b/dlls/user32/misc.c
@@ -363,7 +363,7 @@ DWORD WINAPI RegisterTasklist (DWORD x)
*
* See RegisterDeviceNotificationW.
*/
-HDEVNOTIFY WINAPI RegisterDeviceNotificationA(HANDLE hnd, LPVOID notifyfilter,
DWORD flags)
+HDEVNOTIFY WINAPI DECLSPEC_HOTPATCH RegisterDeviceNotificationA(HANDLE hnd,
LPVOID notifyfilter, DWORD flags)
{
FIXME("(hwnd=%p, filter=%p,flags=0x%08x) returns a fake device
notification handle!\n",
hnd,notifyfilter,flags );
@@ -393,7 +393,7 @@ HDEVNOTIFY WINAPI RegisterDeviceNotificationA(HANDLE hnd,
LPVOID notifyfilter, D
*| DEVICE_NOTIFY_WINDOW_HANDLE - hRecipient is a window handle
*| DEVICE_NOTIFY_SERVICE_HANDLE - hRecipient is a service status handle
*/
-HDEVNOTIFY WINAPI RegisterDeviceNotificationW(HANDLE hRecipient, LPVOID
pNotificationFilter, DWORD dwFlags)
+HDEVNOTIFY WINAPI DECLSPEC_HOTPATCH RegisterDeviceNotificationW(HANDLE
hRecipient, LPVOID pNotificationFilter, DWORD dwFlags)
{
FIXME("(hwnd=%p, filter=%p,flags=0x%08x) returns a fake device
notification handle!\n",
hRecipient,pNotificationFilter,dwFlags );
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https://bugs.winehq.org/show_bug.cgi?id=47191
Bug ID: 47191
Summary: CutListPlus fails during print operation
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jarnersr(a)wyomerc.com
Distribution: ---
Created attachment 64441
--> https://bugs.winehq.org/attachment.cgi?id=64441
Error window when selecting print operation
When attempting to print files from the CutListPlus program (version 2006.4.7)
the attached error window is generated.
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https://bugs.winehq.org/show_bug.cgi?id=39755
Bug ID: 39755
Summary: Spintires lags when driving through mud
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: klavkalashj(a)gmail.com
Distribution: ---
Created attachment 53029
--> https://bugs.winehq.org/attachment.cgi?id=53029
Console output from the point of starting game, enter map, driving around to
check bug and then exiting game
When standing still or driving on asphalt or grass, the game runs fine and at a
high frame rate. However, as soon as the wheels enter mud or rocky mud, the
game slows to a crawl. This happens on both highest and lowest graphics
settings. The game works fine in Windows.
System specs:
Intel cpu, i2500k
Nvidia gfx, 970GTX with newest proprietary driver
8gb ram
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https://bugs.winehq.org/show_bug.cgi?id=47155
Bug ID: 47155
Summary: Weird font issue in Leisure and Afterglow of Grisaia
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 3dw_50ssu16amyn7(a)byom.de
Distribution: Ubuntu
Created attachment 64385
--> https://bugs.winehq.org/attachment.cgi?id=64385
The Leisure of Grisaia font issue with wine
In the games The Leisure of Grisaia and The Afterglow of Grisaia the text is
not displayed properly but only generic font boxes are shown.
Every text in the novel seems to be affected but not the UI.
See attached screenshot for The Leisure of Grisaia showing the first text.
See below attachments, with a screenshot showing how it is on Windows and
console outputs for both games.
This does NOT happen with Fruit of Grisaia and The Labyrinth of Grisaia with
the same prefix.
OS: Ubuntu 18.04
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https://bugs.winehq.org/show_bug.cgi?id=47184
Bug ID: 47184
Summary: Fallout 1: mouse jitter making menu click almost
impossible after wine update from 4.6 to 4.7
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marek.schimara(a)gmail.com
Distribution: ---
Mouse pointer is jittering and jumping about (several pixels), moving about
works but clicking in the game interface (PIP, CHAR, weapons change, etc.)
requires multiple clicks to get registered and makes game difficult to play.
Problem happened after update to wine 4.7-1, solved by downgrading back to wine
4.6-1: https://koji.fedoraproject.org/koji/buildinfo?buildID=1249618 (all
x68_64 and noarch packages except -debuginfo).
Environment: Fedora 29 x86_64, Fallout 1 "Classic" (from GOG, with screen
resolution patch).
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https://bugs.winehq.org/show_bug.cgi?id=47140
Bug ID: 47140
Summary: Child of Light - no sound inside the game
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ---
Created attachment 64370
--> https://bugs.winehq.org/attachment.cgi?id=64370
terminal log
There is no sound inside the game (Child of Light), but I can hear the sound
during the cutscenes.
I tried many versions of Wine including wine-staging 4.6, and I didn't
encounter this issue. This issue happens only with wine-staging 4.7
This issue also happens with Faudio being installed or not.
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https://bugs.winehq.org/show_bug.cgi?id=47021
Bug ID: 47021
Summary: Malformed entry 58 in list file /etc/apt/sources.list
(Component)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jfairbanks37(a)gmail.com
Distribution: ---
trying to update wine in ubuntu 18.04 and ran into problems with repository
read.
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https://bugs.winehq.org/show_bug.cgi?id=46797
Bug ID: 46797
Summary: Wine does not build correctly on armv8l platforms
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: calcprogrammer1(a)gmail.com
Distribution: ---
I'm attempting to compile Hangover (https://github.com/AndreRH/hangover) for my
Raspberry Pi 3 running Gentoo aarch64, but I decided that since my Galaxy Note
8 has a better processor, I could use it for the build process. The Note 8 (at
least the version that can be unlocked) has a 64-bit Exynos processor. I
rooted it and was able to mount my Raspberry Pi's SD card in a USB reader and
chroot into the Gentoo installation.
While Hangover isn't upstream Wine, I looked at the upstream Wine's
configuration script and it has the same issues as the version used in
Hangover.
I cd'd to the Hangover directory (same as I have done on the Pi) and tried to
build. The build failed even though it worked on the Pi. The difference seems
to be that the Note 8's kernel reports "armv8l" while the Pi reports "aarch64".
Both are running the 64-bit Gentoo installation just fine, but the armv8l
architecture string breaks the configure script on Wine. Instead of hitting
the aarch64 configuration steps for 64-bit, it hits the 32-bit arm* steps and
fails.
I manually edited the existing instances of "arm*" in the configure script to
"armv7*" and added conditions for "armv8*" anywhere that aarch64 is used. This
seems to get further in the build and is still building on my phone at this
moment.
I'm not sure what the exact distinction between armv8l and aarch64 is, but I do
know armv8l kernel seems to be able to run 64-bit code.
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