https://bugs.winehq.org/show_bug.cgi?id=47472
Bug ID: 47472
Summary: aarch64 compile fails with 4.12 rebase in setupapi
patch
Product: Wine-staging
Version: 4.12
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)cchtml.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
https://github.com/wine-staging/wine-staging/commit/eba1e9b28a07fea4f823346…
The move from snprintfW() to snwprintf() causes the aarch64 compile to fail.
/usr/bin/ld: dialog.o: in function
`SetupPromptForDiskW':/builddir/build/BUILD/wine-4.12/dlls/setupapi/dialog.c:252:
undefined reference to `snwprintf'
clang-8: error: linker command failed with exit code 1 (use -v to see
invocation)
winegcc: /usr/bin/clang failed
make[1]: *** [Makefile:500: setupapi.dll.so] Error 2
make: *** [Makefile:8350: dlls/setupapi] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=47346
Bug ID: 47346
Summary: [Epic Games Launcher]Crashes when Winecfg is set to
Win10
Product: Wine-staging
Version: 4.9
Hardware: x86
URL: https://epicgames-download1.akamaized.net/Builds/Unrea
lEngineLauncher/Installers/Win32/EpicInstaller-9.13.0.
msi?launcherfilename=EpicInstaller-9.13.0.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Gentoo
Hello,
Bug easy to reproduce :
1- Download EGS
2- Install Arial fonts with winetricks
3- Install EGS and wait the update crash.
4- Launch EGS with "-SkipBuildPatchPrereq -opengl" arguments + Win7/Win8/Win8.1
= works
5- Launch EGS with "-SkipBuildPatchPrereq -opengl" arguments + Win10 = crashes
With Win7 and/or Win10, the login screen works correctly, it's the launcher
itself which does not work with Win10, see screenshots attachment. I added
output log for Win7 + Win10 too.
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https://bugs.winehq.org/show_bug.cgi?id=47273
Bug ID: 47273
Summary: Unix symlinks no longer work in wine-staging 4.8
Product: Wine-staging
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
CC: erich.e.hoover(a)gmail.com, leslie_alistair(a)hotmail.com,
z.figura12(a)gmail.com
Distribution: ---
With wine-staging-4.8, symlinks created on Linux (i.e. outside of Wine) to
directories no longer work in Wine. They show up as empty files. Previously,
and on wine-devel, they work just fine and even show up as symlinks under file
managers.
The culprit seems to be the updated ntdll-Junction_Points patchset, though I've
no idea what part of it specifically does this.
I know that support for NT symlinks and junctions was updated to differentiate
them, but IMO support for native unix symlinks should remain as it was before
this updated patchset, so they continue to work like before. Many people,
including me, rely on that for our workflow.
Unfortunately I don't know how to bisect wine-staging patches so I can't
pinpoint exactly which patch in the series is responsible for this regression.
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https://bugs.winehq.org/show_bug.cgi?id=47455
Bug ID: 47455
Summary: severe malfuction detected with keepass
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alainroy_qc(a)yahoo.ca
Distribution: ---
Created attachment 64820
--> https://bugs.winehq.org/attachment.cgi?id=64820
Wine malfunction with Keepass portable
Keepass refuses to open
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https://bugs.winehq.org/show_bug.cgi?id=47426
Bug ID: 47426
Summary: The sims 4 games crashes and freezes
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: giseeelle58(a)gmail.com
Created attachment 64774
--> https://bugs.winehq.org/attachment.cgi?id=64774
report of crash
The Sims 4 game crashes and freezes every 10 minutes
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https://bugs.winehq.org/show_bug.cgi?id=47466
Bug ID: 47466
Summary: LINE on Wine 4.12 throws an Unhandled exception
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: badflagello(a)hotmail.it
Distribution: ---
After updating Wine to 4.12 LINE (afaik should be latest version available as
july 2019) does not open anymore and throws this error:
"Unhandled exception: page fault on write access to 0x00000060 in 64-bit code
(0x00000000004024f5)."
See attached log for more info.
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https://bugs.winehq.org/show_bug.cgi?id=37443
Bug ID: 37443
Summary: Civilization 5 unhandled exeption when starting new
game /w Expansions
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ptrampau(a)gmail.com
Distribution: ---
Created attachment 49814
--> https://bugs.winehq.org/attachment.cgi?id=49814
crash output
When starting a new game Civ5 crashes during loading screen (you can hear about
half of the text narrated, then crash)
I have both Gods and Kings and brave new World Addons.
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https://bugs.winehq.org/show_bug.cgi?id=47423
Bug ID: 47423
Summary: League of Legends - Problem with starting a Game
(after Championselect)
Product: Wine-staging
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Christin.Weser(a)pwners.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64770
--> https://bugs.winehq.org/attachment.cgi?id=64770
Programm Error Details
Hi,
first: sorry for my bad English. My native language is German.
I am a Linux beginner so please don't hate me if I fail.
I installed League of Legends with snaps. The installation was fine. No
problems, no errors. After I logged in I started a Game. I could choose my
Champ and now the Game crashed. I would be really happy if there is a easy
solution.
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=47469
Bug ID: 47469
Summary: winecfg fails on winearch=""
Product: Wine
Version: 4.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rnowotny(a)rotek.at
Distribution: Ubuntu
WINE Version 4.12, winearch="", winecfg crashes, works with winearch=win32.
WINE Version 4.11, winearch="", winearch=win32 works.
Travis build, Ubuntu xenial. headless, xvfb stopped
WINE Version 4.12:
Environment:
winearch="" # (so 64 Bit)
wineprefix="/home/travis/wine/wine64"
winecfg crashes with :
wine: Unhandled page fault on write access to 0x00000030 at address 0x4024f5
(thread 000b), starting debugger...
see:
https://travis-ci.org/bitranox/lib_registry/jobs/554992058
with the same environment:
WINE Version 4.12, winearch=win32 --> WORKS !
see: https://travis-ci.org/bitranox/lib_registry/jobs/554992059
WINE Version 4.11, winearch="" --> WORKS !
see: https://travis-ci.org/bitranox/lib_registry/jobs/554992066
WINE Version 4.11, winearch=win32 --> WORKS !
see: https://travis-ci.org/bitranox/lib_registry/jobs/554992065
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https://bugs.winehq.org/show_bug.cgi?id=47474
Bug ID: 47474
Summary: After migration to wine 4.12 starting of EVE Online
throws an "Unhandled exception: page fault on write
access to 0x0040b6e0 in 64-bit code" error
Product: Wine
Version: 4.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dominik(a)kuropka.net
Distribution: ---
Created attachment 64847
--> https://bugs.winehq.org/attachment.cgi?id=64847
Error back trace
While EVE-Online was working fine with 4.11 after the migration to 4.12 this
error appears. However, EVE-Online seems to be still working fine for me if I
just close the error.
This might be related to Bug 47275 as the error message is similar.
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