https://bugs.winehq.org/show_bug.cgi?id=50037
Bug ID: 50037
Summary: wineconsole and mingw64 gdb.exe and keyboard input
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
After the last wineconsole commit, mingw64 gdb.exe(9.2) which works fine in
wine17, does not have the ability to control the keyboard input.
Any character that is typed on the keyboard is obviously not transferred to the
process in which gdb.exe is!
commit 627d31fcd9fa1e4657c781ca07ff25e437101820
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Oct 12 18:27:44 2020 +0200
wineconsole: Reimplement as AllocConsole wrapper.
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https://bugs.winehq.org/show_bug.cgi?id=47950
Bug ID: 47950
Summary: Ys: Memories of Celceta crashes on launch
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65452
--> https://bugs.winehq.org/attachment.cgi?id=65452
terminal output
Ys: Memories of Celceta crashes on launch. Clear wineprefix, launcher works,
intro videos disabled. 4.17-staging, Linux-5.2.17, RX 580, Mesa3D 19.2.1.
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https://bugs.winehq.org/show_bug.cgi?id=50169
Bug ID: 50169
Summary: Regression: Microsoft Flight Simulator X hangs on
startup (bisected)
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: czbd(a)o2.pl
CC: julliard(a)winehq.org
Regression SHA1: 871d9863bc2d1c9406b47aa644974768d5c6d2c4
Distribution: ArchLinux
Created attachment 68686
--> https://bugs.winehq.org/attachment.cgi?id=68686
Git bisect result
With the 5.22 release of Wine, Microsoft Flight Simulator X has ceased to
launch correctly - instead, it hangs on startup.
I attach the git bisect result (of regular Wine), a log taken with Wine Staging
5.21 in which I launch FSX and then close it as soon as it properly loads into
main menu, and a log taken with Wine Staging 5.22.
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https://bugs.winehq.org/show_bug.cgi?id=50240
Bug ID: 50240
Summary: CLR console applications loop output infinitely
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: major
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
When running any .NET console application, including a simple "hello world" C#
example, the first line printed with Console.WriteLine is repeated infinitely.
The easiest way to test this is to run
c:\windows\Microsoft.Net\Framework\v4.0.30319\csc.exe on a clean Wine prefix.
bisect results:
09b6efd685c585e9bcac9a42d9882ead4f84ce92 is the first bad commit
commit 09b6efd685c585e9bcac9a42d9882ead4f84ce92
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Dec 1 19:21:58 2020 +0100
server: Block console write until conhost processes ioctl.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50236
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=50204
Bug ID: 50204
Summary: wineserver from Wine 5.22-195-gcbca9f847f6 debug dumps
NLS object information on shutdown
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
since Fri Nov 27 2020 series of commits (Wine 5.22-195-gcbca9f847f6),
wineserver now debug dumps objects information on shutdown with default debug
verbosity.
--- snip ---
$ wineboot -u
...
0x2249030:1: Inode device=0x2248eb0 ino=108b5c4
0x2248eb0:1: Device dev=fd01
0x2248d20:1: Fd unix_fd=18 user=(nil) options=00000060 inode=0x2249030 unlink=0
--- snip ---
Debugging wineserver yields:
--- snip ---
...
attach 198986
Attaching to process 198986
Reading symbols from
/home/focht/projects/wine/mainline-install-x86_64/bin/wineserver...
Reading symbols from /lib64/libdl.so.2...
Reading symbols from /usr/lib/debug/usr/lib64/libdl-2.31.so.debug...
Reading symbols from /lib64/libc.so.6...
Reading symbols from /usr/lib/debug/usr/lib64/libc-2.31.so.debug...
Reading symbols from /lib64/ld-linux-x86-64.so.2...
Reading symbols from /usr/lib/debug/usr/lib64/ld-2.31.so.debug...
0x00007ff08e3c9c1a in epoll_wait (epfd=9, events=0x7ffd35ea00c0, maxevents=128,
timeout=16) at ../sysdeps/unix/sysv/linux/epoll_wait.c:30
30 return SYSCALL_CANCEL (epoll_wait, epfd, events, maxevents, timeout);
(gdb @ 1:epoll_wait) b inode_dump
Breakpoint 1 at 0x410b70: file
/home/focht/projects/wine/mainline-src/server/fd.c, line 1132.
(gdb @ 1:epoll_wait) c
Continuing.
Breakpoint 1, inode_dump (obj=0xbdf030, verbose=1) at
/home/focht/projects/wine/mainline-src/server/fd.c:1132
1132 fprintf( stderr, "Inode device=%p ino=", inode->device );
(gdb @ 1:inode_dump) bt
#0 inode_dump (obj=0xbdf030, verbose=1) at
/home/focht/projects/wine/mainline-src/server/fd.c:1132
#1 0x000000000041e813 in dump_objects () at
/home/focht/projects/wine/mainline-src/server/object.c:64
#2 0x0000000000432193 in close_socket_timeout (arg=<optimized out>) at
/home/focht/projects/wine/mainline-src/server/request.c:950
#3 0x00000000004107df in get_next_timeout () at
/home/focht/projects/wine/mainline-src/server/fd.c:953
#4 0x0000000000411c1d in main_loop_epoll () at
/home/focht/projects/wine/mainline-src/server/fd.c:599
#5 0x0000000000411f1e in main_loop () at
/home/focht/projects/wine/mainline-src/server/fd.c:986
#6 0x00000000004039fb in main ()
--- snip ---
--- snip ---
$ ls -la /proc/198986/fd
total 0
dr-x------. 2 focht focht 0 Nov 28 11:33 .
dr-xr-xr-x. 9 focht focht 0 Nov 28 11:33 ..
lrwx------. 1 focht focht 64 Nov 28 11:33 0 -> /dev/null
lrwx------. 1 focht focht 64 Nov 28 11:45 1 -> /dev/null
lr-x------. 1 focht focht 64 Nov 28 11:45 18 ->
/home/focht/projects/wine/mainline-install-x86_64/share/wine/nls/l_intl.nls
lrwx------. 1 focht focht 64 Nov 28 11:45 2 -> /dev/pts/2
lr-x------. 1 focht focht 64 Nov 28 11:45 4 -> /home/focht/.wine
lr-x------. 1 focht focht 64 Nov 28 11:45 5 ->
/tmp/.wine-1000/server-fd01-dd2014
l-wx------. 1 focht focht 64 Nov 28 11:45 6 ->
/tmp/.wine-1000/server-fd01-dd2014/lock
lrwx------. 1 focht focht 64 Nov 28 11:45 9 -> 'anon_inode:[eventpoll]'
--- snip ---
fd 18 ->
'/home/focht/projects/wine/mainline-install-x86_64/share/wine/nls/l_intl.nls'
I didn't do regression test but using above info my bet would be
https://source.winehq.org/git/wine.git/commitdiff/8fa03e494acb10303fef360b5…
("server: Create the NLS section object for the l_intl.nls file.)"
$ wine --version
wine-5.22-195-gcbca9f847f6
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50105
Bug ID: 50105
Summary: New Vegas Heap Replacer requires unimplemented d3d9
function D3DXMatrixMultiply
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: katisntgood(a)gmail.com
Distribution: ---
Created attachment 68596
--> https://bugs.winehq.org/attachment.cgi?id=68596
Crash report
New Vegas Heap Replacer, a heap replacement for Fallout: New Vegas in the form
of a modified d3d9_38.dll uses D3DXMatrixMultiply which is unimplemented in
Wine (the version used by Proton, but this isn't a problem related to that)
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https://bugs.winehq.org/show_bug.cgi?id=50192
Bug ID: 50192
Summary: [5.22 regression] Python "import sys" crashes with
Unhandled exception
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
the new wine 5.22 crashes on a simple "import sys" in Python:
$ wget https://www.python.org/ftp/python/3.8.6/python-3.8.6-embed-win32.zip &&
unzip python-3.8.6-embed-win32.zip
$ wine python.exe -c "import sys"
Unhandled exception: page fault on write access to 0x46000004 in 32-bit code
(0x7bc29c12).
00ac:fixme:dbghelp:i386_stack_walk new PC=0 different from Eip=70b75362
00ac:err:dbghelp:pe_load_msc_debug_info -Debug info stripped, but no .DBG file
in module L"python38"
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7bc29c12 ESP:0060f928 EBP:00000006 EFLAGS:00010202( R- -- I - - - )
EAX:002800e8 EBX:00000002 ECX:46000000 EDX:002800e9
ESI:00280000 EDI:00000010
Stack dump:
0x0060f928: 00280094 1037c82c 00000000 00000010
...
0x0060f978: 00000006 00000006 0060f9cc 70b74645
Backtrace:
=>0 0x7bc29c12 EntryPoint+0xffffffff() in ntdll (0x00000006)
1 0x70b74645 EntryPoint+0xffffffff() in ucrtbase (0x0060f9cc)
2 0x70b75362 EntryPoint+0xffffffff() in ucrtbase (0x0060f9cc)
3 0x101405e6 EntryPoint+0xffffffff() in python38 (0x0060f9cc)
...
12 0x7b62c6cc EntryPoint+0xffffffff() in kernel32 (0x0060ff5c)
13 0x7bc550d7 EntryPoint+0xffffffff() in ntdll (0x0060ff5c)
14 0x7bc55310 EntryPoint+0xffffffff() in ntdll (0x0060ffec)
0x7bc29c12 EntryPoint+0xffffffff in ntdll: movl %eax,0x4(%ecx)
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https://bugs.winehq.org/show_bug.cgi?id=49975
Bug ID: 49975
Summary: Battlefield 1, 4 and V not start from with
wine-staging 5.17 on
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: llenort(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68376
--> https://bugs.winehq.org/attachment.cgi?id=68376
crash dump wine-staging 5.19 - BF 1
Hi,
from Version 5.17 on, current Version 5.19, no Battlefield game i tested can't
start. Tested with wine-staging Version 5.17, 5.18 and 5.19. I attached a crash
dump file.
Wine-staging Version 5.16 works perfect for all BF Games i tested so far.
Thank you for your support.
All the Best :-)
lle
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https://bugs.winehq.org/show_bug.cgi?id=46237
Bug ID: 46237
Summary: Far 3.0 x86 crashes starting from build 5288
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
Created attachment 62934
--> https://bugs.winehq.org/attachment.cgi?id=62934
Build 5287 runs fine.
Starting from build 5288 Far 3.0 x86 crashes at startup.
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https://bugs.winehq.org/show_bug.cgi?id=49116
Bug ID: 49116
Summary: Windows 10 1903 SDK (10.0.18362.0) installer crashes
(method invocation on wrong CCW interface?)
Product: Wine
Version: 5.7
Hardware: x86
URL: https://web.archive.org/web/20200215010843/https://download.microsoft.com/download/4/2/2/42245968-6A79-4DA7-
A5FB-08C0AD0AE661/windowssdk/winsdksetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
It calls _AppDomain::CreateInstance() from unmanaged code to retrieve a COM
pointer to one of its own objects (specifically,
BootstrapperApplicationFactory, hosted in BootstrapperCore.dll), and then tries
to invoke a method on the object. The problem is that the method it invokes has
vtbl offset 0x38, but Mono gives us back what *seems* to be an IDispatch vtbl,
so it ends up invoking junk. This consistently results in an execute fault for
me.
Relevant disassembly, from mbahost.dll:
1286: 8b 45 08 >mov eax, [ebp+08h]
1289: 8d 55 fc lea edx, [ebp-04h]
128c: 52 push edx
128d: 57 push edi
128e: 53 push ebx
128f: 8b 08 mov ecx, [eax]
1291: 50 push eax
1292: ff 91 94 00 00 00 call dword [ecx+00000094h] //
CreateInstance(), apparently
1298: 8b f0 mov esi, eax
129a: 85 f6 test esi, esi
129c: 79 08 jns 12a6 // jump if SUCCEEDED
129e: 56 push esi
129f: 68 1f 02 00 00 push dword 0000021Fh
12a4: eb 48 jmp 12ee
12a6: 8b 45 fc >mov eax, [ebp-04h]
12a9: 8d 55 ec lea edx, [ebp-14h]
12ac: 52 push edx
12ad: 50 push eax
12ae: 8b 08 mov ecx, [eax]
12b0: ff 51 38 call dword [ecx+38h] // crashes
Presumably Mono is wrong in returning IDispatch here, but I'm not sure why, and
it's not clear what should be returned in its stead. The class in question
actually has a ClassInterfaceType of AutoDispatch, but maybe that doesn't
actually mean we should return IDispatch? But the CIL interface that class
explicitly implements, IBootstrapperApplicationFactory, only has one method, so
I'm not sure how an offset of 0x38 makes sense there either.
When I get the time I'll build and run a testcase...
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