https://bugs.winehq.org/show_bug.cgi?id=46236
Bug ID: 46236
Summary: Far 3.0 x64 crashes starting from build 5200
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
Distribution: ---
Created attachment 62932
--> https://bugs.winehq.org/attachment.cgi?id=62932
Build 5199 runs fine.
Starting from build 5200 Far 3.0 x64 crashes at startup.
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https://bugs.winehq.org/show_bug.cgi?id=44435
Bug ID: 44435
Summary: Call of Duty WWII crash
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 60377
--> https://bugs.winehq.org/attachment.cgi?id=60377
Wine crash log
The game installs fine but it crashes after the splash screen. I tested with
Wine 3.0.
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https://bugs.winehq.org/show_bug.cgi?id=44882
Bug ID: 44882
Summary: Call of Duty Infinite Warfare crashes after
Splash-Screen with a Direct-X Error
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
Distribution: ---
Created attachment 60948
--> https://bugs.winehq.org/attachment.cgi?id=60948
logfile (7z format) part 1
Hi,
when trying to start the game, i shows the splash screen and then shows a
message Box with an Direct-X Error (sadly in german, but you can find it in the
attached trace):
6549764:008b:Call user32.MessageBoxW(00050162,00238e80 L"Schwerwiegender
DirectX-Fehler.\n\nWeitere Hinweise finden Sie in der Readme-Datei.",00238c80
L"DirectX-Fehler",00000010) ret=140d577cb
The first number is the line number.
As i noticed that none of the newer Cod titles is working in wine and it is
still a somewhat popular gameing franchise, it would be fantastic if a dev
could take a look at the trace.
If there are any questions, i am glad to help.
Had to split the 7z logfile in 2 pieces, xaa and xab.
Thx a lot !
Christian
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https://bugs.winehq.org/show_bug.cgi?id=50213
Bug ID: 50213
Summary: Summer Pockets (demo) complains about timezone
settings.
Product: Wine
Version: 5.21
Hardware: x86-64
URL: http://suezou.dyndns.org/dl2018/key/summer_pokets/Summ
er_Pockets_trial.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 68721
--> https://bugs.winehq.org/attachment.cgi?id=68721
error dialog
Similar to bug 42719, Summer Pockets (demo version) complains about timezone
settings. It says "North Korea Standard Time", instead.
When I launch the game, it shows:
-----
日本語版Windows判定
-----
This Game is Japan Only
このゲームは日本国内でのみプレイ可能です。
動作させるには『日本語版Windows』が必要です。
コンピュータの現在のタイムゾーン設定は『North Korea Standard Time』です。
タイムゾーンを『日本(大阪、札幌、東京)』に設定してください。
ゲームを終了します。
-----
Translated:
-----
Japanese version Windows detection
-----
This Game is Japan Only
This game is only playable in Japan.
"Japanese version Windows" is required to operate.
Current timezone settings for this PC is "North Korea Standard Time".
Please set the timezone to "Japan (Osaka, Sapporo, Tokyo)".
Quitting the game.
-----
Of course, I ran it with Japan Standard Time, i.e. /etc/localtime points to
/usr/share/zoneinfo/Asia/Tokyo.
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https://bugs.winehq.org/show_bug.cgi?id=50154
Bug ID: 50154
Summary: Allow using SDL_GAMECONTROLLERCONFIG to configure SDL
controller mappings
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: braiamp(a)gmail.com
Distribution: ---
As of 5.22, the only way to modify SDL mappings is via a registry key
modification (which also has problems on bug #48545). Other applications that
support SDL allows using environmental variables to set mappings, which would
allow end users to adapt their mappings to the application adhoc rather than
having to modify the registry.
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https://bugs.winehq.org/show_bug.cgi?id=42623
Bug ID: 42623
Summary: Changing current dir ~/.wine crashes Wine
Product: Wine
Version: 2.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
When running Far 3.0.4912.x86 on MacOS 10.12.3 with Wine 2.3 Staging (because
Develop does not yet support GetStorageDependencyInformation) it crashes when
executing "cd ~/.wine":
fixme:console:GetConsoleAliasW (L"cd",0xc8e118,8192,L"cmd.exe"): stub
fixme:explorerframe:taskbar_list_SetProgressValue iface 0xbbfc80, hwnd 0x40060,
ullCompleted 1, ullTotal 1 stub!
fixme:win:FlashWindowEx 0x33e790 - semi-stub
wine: Unhandled page fault on read access to 0x00190002 at address 0x420a055d
(thread 007d), starting debugger...
And when starting Far I get lots of:
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
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https://bugs.winehq.org/show_bug.cgi?id=50236
Bug ID: 50236
Summary: Wine builtin 'winepath' doesn't show any output since
Wine 5.22
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
just found by chance ...
--- snip ---
$ export PATH=/home/focht/projects/wine/mainline-install-5.21-x86_64/bin:$PATH
$ wine --version
wine-5.21
$ winepath -u "c:"
/home/focht/.wine/dosdevices/c:/
--- snip ---
--- snip ---
$ export PATH=/home/focht/projects/wine/mainline-install-5.22-x86_64/bin:$PATH
$ wine --version
wine-5.22
$ winepath -u "c:"
--- snip ---
Same with current master HEAD.
$ wine --version
wine-5.22-260-g2ad09b01673
Regards
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https://bugs.winehq.org/show_bug.cgi?id=49969
Bug ID: 49969
Summary: Videos are not synced in X3 Reunion
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Continuing of bug https://bugs.winehq.org/show_bug.cgi?id=30364.
The game uses amstream.
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