https://bugs.winehq.org/show_bug.cgi?id=48717
Bug ID: 48717
Summary: Saints Row 2 has no sound (needs xactengine3_2.dll)
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
err:ole:CoGetClassObject class {d3332f02-3dd0-4de9-9aec-20d85c4111b6} not
registered
err:ole:CoGetClassObject no class object {d3332f02-3dd0-4de9-9aec-20d85c4111b6}
could be created for context 0x1
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http://bugs.winehq.org/show_bug.cgi?id=30364
Bug #: 30364
Summary: X3 Reunion hangs at start
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Regression SHA1: 27c4ad3bec1229020ab38ab5b45f0969204192ef
Created attachment 39694
--> http://bugs.winehq.org/attachment.cgi?id=39694
terminal output with wine-1.5.1-169-g1c62c9f
This is with X3 Reunion, game of the year edition patched to 2.5 to get rid of
CD protection. The game used to start fine, but there were some other troubles
with IAMMultiMediaStreamImpl_SetState being stub later on (bug 14398), now it
just hangs with black screen after start with terminal being flooded with
fixmes and errors until killed. (full log attached)
27c4ad3bec1229020ab38ab5b45f0969204192ef is the first bad commit
commit 27c4ad3bec1229020ab38ab5b45f0969204192ef
Author: Christian Costa <titan.costa(a)gmail.com>
Date: Tue Apr 3 07:53:50 2012 +0200
amstream: Implement IAMMultiMediaStreamImpl_SetState.
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https://bugs.winehq.org/show_bug.cgi?id=49904
Bug ID: 49904
Summary: all wine processes show a definite leak in
load_libwine()
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==24266== 50 bytes in 1 blocks are definitely lost in loss record 36 of 75
==24266== at 0x40345DC: malloc (vg_replace_malloc.c:307)
==24266== by 0x46ED0A0: build_path (loader.c:267)
==24266== by 0x46ED925: load_libwine (loader.c:920)
==24266== by 0x46EF8E3: __wine_main (loader.c:1791)
==24266== by 0x7D0015D6: main (main.c:157)
==24266==
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https://bugs.winehq.org/show_bug.cgi?id=49679
Bug ID: 49679
Summary: Regression: deadlock in installer for VB6 enterprise
edition
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comsvcs
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Distribution: ---
0368:err:ntdll:RtlpWaitForCriticalSection section 7BCC116C "loader.c:
loader_section" wait timed out in thread 0368, blocked by 00c4, retrying (60
sec)
Bisected to this commit:
ac1bb4536473eb705d5fa828406fa4eb473b9f41 is the first bad commit
commit ac1bb4536473eb705d5fa828406fa4eb473b9f41
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Thu Feb 7 12:21:34 2019 -0600
comsvcs: Create an implicit MTA thread in RegisterDispenser().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46581
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 5e4bf1bf4c22a70a87f14cc837b82c61e9d15c8e
b40e6808759cf31e7e44519110c6ed0222793ef6 M dlls
Reverse-applying that commit's changes to master fixes the problem.
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https://bugs.winehq.org/show_bug.cgi?id=48336
Bug ID: 48336
Summary: Can't connect to server with HTTP 503
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmkk(a)atlas.cz
Created attachment 66071
--> https://bugs.winehq.org/attachment.cgi?id=66071
Debug log from macos
I'm using "Sparx Enterprise Architect" on Wine@MacOS, comparing to stable Wine
4.0.3 version, new 5.0-rc2 failed to connect to cloud server with HTTP status
503. Both - stable and rc2 prefixes - are installed in parallel side by side
and set in the same way. I tried to copy log records that hopefully can relate
to the cause, but I'm not sure. Thanks for assessment.
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http://bugs.winehq.org/show_bug.cgi?id=34558
Bug #: 34558
Summary: Alawar launcher fails to start after game has been
registered
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Classification: Unclassified
Created attachment 46008
--> http://bugs.winehq.org/attachment.cgi?id=46008
Alawar launcher wine log
Alawar game launcher starts properly when the game is in trial mode, but after
it has been registered, launcher exits showing message box "Error: 198".
According to log wine complains it can not create some ole objects. Judging by
uuids it's something related to msxml, but winetricking msxml (3, 4, 6) does
not help. Attaching log with WINEDEBUG=ole
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https://bugs.winehq.org/show_bug.cgi?id=49673
Bug ID: 49673
Summary: Backpacker 3:Americana:unhandled exception
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chebanenkoigor93(a)gmail.com
Distribution: ---
Created attachment 67913
--> https://bugs.winehq.org/attachment.cgi?id=67913
backtrace
I can't run that game in Wine,and that game can't be debugged.
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https://bugs.winehq.org/show_bug.cgi?id=49661
Bug ID: 49661
Summary: Red Evil:black screen in game.
Product: Wine
Version: 5.14
Hardware: x86
URL: https://store.steampowered.com/app/1169070/RED_EVIL/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chebanenkoigor93(a)gmail.com
Distribution: ---
Created attachment 67898
--> https://bugs.winehq.org/attachment.cgi?id=67898
screenshot
There is black screen in Red Evil game,that makes it unplayable with Intel Ivy
Bridge HD Graphics.
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https://bugs.winehq.org/show_bug.cgi?id=49012
Bug ID: 49012
Summary: Application build with .NET CoreRT crashes due to FLS
callbacks not being called
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: pgofman(a)codeweavers.com
Distribution: ---
Created attachment 66990
--> https://bugs.winehq.org/attachment.cgi?id=66990
Patchset
.NET CoreRT performs thread tear down in a FLS callback which is currently not
called in Wine. If the tear down callback is not performed on thread
termination, the application later crashes on accessing the data from already
freed static TLS data storage area.
The attached patchset is fixing the issue.
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