https://bugs.winehq.org/show_bug.cgi?id=45124
Bug ID: 45124
Summary: Fortnite: crash when loading battle royal lobby
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ado92300(a)gmail.com
Distribution: ---
Created attachment 61306
--> https://bugs.winehq.org/attachment.cgi?id=61306
wine log of launching fortnite
As of Fortnite 4.0/for now, battle eye is not required to play fortnite and
when run through wine the launcher will set -nobe (no battleeye) and fortnite
launches with out this bug https://bugs.winehq.org/show_bug.cgi?id=41670. But
once you load the title screen and select battle royal it crashes without a
clear error (in wine output).
I included the log of wine64 (Wine 3.7 Staging) and the UE4 Log for fortnite
the only dll override set is shcore to disabled because the launcher wont load
with it
note: sometimes i can hear the battle royal intro video but never see it
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http://bugs.winehq.org/show_bug.cgi?id=12443
Summary: Multi-monitor handling in ddraw/d3d
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In bug 1347, I write:
I'm guessing slideshows in Picasa with multi-monitors is affected by this as
well. When starting the slideshow, the entire screen gets blanked. After the
slideshow ends, the screen that showed the slideshow gets restored, but the
secondary screen remains blank until it gets drawn over.
Stefan replied:
This could as well be a bug with multi-monitor handling in ddraw, as ddraw is
pretty ignorant to that.
Yes, a bug on d3d multi-monitor handling is a good idea I think.
Thus this bug serves as a reminder to look at multi-monitor handling issues in
ddraw/d3d.
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http://bugs.winehq.org/show_bug.cgi?id=14398
Summary: X3 Reunion crash on opening comm menu
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.egosoft.com/games/x3/info_en.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo.bueti(a)gmail.com
Created an attachment (id=14712)
--> (http://bugs.winehq.org/attachment.cgi?id=14712)
The console outuput when game hangs
When selecting a ship and pressing C to open comms dialog the game hangs, there
are several fixme:amstream lines in console that don't stop showing while games
is hang. After pressing Ctrl-c in console I got the output to report the error
here (attached).
This was tested on openSuSe 10.3, kernel 2.6.22.18-0.2-default and Wine 1.1.0
without modifications.
Also videos and sounds aparently in mp3 format don't play. I found that I'm not
the only having this problem and seems to be related to amstream.dll. Also
tried using native dll but don't help (game crashes and return to console).
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https://bugs.winehq.org/show_bug.cgi?id=49823
Bug ID: 49823
Summary: Wine-staging 5.17 build fails on older Debian/Ubuntu
versions
Product: Wine-staging
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Building the wine-staging packages failed on Debian 9, Ubuntu 16.04, and Ubuntu
18.04. No problem on newer Debian/Ubuntu versions, Fedora, or the wine-devel
packages.
[ 846s] unix/file.c: In function 'FILE_CreateSymlink':
[ 846s] unix/file.c:6093:48: error: 'RENAME_EXCHANGE' undeclared (first use in
this function); did you mean 'SONAME_LIBSANE'?
[ 846s] if (!renameat2( -1, tmplink, -1, unix_src, RENAME_EXCHANGE ))
[ 846s] ^~~~~~~~~~~~~~~
[ 846s] SONAME_LIBSANE
[ 846s] unix/file.c:6093:48: note: each undeclared identifier is reported only
once for each function it appears in
[ 846s] unix/file.c: In function 'FILE_RemoveSymlink':
[ 846s] unix/file.c:6418:49: error: 'RENAME_EXCHANGE' undeclared (first use in
this function); did you mean 'SONAME_LIBSANE'?
[ 846s] if (!renameat2( -1, tmpfile, -1, unix_name, RENAME_EXCHANGE ))
[ 846s] ^~~~~~~~~~~~~~~
[ 846s] SONAME_LIBSANE
[ 846s] Makefile:945: recipe for target 'unix/file.o' failed
[ 846s] make[2]: *** [unix/file.o] Error 1
[ 846s] make[2]: Leaving directory '/usr/src/packages/BUILD/dlls/ntdll'
[ 846s] Makefile:9337: recipe for target 'dlls/ntdll' failed
[ 846s] make[1]: *** [dlls/ntdll] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=49790
Bug ID: 49790
Summary: wine (staging) from 5.13 to current 5.16 - qclauncher
hangs (on access to a lock file?)
Product: Wine-staging
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)lam.pl
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Because Bethesda.net Launcher doesn't work in WINE, qclauncher has been a great
tool to start Quake Champions in WINE for pure BNL accounts (non-Steam).
On Fedora (which uses wine-staging), I can't run qclauncher on any wine
(staging) newer than 5.12.
To reproduce qclauncher's problem, you don't need the game or Bethesda account.
All you need is to:
- grab the newest qclauncher.exe -
https://github.com/syncore/qclauncher/releases/tag/v1.06 and extract that into
a directory
- cd <said directory>
- touch data.qcl
- ./qclauncher.exe
Because the configuration file is 0 bytes, it should pop up an error saying
"Your data.qcl is from an old version (...) You must restart (...)". That's the
expected behavior for this test scenario. At least it was able to open the
file, see that it's empty and display a dialog. It will remove the empty
data.qcl file and you need to touch (re-create) it before test with a different
WINE version.
In current wine-staging, the pop-up never appears. Instead, wine apparently
hangs completely, doesn't show any window, doesn't react to ^C/^\, but can be
killed.
My history with this problem:
- 5.9 works
- 5.10 had the same issue
- not sure about 5.11
- 5.12 works
- 5.13, 5.14, 5.15, 5.16 (newest at the time of writing) all have the bug
Because I found a way to reproduce the hang without qclauncher ever trying to
launch the game, I'm now suspecting (actually, pretty convinced) that the hang
occurs during access to the data.qcl file. The program creates a file
"qcl.lock" and perhaps this locking mechanisms got broken?
This should be 100% reproducible without any requirements (other than grabbing
qclauncher from github), but please let me know if it somehow isn't. Many
thanks in advance!
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https://bugs.winehq.org/show_bug.cgi?id=49645
Bug ID: 49645
Summary: Adobe Photoshop CC 2018 crashes at every "cancel"
interaction
Product: Wine-staging
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l4vebs1mx(a)relay.firefox.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67846
--> https://bugs.winehq.org/attachment.cgi?id=67846
Backtrace Error Log
I have been running Adobe Photoshop CC 2018 flawlessly from 5.10 onwards, but
since staging 5.12 a usage breaking error appears:
Whenever I cancel / close a dialogue by exiting it (via clicking cancel or
esc), the bug occurs: Photoshop has presented an error dialogue "Could not
complete your request" for every canceled interaction (example: using the crop
tool and then using escape to not commiting the action). Since 5.12, this
dialogue does not appear, instead the program crashes to Desktop.
Any help would be much appreciated...
Thank you all!
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https://bugs.winehq.org/show_bug.cgi?id=49826
Bug ID: 49826
Summary: Wine-staging 5.17.1 build fails in winegstreamer in
Ubuntu 16.04 and Debian 9
Product: Wine-staging
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Bug 49823 is fixed with 5.17.1 and Ubuntu 18.04 builds, but Debian 9 and Ubuntu
16.04 now fail in winegstreamer:
[ 886s] media_source.o: In function
`winegstreamer_stream_handler_create_object':
[ 886s] ./dlls/winegstreamer/media_source.c:1101: undefined reference to
`gst_structure_get_list'
[ 886s] collect2: error: ld returned 1 exit status
[ 886s] winegcc: /usr/bin/gcc failed
[ 886s] Makefile:719: recipe for target 'winegstreamer.dll.so' failed
[ 886s] make[2]: *** [winegstreamer.dll.so] Error 2
[ 886s] make[2]: Leaving directory
'/usr/src/packages/BUILD/dlls/winegstreamer'
[ 886s] Makefile:9448: recipe for target 'dlls/winegstreamer' failed
[ 886s] make[1]: *** [dlls/winegstreamer] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=49714
Bug ID: 49714
Summary: Page fault when running winecfg or wineboot
Product: Wine-staging
Version: 5.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 67968
--> https://bugs.winehq.org/attachment.cgi?id=67968
terminal output
Wine-Staging@68c50a8fb4cbb402a2cd22b48b58852437104bd2
produces page faults when issuing either winecfg or wineboot -u.
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https://bugs.winehq.org/show_bug.cgi?id=49708
Bug ID: 49708
Summary: wine-staging 5.15 fails to compile on GCC 4.9.2 with
default flags (for loop initialization in
mfplat-streaming-support)
Product: Wine-staging
Version: 5.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hello,
Using GCC 4.9.2 with default flags (=no CCFLAGS or custom options used),
compiling wine-staging 5.15 fails with:
/media/wine-shares/git/dlls/mf/topology.c: In function
‘topology_loader_enumerate_output_types’:
/media/wine-shares/git/dlls/mf/topology.c:1979:5: error: ‘for’ loop initial
declarations are only allowed in C99 or C11 mode
for (unsigned int i = 0; i < num_activates; i++)
^
/media/wine-shares/git/dlls/mf/topology.c:1979:5: note: use option -std=c99,
-std=gnu99, -std=c11 or -std=gnu11 to compile your code
That construct only appears in wine-staging patchset
'mfplat-streaming-support'.
Regards.
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