http://bugs.winehq.org/show_bug.cgi?id=25390
Summary: wineconsole doesn't returns exit code of subprocess
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cblp(a)cblp.su
wineconsole should exit with the code, that was returned by nested command.
Example 1.
$ wineconsole cmd
CMD Version 1.2
> thereisnosuchcommand
File not found
> echo %ERRORLEVEL%
9009
> exit
$ echo $?
0
Example 2.
$ wineconsole thereisnosuchcommand
wine: cannot find L"C:\\windows\\system32\\thereisnosuchcommand.exe"
wineconsole: Starting command "thereisnosuchcommand" failed.
The command is invalid.
$ echo $?
0
And always 0, regardless of subprocess.
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https://bugs.winehq.org/show_bug.cgi?id=43166
Bug ID: 43166
Summary: Skyrim on FreeBSD will only work a few seconds after
being in the world (after the menu)
Product: Wine
Version: 2.7
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 58421
--> https://bugs.winehq.org/attachment.cgi?id=58421
Output of the terminal at the exact moment when the problem occurs
Everything is working fine until I load a saved game to continue my old
character from FreeBSD.
It will work the same way as on GNU/Linux for just a few seconds then will
freeze while the led of my hard drive disk will stay lit as to say my hard
drive disk is working a lot. After a few seconds, the game will close, the hard
drive disk led will turn off and I'll be back to my desktop.
I added the
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https://bugs.winehq.org/show_bug.cgi?id=40718
Bug ID: 40718
Summary: Error in `C:\Program Files\Statgraphics\Statgraphics
Centurion XVII.I\CrashSender1402.exe': double free or
corruption (!prev): 0x7d30f2f8
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jibanes(a)gmail.com
Distribution: ---
Created attachment 54616
--> https://bugs.winehq.org/attachment.cgi?id=54616
screenshot
Bug present on Wine Staging 1.9.11 and Wine Devel 1.9.11.
Application: Statgraphics Centurion (30 days free trial available) 17.1.12
(32-bit).
Steps to reproduce:
File->Open->Open StatFolio->acceptance chart.sgp
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https://bugs.winehq.org/show_bug.cgi?id=44408
Bug ID: 44408
Summary: Tetris for Windows has wrong colors for the game
pieces and the score box
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikeonthecomputer(a)gmail.com
Distribution: ---
Created attachment 60331
--> https://bugs.winehq.org/attachment.cgi?id=60331
Tetris with wrong colors
This game is the 16-bit EXE from the Windows Entertainment Pack, dated 1991.
While playing, the pieces look like they might have inverted colors, very
distracting.
Wine 3.0 is exhibiting this issue while Wine 2.0 played the game correctly.
Both cases, running on 64-bit Arch Linux with a 64-bit wine prefix.
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https://bugs.winehq.org/show_bug.cgi?id=49712
Bug ID: 49712
Summary: Magic: The Gathering Arena fails to connect to server
(Regression)
Product: Wine
Version: 5.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theferdi265(a)gmail.com
Distribution: ---
When running Magic: The Gathering Arena with Wine 5.15, the game fails to
connect to the server and is therefore unplayable. The game connects and runs
fine with Wine 5.14.
Program used: Magic: The Gathering Arena
Installer Download link:
https://mtgarena.downloads.wizards.com/Live/Windows32/versions/3059.807586/…
(latest link can be retrieved at
https://mtgarena.downloads.wizards.com/Live/Windows32/version)
Setting up and running the program in the same way I tested can be done with
this script: https://github.com/Ferdi265/mtga-wine/
Expected behaviour (Windows and Wine 5.14): Game connects and downloads assets
after installation
Actual behaviour (Wine 5.15): Game displays a connection error message
Linked are logs from running the above script to install and run the game in a
fresh wine prefix. Since the game is slow and prone to crashes with wine and
DXVK fixes this, I also installed and ran with DXVK _after_ the test without
DXVK.
Logs: https://gist.github.com/Ferdi265/aa5b598d8d6d0ed9d6e1fc11af014072
(didn't attach since the bug form only allows one attached file)
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https://bugs.winehq.org/show_bug.cgi?id=49019
Bug ID: 49019
Summary: L2 Smart Guard 3.0
Product: Wine-staging
Version: 5.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tlopessergio(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Error when startup program: 0301 0xc0000002
Version 5.2 fixed some bug, but this remains.
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https://bugs.winehq.org/show_bug.cgi?id=49688
Bug ID: 49688
Summary: Gray Matter crashes after skipping intro
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67930
--> https://bugs.winehq.org/attachment.cgi?id=67930
xact3
New Game -> Esc -> Skip Video
0484:fixme:xact3:fact_notification_cb Callback
XACTNOTIFICATIONTYPE_SOUNDBANKDESTROYED
wine-5.14-132-g1ec8bf9b73
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https://bugs.winehq.org/show_bug.cgi?id=49880
Bug ID: 49880
Summary: World of Warcraft - Shadowlands/PTR (9.0.1)
Stuttering/low performance
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Using wine-5.17 + winebuild-pe_syscall_thunks from:
https://github.com/wine-staging/wine-staging/tree/master/patches/winebuild-…
launches and are playable.
Same with full wine-staging-5.17. Tested with DXVK (-d3d11 option) and wined3d
(-d3d11legacy option) (Wined3d is somewhat unplayable anyway, with graphical
artifacts ref. bug #49639).
However, the performance is rather abysmal in terms of stuttering.
Using the same setup and same prefix for the _retail_ 8.3.0 version, has no
concerning problems.
The stuttering seems highly related to when stuff are loaded from disk, as it
stutters/freezes (for 1-2 seconds) whenever there are some enteties (other
players for instance) coming into view, and stuff are loaded from disk. Same
can be observed when using the "Dressing room" to browse through different
items. Every time you "flip a page", there will be a quick stutter along with
the hdd led. This does NOT happen for _retail_.
Doing a WINEDEBUG=+seh log from _ptr_ 9.0.1 generates a 5GB log before login
screen. Doing the same for _retail_ 8.3.0 generates appx 25MB.
It is not possible to run _ptr_ 9.0.1 with anything < wine-staging-5.13 due to
some change requiring ntdll built as PE lib (--with-mingw). _retail_ runs fine
with older wine - eg. 4.16 -> 5.7 --with-mingw or --without-mingw, but also
require --with-mingw when run using >= 5.13.
Afaik World of Warcraft _retail_ does not work with wine-staging-5.11 -> 5.12
due to the aforementioned changes to ntdll and PE lib.
What logs should i post to provide some useful info?
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http://bugs.winehq.org/show_bug.cgi?id=36778
Bug ID: 36778
Summary: Webbrowser can't show local images (urls)
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: ocean04(a)suomi24.fi
Created attachment 48844
--> http://bugs.winehq.org/attachment.cgi?id=48844
Sample + source
Attached sample code is used to show html previews
Extract zip to c:/ (.wine/drive_c/) Run imagepreview.exe and click button.
It should show test.jpg, but instead broken image icon.
Sample works if replace "file:///c:/test.jpg" with some http url.
Workaround winetricks ie8
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https://bugs.winehq.org/show_bug.cgi?id=43604
Bug ID: 43604
Summary: FreeBSD → GL_INVALID_VALUE error generated. Program
handle does not refer to an object generated by
OpenGL.
Product: Wine
Version: 2.15
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 59019
--> https://bugs.winehq.org/attachment.cgi?id=59019
General output
FreeBSD/i386 11.1
Wine staging 2.15 (CSMT enabled)
GTX 765m (nvidia-driver-375.66)
Set to Windows XP
I installed Steam then Hitman Blood Money and when I want to play it, I arrive
correctly to the main menu (the main menu is using the game engine, it's not a
video), I can start a new game, the videos are working, preparing the mission
too THEN when the loading screen appears, most of time, it will be black. It
will load but I won't see the people to kill nor the loading red bar.
In the game, I'll see nothing but the HUD, I can move, the sound is working,
the game is working correctly but I'll see nothing from the game, black screen
but the HUD.
Generally, when you go in front of a camera, on the right of the screen, you
will see what the camera sees. This, even is the game is black, I will
correctly see what the camera is seeing, I'll see my Hitman moving but on the
rest of the game, it is still black. The camera is in real-time, it's not a
video, it uses the game engine to display what the camera sees.
I built Wine by myself, I didn't apply any patch at all.
I tried without CSMT, it's exactly the same.
The output of my terminal is huge so I cut repeating parts to show you what it
says.
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