https://bugs.winehq.org/show_bug.cgi?id=52280
Bug ID: 52280
Summary: wine's default registry value should set EnableLUA to
0 instead of 1
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Wine sets the following to 1 (activate) but does not include the function, so
the default should be 0.
HKEY_LOCAL_MACHINE/Software/Microsoft/Windows/CurrentVersion/Policies/System/
EnableLUA
I found this when using Dragon NaturallySpeaking 12.5.
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https://bugs.winehq.org/show_bug.cgi?id=52268
Bug ID: 52268
Summary: In some games repeated gstreamer usage leads to
allocation failure segmentation fault.
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: billfleming11(a)gmail.com
Distribution: ---
In some games videos will work fine in modern wine releases but after playing
multiple videos in a single game session the following error will be observed
(coming from gstreamer?) then the game will segfault:
(wine:1987648): GLib-ERROR **: 11:01:31.864: ../glib/glib/gmem.c:112: failed to
allocate 3145099 bytes
In one simple example launching the Trails to Zero game (after beating it to
unlock the movie viewer) you can launch straight into the movie viewer and
watch a short 5 second video. Then repeat until the game crashes. In this case
the video file is only about 4.6MB.
On the first play as observed in some task viewer the game's memory usage will
climb to about 0.8GB. Then on second play the game's memory will climb to about
0.9GB. On the third time playing the movie the first few frames will show then
the game crashes at about 1.0GB.
Added attachment from almost latest builds from about yesterday. Both normal
build and tkg build since it uses different gcc/mingw. It seems that building
wine using tkg's scripts with his "mostlyportable-gcc" 11.2.1 doesn't make a
difference on the crash. Also tried lib32-glibc-force-mmap but that didn't make
a difference either. 32-bit prefix used here. ~20GB system RAM still available.
May not be our bug but going to report since maybe other games have similar
crashing issues that could prevent them from being fully playable if they crash
after x number of videos. This game is only fully playable if you save, quit,
and re-open the game after it plays certain cutscenes, as it might crash on the
next cutscene if you don't restart the game.
Note that in the games that have these video crashes I think it has always
crashed in wine so it isn't necessarily a regression. At least I'm not going to
take to the time to dig up 1+ year old wine to prove its a regression unless
someone tells me an old log file would be useful.
Attachment is WINEDEBUG=+quartz,+gstreamer GST_DEBUG=6
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https://bugs.winehq.org/show_bug.cgi?id=52310
Bug ID: 52310
Summary: Edison Economy Professional crashes on start
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 71468
--> https://bugs.winehq.org/attachment.cgi?id=71468
crashlog
Just running EdisonP.exe results in said crash.
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https://bugs.winehq.org/show_bug.cgi?id=52309
Bug ID: 52309
Summary: AVR Studio fails to start
Product: Wine-staging
Version: 7.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The program can be installed, but AVRStudio.exe crashes when opened.
Bisected to
https://github.com/wine-staging/wine-staging/blob/master/patches/winex11-_N…
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https://bugs.winehq.org/show_bug.cgi?id=52304
Bug ID: 52304
Summary: Purble Place text renders incorrectly and crashes when
launching game
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crylo(a)riseup.net
Distribution: ---
Created attachment 71461
--> https://bugs.winehq.org/attachment.cgi?id=71461
backtrace
Tried playing Purble Place to relive my childhood, but text renders badly (main
screen has |49692|BAP_U|PURBLE PLACE//The title shadow on the main menu) and
whenever I try to launch a game, it crashes.
https://win7games.com/#games
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http://bugs.winehq.org/show_bug.cgi?id=20421
Summary: Return to Mysterious Island doesn't start
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thezood(a)gmail.com
Created an attachment (id=24240)
--> (http://bugs.winehq.org/attachment.cgi?id=24240)
Terminal output
The game Return to Mysterious Island (demo) doesn't start, just crashes. I've
tried both wine 1.1.31 and 1.0.1. This is supposedly a regression since it has
been known to work (according to AppDB) but was discovered to be broken some
time last year.
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http://bugs.winehq.org/show_bug.cgi?id=13277
Summary: Return to Mysterious Island crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download19.gamershell.com/cgi-
bin/fhx.pl?auth=a1ktbHC%2FAIL22&id=7332&ts=1211019002&ca
t=demo&filename=RtMIDemo-US.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=13126)
--> (http://bugs.winehq.org/attachment.cgi?id=13126)
minimal patch to fix the crash
As reported on wine-users list this game ran fine in wine-09.58, but now just
crashes. The patch that broke the app appeared to be
http://www.winehq.org/pipermail/wine-cvs/2008-April/043077.html
Attached is a minimal patch that makes the game start fine again but i haven't
got a clue of it's correct ;)
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https://bugs.winehq.org/show_bug.cgi?id=43764
Bug ID: 43764
Summary: Cannot link bug report to application
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9xzsnuwq9h(a)snkmail.com
Distribution: ---
When trying to link a bug report (43763) to
https://appdb.winehq.org/objectManager.php?sClass=version&iId=1168 I get the
following error:
Fatal error: iBuglinkId should be a numeric value. Please try clearing out
your cookies. If the problem continues please email appdb(a)winehq.org with the
error text.
Tried multiple times clearing the cookies, appdb as well as bugs.winehq.org.
Bug report is freshly created.
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http://bugs.winehq.org/show_bug.cgi?id=26310
Summary: Return to Mysterious Island: mouse behaves erratically
in the menus
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=33537)
--> (http://bugs.winehq.org/attachment.cgi?id=33537)
terminal output
This bug affects several, if not all adventure games from the developer Kheops
Studio.
Symptom: After starting the game the main menu appears but the mouse pointer
seems to be stuck: it won't move. If you move your mouse constantly the mouse
pointer begins to move after a couple of seconds. As soon as you stop moving
your mouse, the pointer is stuck again and it takes several seconds to catch up
again with the actual mouse movement.
Once you manage to get into the game the mouse pointer behaves correctly (it
moves continuously)... until you press the right-mouse button to bring up the
inventory screen: the mouse pointer behaves the same way as in the main menu.
f46bd50a806e3d3707bab3ed3649e107adca3630 is the first bad commit
commit f46bd50a806e3d3707bab3ed3649e107adca3630
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 2 16:28:23 2011 +0100
winex11: Get rid of the ClipCursor and SendInput entry points.
The commit cannot be reverted cleanly on Wine-1.3.15,
git checkout f46bd50a806e3d3707bab3ed3649e107adca3630 >>the issue is present
git reset --hard HEAD^ >>restores the original behaviour (the mouse pointer
is moving solidly although it is slow as reported in bug #20947).
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http://bugs.winehq.org/show_bug.cgi?id=11736
Summary: Return to Mysterious Island crashes on startup
sometimes.
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bmd_1985(a)hotmail.com
Created an attachment (id=10985)
--> (http://bugs.winehq.org/attachment.cgi?id=10985)
wine log
Return to Mysterious Island crashes on startup before it gets to the logo,
basically reolution changes and thats as far as it gets before crashing. The
interesting thing is that this dose not always happen, often it runs normally
as it has in pervious versions of wine.
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