https://bugs.winehq.org/show_bug.cgi?id=47195
Bug ID: 47195
Summary: Safrosoft RoX is rendered wrong in HiDPI
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 64447
--> https://bugs.winehq.org/attachment.cgi?id=64447
RoX with DPI 192
When using winecfg to set the screen resolution to bigger than the default
96DPI, the gui of the program doesn't scale properly. See screenshots. Not 100%
sure this is a wine issue though.
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https://bugs.winehq.org/show_bug.cgi?id=47196
Bug ID: 47196
Summary: Safrosoft RoX doesn't appear in the taskbar
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game can be started and played, but it doesn't appear in the taskbar.
I'm using KDE5 Plasma, if that is relevant.
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https://bugs.winehq.org/show_bug.cgi?id=43180
Bug ID: 43180
Summary: KnightOfKnights crashes without native d3dxof
Product: Wine
Version: 2.10
Hardware: x86
URL: http://ftp.vector.co.jp/34/19/1946/Knight050.lzh
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dxof
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58451
--> https://bugs.winehq.org/attachment.cgi?id=58451
Logfile
This is an old freeware game that seems to use DirectX7. It has a lot of
issues, black textures are addressed in Bug 43159.
Without native d3dxof, when starting the game, the game crashes.
When testing the game, it's advised to check "emulate a virtual desktop" in
winecfg, since it only supports low-resolution fullscreen mode and is prone to
crashes.
Also, when you have a gamepad plugged in it might not accept keyboard input,
keep that in mind when testing.
To work around other issues that crash the game, please run "winetricks gmdls
directmusic".
How to test:
To select an option, press x. Just click through your way through.
When in "Stage Select", move left with the arrow keys, then press x.
Press x again to start the game.
It then crashes.
Logfile attached, but it's pretty useless I think.
Download link attached.
There is a way to make it start without crashes, by patching the executable.
If you turn the conditional branch at 0x00424474 into an unconditional jump,
the game will load.
Please note that this hack makes the game start, but the character models are
visibly broken. If the same change is applied while the native d3dxof is used,
it still renders fine.
I'm trying to find the cause, but I'm not yet very good at this, and don't
really know how to go about it, so help is appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=53102
Bug ID: 53102
Summary: UbisoftConnect: Initialization fails with 7.10
(dlls/cryptnet)
Product: Wine
Version: 7.10
Hardware: x86-64
URL: https://ubistatic3-a.akamaihd.net/orbit/launcher_insta
ller/UbisoftConnectInstaller.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
CC: hans(a)meelstraat.net
Regression SHA1: f74271648776969cc8d4b914ac8d409c4f37f6d5
Distribution: Debian
Created attachment 72536
--> https://bugs.winehq.org/attachment.cgi?id=72536
Initialization step
Hi,
This commit breaks UbisoftConnect in a fresh install or clean wineprefix when
the application initializes for the 1st time.
If the application was installed and launched once with wine 7.9, it possible
to launch it with wine 7.10.
I attach 2 screenshots :
- The initialize step
- The error message about connection lost
Revert the bad commit allow to pass the initialization step.
How to reproduce :
- install corefonts in a clean prefix
- install UbisoftConnect
- Log in to your Ubi account
- Initialization step fails.
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https://bugs.winehq.org/show_bug.cgi?id=9127
aho.ka(a)zoho.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|aho.ka(a)zoho.com |
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https://bugs.winehq.org/show_bug.cgi?id=46718
Bug ID: 46718
Summary: IDispatch.Invoke cause 80020005 error on out IUnknown
Param
Product: Wine-staging
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexeev(a)krista.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63688
--> https://bugs.winehq.org/attachment.cgi?id=63688
AutoObjectCmd.exe test with required lib
IDispatch.Invoke cause 80020005 error on out IUnknown param, when call argument
is IDispatch. Sounds like right result, but Windows try to cast out parameter
to argument type. Attached application with library should fail in Wine on such
call - simple run AutoObjectCmd.exe.
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Dominik Reichardt <winehq-bugzilla(a)reichardt.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winehq-bugzilla(a)reichardt.d
| |e
--- Comment #107 from Dominik Reichardt <winehq-bugzilla(a)reichardt.de> ---
A friend fixed the Ultima IX video playback issues by installing
gstreamer1.0-plugins-ugly:i386.
Maybe this is a good starting point?
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http://bugs.winehq.org/show_bug.cgi?id=29974
Bug #: 29974
Summary: StarBurn crashes on disabling skins
Product: Wine
Version: 1.4-rc4
Platform: x86-64
URL: http://www.starburnsoftware.com/products/starburn/down
load/download-starburn-free
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 39020
--> http://bugs.winehq.org/attachment.cgi?id=39020
Terminal output
StarBurn crashes a moment after disabling skins within the program. This option
is at view -> skin -> disable.
Workaround: native uxtheme.dll
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https://bugs.winehq.org/show_bug.cgi?id=53893
Bug ID: 53893
Summary: ws2_32:sock - test_WSASocket() gets an unexpected raw
protocol name in French on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ws2_32:sock - test_WSASocket() gets an unexpected raw protocol name in French
on Windows:
sock.c:2952: Test failed: got szProtocol L"TCP/IP MSAFD [RAW/IP]".
See: https://test.winehq.org/data/patterns.html#ws2_32:sock
The test only gets this protocol name when running in a French local which
means it may actually be translated (though it's not obvious looking at it).
Could this mean that the "Some Win7 machines" case is also because of
translations?
This failure started with the commit below:
commit 4c67e0fb7917025646725d2b6133e0778802afe1
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Tue Jul 5 11:33:51 2022 -0500
ws2_32: Add ipv4 raw socket protocol info.
Signed-off-by: Paul Gofman <pgofman(a)codeweavers.com>
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