http://bugs.winehq.org/show_bug.cgi?id=33492
Bug #: 33492
Summary: Yukon Trail installer fails to install its font
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer, win16
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 10349
Classification: Unclassified
The installer will offer to let you install its custom font (optional, not
required). If you choose to, it then fails, saying:
=========
FATAL ERROR AT SCRIPT LINE 260
Cannot find section header
=========
if you open ~/.wine/drive_c/windows/win.ini, and add:
[fonts]
to the end, the font will install fine
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http://bugs.winehq.org/show_bug.cgi?id=58812
Bug ID: 58812
Summary: PlayOnline Viewer: Application runs and works
otherwise, but only shows a black screen.
Product: Wine
Version: 10.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Regression SHA1: 7abf4432a7dfdc044f0458f2457829038dc497f0.
Distribution: Gentoo
Created attachment 79467
--> http://bugs.winehq.org/attachment.cgi?id=79467
terminal output from a bad run
After 7abf4432a7d [1], the PlayOnline Viewer runs and seems functional, but
only shows a black screen.
There doesn't seem to be anything out of the ordinary in the terminal output,
aside from a flood of:
libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering.
Last tested at 'wine-10.17'.
Thank you!
1.
https://gitlab.winehq.org/wine/wine/-/commit/7abf4432a7dfdc044f0458f2457829…
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http://bugs.winehq.org/show_bug.cgi?id=58816
Bug ID: 58816
Summary: macOS: Window focus / activation issue
Product: Wine
Version: 10.17
Hardware: x86-64
OS: MacOS
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: huw.davies(a)physics.ox.ac.uk
Start wordpad on macOS and note that it doesn't correctly accept foucs and
update the mouse cursor. Grabbing the title bar and dragging it seems to make
things work again.
Regression caused by commit:
commit 1d10eb5e9f0ece8967bc54f8d4083434c1e3c65a
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Fri Oct 3 11:13:55 2025 +0200
win32u: Process internal hardware messages while waiting.
They don't produce any window messages and should be processed as
soon as possible.
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http://bugs.winehq.org/show_bug.cgi?id=58391
Bug ID: 58391
Summary: Exact Audio Copy: Unable to interface with DVD drive
on WoW64
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sterophonick(a)gmail.com
Distribution: ---
Created attachment 78798
--> http://bugs.winehq.org/attachment.cgi?id=78798
Log without flags.
Earlier today, Arch Linux migrated over to only shipping WoW64 with its WINE
builds, which appears to have borked EAC's ability to interface with the host's
disk drive. A dropdown that once printed an identifier for the drive, now
prints only "Adapter: 1 ID: 0" and no ability to otherwise control the
program or drive. None of this is the case in Arch's build of 10.8, where Win32
is available.
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https://bugs.winehq.org/show_bug.cgi?id=56915
Bug ID: 56915
Summary: Autodesk Fusion requires GetUserLanguages which is not
implemented
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: busko.lukasz(a)pm.me
Distribution: ---
Created attachment 76735
--> https://bugs.winehq.org/attachment.cgi?id=76735
logs
Unfortunately fusion from first july requires this function to launch SSO
service. I hope its possible to implement this function in limited time space.
Thanks in advance.
Unhandled exception: unimplemented function bcp47langs.dll.GetUserLanguages
called in 64-bit code (0x006fffffc23de7).
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http://bugs.winehq.org/show_bug.cgi?id=58229
Bug ID: 58229
Summary: _SH_SECURE sharing flag is not supported and causing
_wfsopen to fail
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: bruvzg13(a)proton.me
Distribution: ---
Calling _wfsopen with _SH_SECURE sharing flag result in failure and
"012c:err:msvcrt:_wsopen_dispatch Unhandled shflags 0x80" error in the
terminal.
0x80 value correspond to _SH_SECURE
Discovered while debugging Godot Engine -
https://github.com/godotengine/godot/pull/106392
Seems like the case for this flag is missing:
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/msvcrt/file.c?ref_ty…
The flag is documented as "shared read, exclusive write access"
(https://learn.microsoft.com/en-us/cpp/c-runtime-library/sharing-constants?v…),
and the issue can be worked around by substituting it with "(mode_flags ==
READ) ? _SH_DENYWR : _SH_DENYRW", which result in the same behavior as on
Windows (at least in our use case).
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http://bugs.winehq.org/show_bug.cgi?id=24466
Summary: Sid Meier's Pirates! frequent hiccups, temporary
lock-ups
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30870)
--> (http://bugs.winehq.org/attachment.cgi?id=30870)
terminal output
Sid Meier's Pirates! (patched to the latest 1.0.2 version) performs badly in
Wine. This issue is described in several test results on the Appdb page of the
game, too.
I can observe the following symptoms:
- After the intro video played, it takes almost 2 minutes to get into the main
menu (without noticeable hdd activity).
- When I get into the game and visit any places in the port (Governor,
Merchant, Tavern etc.) it usually takes the game 15-20 seconds to display the
next screen (although music plays continuously).
- While sailing, the game frequently "freezes" for 2-3 seconds without no
apparent reasons.
When those hiccups occur all animations freeze on the current screen until the
next screen is loaded but music plays fluently.
Reducing the screen resolution, graphical details or disable audio doesn't
help.
I remember playing this game several years ago in a native Win XP without this
issues.
No demo available.
Fedora 13 x86
AMD Athlon 64 x2 4200+
3 GB Ram
Kernel 2.6.34.6
Nvidia 7600 GT / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=58611
Bug ID: 58611
Summary: Nightshade crashes: err:seh:NtRaiseException Unhandled
exception code c0000409 (native vcruntime140 works
around the crash)
Product: Wine
Version: 10.13
Hardware: x86-64
URL: https://mirror.cs.uchicago.edu/fawkes/files/nightshade
/Nightshade-1.0-Windows.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Reported at the forum:
https://forum.winehq.org/viewtopic.php?t=41488
As titles says, native vruntime140 is enough to prevent the crash; last trace
before the crash shows __std_type_info_name is called:
0100:trace:msvcrt:__std_type_info_name (00006FFF0E352A78) returning struct
x1272d024::DeprecatedRAIIContextManager::DeprecatedRAIIContextManager
(Don't know what's wrong,but with a hack to return something else for that last
line (i did ti->mangled) the program starts so this might point to that the
problem is really in that last line.)
0100:trace:msvcrt:__unDNameEx
(0000000000000000,"?AU?$DeprecatedRAIIContextManager@UEnablePythonDispatcher@?A0x1272d024@@$$V@impl@torch@@",0,00006FFFFFA317D0,00006FFFFFA317C0,0000000000000000,2800)
0100:trace:msvcrt:str_array_push 00000000001F70D8 0>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:str_array_get_ref Returning 00000000001F70D8[0] =>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:str_array_push 00000000001F70D8 1>
"EnablePythonDispatcher"
0100:trace:msvcrt:str_array_push 00000000001F70D8 0>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:str_array_get_ref Returning 00000000001F70D8[1] =>
"EnablePythonDispatcher"
0100:trace:msvcrt:str_array_push 00000000001F7108 0>
"EnablePythonDispatcher"
0100:trace:msvcrt:str_array_push 00000000001F70D8 1}
"EnablePythonDispatcher"
0100:trace:msvcrt:str_array_push 00000000001F70D8 0>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:str_array_push 00000000001F7108 0>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:str_array_get_ref Returning 00000000001F70D8[0] =>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:str_array_push 00000000001F7108 1>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:str_array_push 00000000001F7108 0>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:str_array_push 00000000001F70D8 1> "x1272d024"
0100:trace:msvcrt:str_array_push 00000000001F70D8 0>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:str_array_get_ref Returning 00000000001F70D8[1] =>
"x1272d024"
0100:trace:msvcrt:str_array_push 00000000001F7108 2> "x1272d024"
0100:trace:msvcrt:str_array_push 00000000001F7108 1>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:str_array_push 00000000001F7108 0>
"DeprecatedRAIIContextManager"
0100:trace:msvcrt:__std_type_info_name (00006FFF0E352A78) returning struct
x1272d024::DeprecatedRAIIContextManager::DeprecatedRAIIContextManager
0100:trace:msvcrt:__std_type_info_name (00006FFF0E352A78) returning struct
x1272d024::DeprecatedRAIIContextManager::DeprecatedRAIIContextManager
0100:trace:msvcrt:__std_type_info_name (00006FFF0E354F30) returning struct
c10::AnyType
0100:trace:msvcrt:__std_type_info_name (00006FFF0E354F30) returning struct
c10::AnyType
0100:trace:msvcrt:__std_type_info_name (00006FFF0E352A78) returning struct
x1272d024::DeprecatedRAIIContextManager::DeprecatedRAIIContextManager
0100:trace:msvcrt:__std_type_info_name (00006FFF0E352A78) returning struct
x1272d024::DeprecatedRAIIContextManager::DeprecatedRAIIContextManager
0100:trace:msvcrt:__std_type_info_name (00006FFF0E352A08) returning struct
x1272d024::DeprecatedRAIIContextManager::DeprecatedRAIIContextManager
0100:trace:msvcrt:__std_type_info_name (00006FFF0E352A08) returning struct
x1272d024::DeprecatedRAIIContextManager::DeprecatedRAIIContextManager
0100:trace:msvcrt:__std_type_info_name (00006FFF0E352A78) returning struct
x1272d024::DeprecatedRAIIContextManager::DeprecatedRAIIContextManager
0100:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr
0x140019241
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http://bugs.winehq.org/show_bug.cgi?id=58837
Bug ID: 58837
Summary: getCurrentThreadID error when enabling speedhack in
Cheat Engine
Product: Wine
Version: 10.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Run `wine CheatEngine76.exe` and when prompted to install additional
software, click "Skip All"
2. Run `wine 'C:\Program Files\Cheat Engine\Cheat Engine.exe'`
3. Click File, then Open Process, then double-click Cheat Engine
4. On the right side of the window, click the "Enable Speedhack" checkbox
An error dialog appears that says:
error in injectCEHelperLib(): ccode section compilation failed:<string-0>:22:
warning: assignment discards qualifiers from pointer type
tcc: error: undefined symbol 'getCurrentThreadID'
$ sha256sum CheatEngine76.exe
7f57ab6697f2d27604be2d63d03768612e6022a1c3b708507af8fb23d461428a
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http://bugs.winehq.org/show_bug.cgi?id=58697
Bug ID: 58697
Summary: Jolly Rover hangs upon starting with 100% cpu usage
Product: Wine
Version: 10.15
Hardware: x86-64
URL: http://www.brawsome.com.au/rover_demo/jollyrover_demo.
zip
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 0b7e785da4f45a8da6a977db9b05c729132f8afa
Distribution: ArchLinux
The game doesn't create a window and hangs with 100% cpu usage right after
starting. There is nothing relevant in the terminal output.
Doesn't happen when UseEGL=Y.
Caused by
commit 0b7e785da4f45a8da6a977db9b05c729132f8afa
win32u: Keep a separate pointer for unused opengl drawable.
Can be reproduced with the non-Steam demo as well (installer needs mfc42.dll)
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 580.82.09
OpenGL core profile shading language version string: 4.60 NVIDIA
Install Jolly Rover Demo.exe
md5sum: 71d9f44161a6dce81e1df135d276d312
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